SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
01-25-17, 06:13 AM | #91 |
Stowaway
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Will this mod come with a complete tutorial about manual torpedo attacks, illustrated with screenshots based on your GUI ? If not, could you send links about good tutorials which can work with your mod ? Else, I see no reason to use it ...
Thanks for your hard work ! |
01-25-17, 08:28 AM | #92 | |
Grey Wolf
Join Date: Sep 2011
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01-25-17, 08:34 AM | #93 |
Stowaway
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I already like the MANOS optics for OLC GUI very much. So I don't know if I will prefer this new GUI to the one I'm presently using ... What about having so many dials if you don't use them ...
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01-26-17, 05:51 AM | #94 | ||
Hellas
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in all MaGui(s) versions there are instructions of how to use its parts.In this coming version,there is only one part added (the impact angle dial) and its use will be explained in the readme files. it is only the impact angle dial which is new for sh3 (but not for sh4). if you are not using all the dials, i guess ,it is due the methods you prefer using.But there are several methods for attacking-plotting and the ui is not designed for one person only Quote:
hust a few words about graphics.... nice graphics are always wellcome but the MaGui is more than that and i would say that graphics are the last to be mentioned.the more work took place at its optics (propotions,accuracy,disortion from sh3's engine,historical layout and a huppy surprise for the fans of 'eye-candies' which i will reveal with the release). Another part that took lot of work is the 100% accurate and historical layout dials for depth,speed,compass,battery,oxygen,compressed air...etc. These dials never were so accurate and now they are. Some of them are showing in the video and all of them are made from absolute scratch. I can say much more about it and why graphics are last to be mentioned but it is better to let the mod speak by itself when it comes out there.
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Knowledge is the only thing that nobody can ever take from you... Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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03-02-17, 03:23 AM | #95 |
Swabbie
Join Date: Mar 2016
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Hello!When this mod will be available?
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03-02-17, 03:45 AM | #96 |
Stowaway
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03-03-17, 12:30 AM | #97 |
Swabbie
Join Date: Mar 2016
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Macman is great,i know!
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03-03-17, 04:22 AM | #98 |
Hellas
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hello Burlatskij,
i am very close to it but i have,this period,other priorities 'perfect' is a big word Kendras and i wouldn't say that even for the finished mod
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Knowledge is the only thing that nobody can ever take from you... Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
03-15-17, 09:11 AM | #99 |
Stowaway
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04-29-17, 03:42 AM | #100 |
The Old Man
Join Date: Mar 2005
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Hello makman.
Any news about your work and estimated release time? |
04-30-17, 12:49 PM | #101 |
Hellas
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hello Jaxa,
no working on ui this period but ,when i have some news, i will post them here
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Knowledge is the only thing that nobody can ever take from you... Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
05-01-17, 12:58 AM | #102 |
The Old Man
Join Date: Mar 2005
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OK kaleun.
I'm waiting with new SH3 installation and campaign only for your new gui |
06-02-17, 03:39 PM | #103 |
Stowaway
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same
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06-03-17, 02:13 AM | #104 |
Machinist's Mate
Join Date: Jun 2016
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I'm also willing to play it
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06-04-17, 01:30 PM | #105 |
The Old Man
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Makman, any chance for release?
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SHIII + GWX 3 Gold + V16B1 hardcode fixes + SH3Commander SHIV + OM + OMEGU SHV + WoS Last edited by jaxa; 06-15-17 at 04:19 PM. |
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