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07-17-21, 11:28 AM | #91 |
Village Idiot
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Never say NEVER!
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07-17-21, 03:15 PM | #92 |
Grey Wolf
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We can always dream ! Sure, everything is possible... in theory !
Nevermind, I think WoWarships' models are a bit too much complexe for such an old game like SH3. Last edited by Mister_M; 07-17-21 at 03:30 PM. |
09-04-21, 01:24 PM | #93 |
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Hi
Where can i d/l Galland DD? Cheers |
09-04-21, 03:41 PM | #94 | |
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the question is not clear |
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09-04-21, 11:22 PM | #95 |
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Did I miss something? Where can I download it?
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09-05-21, 04:08 AM | #96 |
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09-05-21, 04:31 AM | #97 |
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ok guys
i founded in wow ships part2 at yandex Thanks |
01-03-22, 05:00 PM | #98 |
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Анонс (announcement)
US destroyers...
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01-04-22, 10:23 AM | #99 |
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01-04-22, 11:30 AM | #100 | |
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01-04-22, 12:55 PM | #101 | |
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Excellent job . Having done a few of this conversions for my SH4 installations, I know how painful they are to convert. |
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01-06-22, 05:12 PM | #102 |
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Test...
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01-07-22, 07:41 AM | #103 | ||
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That said, sometimes starting from scratch can be more time effective than editing a model that for diverse reasons might not be game-ready. Even so, WoW/WT models are fairly accurate and they offer an excellent 3D template to work on, especially for ships whose detailed plans are not always easy to find. Talking more specifically about skins, most WoW models use two big textures: one for hull and superstructure, and the other for decks. All other textures are for equipment which even in stock SHIII is not multi-skinned, and for small details which don't require multi-skinning either. One last note about accuracy: some of the models by Wargaming/Gaijin represent the ships in semi-fictional or non-WWII refits, so be careful when you start working on one of them. Most of the times those refits are only relative to superstructure and armaments, the majority of the WWI, interwar, postwar and semi-fictional models still being a good reference when it comes to hull lines and general proportions |
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01-10-22, 01:53 PM | #104 |
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01-10-22, 03:33 PM | #105 |
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new ships, world of warships |
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