SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
09-27-23, 07:22 AM | #91 |
Swabbie
Join Date: Oct 2022
Posts: 14
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09-30-23, 11:14 PM | #92 |
Swabbie
Join Date: Mar 2023
Posts: 14
Downloads: 106
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your instructions dont make sense it works but not how u say to do it
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10-10-23, 01:57 AM | #93 |
Commander
Join Date: Aug 2007
Location: Italia Venezia
Posts: 465
Downloads: 228
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10-12-23, 06:38 AM | #94 |
Commander
Join Date: Aug 2007
Location: Italia Venezia
Posts: 465
Downloads: 228
Uploads: 0
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11-29-23, 09:09 PM | #95 |
Swabbie
Join Date: Nov 2023
Posts: 5
Downloads: 0
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Hi, Im new to SH3. And I'm having a lot of difficulty with the Surface Mod. I have followed the instructions to the best of my ability with the 2.6 Surface Mod. However it fails to update the map, which I didn't think was an issue at first. But then I boot up the campaign. (The German Campaign). I'm able to change my ship and crew and all that in the menu. But when I boot up the actual campaign... My game crashes. I tried everything but I have given up. What can I do to fix this? Is there a discord server or something where I can ask others or you how I can properly play the mod?
TLDR: Mod isn't working for me. Please help. |
11-30-23, 11:24 AM | #96 |
Gefallen Engel U-666
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Welcome aboard!
marty187!
__________________
"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
12-01-23, 02:12 AM | #97 | |
Commander
Join Date: Aug 2007
Location: Italia Venezia
Posts: 465
Downloads: 228
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Quote:
Have you applied the 4GB patch? keep in mind that it takes an average of 10 minutes to load the campaign (with a medium/low PC) |
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12-01-23, 05:37 PM | #98 |
Swabbie
Join Date: Nov 2023
Posts: 5
Downloads: 0
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Hi! I appreciate the response! I found the patch and it works! Though the map's a bit wonky. Im not sure how to describe it but it's an issue. But it shows two maps at once like a VR view. And nothing is very accurate. Do you have a potential fix for it?
Last edited by marty187; 12-01-23 at 07:06 PM. Reason: Fixed a previous issue but encountered a new one |
12-01-23, 09:16 PM | #99 |
Swabbie
Join Date: Nov 2023
Posts: 5
Downloads: 0
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To add on. I already tried the "Map Patch" in the mod's 5_ARB file. This is the result. So I'm not even sure if it worked in the first place. Note: If it helps, I have no additional mods downloaded yet. This one is the only one I got Last edited by marty187; 12-01-23 at 10:14 PM. |
12-04-23, 03:09 AM | #100 | |
Commander
Join Date: Aug 2007
Location: Italia Venezia
Posts: 465
Downloads: 228
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Quote:
INSTALLATION : 1- copy your original sh3.exe (save a copy) and paste it in "Full Map and Chrono Patch" folder. 2-run "FullMapAndChronoPatch.bat" 3-copy now this patched sh3.exe and paste it into the MOD "5_ARB_res_1920x1080 - 2.7" 4- activate the mod with jsgme. (thanks to Ericlea) |
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12-04-23, 04:58 PM | #101 | |
Swabbie
Join Date: Nov 2023
Posts: 5
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Quote:
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12-12-23, 07:40 AM | #102 |
Commander
Join Date: Aug 2007
Location: Italia Venezia
Posts: 465
Downloads: 228
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12-12-23, 08:53 AM | #103 |
Grey Wolf
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12-12-23, 09:03 AM | #104 |
Commander
Join Date: Aug 2007
Location: Italia Venezia
Posts: 465
Downloads: 228
Uploads: 0
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Torpedoes
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12-13-23, 12:26 PM | #105 |
Grey Wolf
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Ah yes, I was misled by the underwater light "caustic" effect. So, it's the same configuration as the type XXI u-boat: 6x forward torp-tubes...
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