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Old 05-12-07, 08:54 AM   #91
nikbear
Sea Lord
 
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Quote:
Originally Posted by bigboywooly
I just D\L this to check
There is a folder missing which is why it doesnt enable through JSGME

C:\Program Files\Ubisoft\SilentHunterIII\MODS\CobaltsVIIC41

The next folder should be data then the Submarine and Textures folders

add your own data folder in then put the Submarine and Texture folders inside it and should work

So it reads

C:\Program Files\Ubisoft\SilentHunterIII\MODS\CobaltsVIIC41\d ata then Submarine and Texture
Right,I've followed that to the letter so hopefully it will work,thanks was wondering BBW what the new-ru-ships.V3.7z file is on your filefront page is,care to give a description? and how to use it,I'm interested.
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Old 05-12-07, 03:29 PM   #92
Lagger123987
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Quote:
Originally Posted by mountainmanUK
Liferaft canisters!
Oh, ok, just in case the boat is sinking.
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Old 06-22-07, 10:46 AM   #93
Penelope_Grey
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Quick question, do you HAVE to use the feature "Use Historic U-Boat Availability" of SH3 commander to play this?
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Old 06-22-07, 11:53 AM   #94
A6Intruder
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Quote:
Originally Posted by P_Funk
Maybe this Fubar skin from a while back can see its proper use finally on a true VII41 model.


Dear Kaleuns,
does anyone knows where i can download this superb skin? I could not find it on Fubars filefront side. Please no UBRS!!.
Many thanks and kind regards
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Old 06-22-07, 11:54 AM   #95
bigboywooly
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Quote:
Originally Posted by nikbear
Quote:
Originally Posted by bigboywooly
I just D\L this to check
There is a folder missing which is why it doesnt enable through JSGME

C:\Program Files\Ubisoft\SilentHunterIII\MODS\CobaltsVIIC41

The next folder should be data then the Submarine and Textures folders

add your own data folder in then put the Submarine and Texture folders inside it and should work

So it reads

C:\Program Files\Ubisoft\SilentHunterIII\MODS\CobaltsVIIC41\d ata then Submarine and Texture
Right,I've followed that to the letter so hopefully it will work,thanks was wondering BBW what the new-ru-ships.V3.7z file is on your filefront page is,care to give a description? and how to use it,I'm interested.
They are in GWX anyway
lol

@Penelope
When you choose the VIIC\41 to buy you will need to enable the mod through JSGME as it will overwrite the stock VIIC model

Having the Historic uboat availabilty checked will mean the boat can only be got as an upgrade at the historical time
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My mediafire page http://www.mediafire.com/?11eoq19bq9r41
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Old 06-22-07, 12:06 PM   #96
Penelope_Grey
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Hi woolz!

It says here in the manual if enabling the mod via Commander I'd need to select that option.
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Old 06-22-07, 12:12 PM   #97
bigboywooly
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Then select away dear heart
:rotfl:

Not read the readme or even D\L the mod
Really must play this game sometime
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Old 06-25-07, 07:30 AM   #98
Mush Martin
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Quote:
Originally Posted by bigboywooly
Not read the readme
OH the shame of it. tut tut!
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Tutorial
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Old 06-25-07, 10:47 AM   #99
nikbear
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Quote:
Originally Posted by A6Intruder
Quote:
Originally Posted by P_Funk
Maybe this Fubar skin from a while back can see its proper use finally on a true VII41 model.

Dear Kaleuns,
does anyone knows where i can download this superb skin? I could not find it on Fubars filefront side. Please no UBRS!!.
Many thanks and kind regards
I second that!Still one of the most beautiful skins ever,Its superb,that image is on my desktop
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