SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 12-21-05, 10:30 PM   #91
Marhkimov
Admiral
 
Join Date: May 2005
Location: Bay Area, California, USA
Posts: 2,377
Downloads: 0
Uploads: 0
Default

You could do a cut and paste job if you have photoshop or any graphic editor (other than MS Paint).

If not, try PM'ing someone who could do it for you.
__________________
It takes two to tango
Marhkimov is offline   Reply With Quote
Old 12-22-05, 02:56 AM   #92
Lane
Subsim Diehard
 
Join Date: Jan 2002
Location: Southwest , Indiana USA
Posts: 380
Downloads: 36
Uploads: 0
Default

Thank's Oak,

Installed your new Mod over RUB 1.45. Worked fine just need to install that last update Server was busy tonight.
Lane
Lane is offline   Reply With Quote
Old 12-22-05, 03:44 AM   #93
basilio
Machinist's Mate
 
Join Date: Apr 2004
Location: Italy
Posts: 124
Downloads: 15
Uploads: 0
Default

Quote:
Originally Posted by Sailor Steve
Quote:
Originally Posted by Paajtor
I use it all the time...I see a target in my binocs at some bearing, and just click the appropriate setting on the inner dial, to make my boat turn towards it (or to whatever position I like)
On the other hand, these days I just look at the target in the UZO or periscope and hit the '=' key. Turns you right toward the target every time.

I have one question. Is the 'Druck_radio 7' file interchangable? I really like one of Tikigod's 'Pin Up Girls' files and would like to keep using it.
It is really easy to do...even if I'm a completely computer idiot I was able to do it myself, so .... it is really easy.
All I did was to use the IrfanView program, the one I use to look at .tga files.
Open with IrfanView one of the Tikigod "druck_radio" files (you'll need to do this for the type 7, 9 and XXI u-boats, by changing the corresponding druck_radio_7[9, 21] files) with the pinup girl in it.
Select the pinup image by "following" the pinup image "borders" with the mouse.
Select "copy".
Now open with IrfanView one of the druck_radio files from the GREAT Bordinstrumente mod.
Select the emblem image by "following" its "borders" with the mouse.
Select "paste".
Now you have the pinup image in the radio room!
Save the file and repeat for the other type uboats.


basilio is offline   Reply With Quote
Old 12-22-05, 04:19 AM   #94
CptGrayWolf
Commander
 
Join Date: Jun 2005
Location: Saint Lawrence Seaway
Posts: 459
Downloads: 11
Uploads: 0
Default

Quote:
Originally Posted by Sailor Steve
Quote:
Originally Posted by Paajtor
I use it all the time...I see a target in my binocs at some bearing, and just click the appropriate setting on the inner dial, to make my boat turn towards it (or to whatever position I like)
On the other hand, these days I just look at the target in the UZO or periscope and hit the '=' key. Turns you right toward the target every time.
Well that's why I wasn't sure what all the fuss was about.
Besides, shouldn't you seasoned Kaleuns know your bearings by heart hmmm? :P
If my soundman reports a contact at 160 degrees, I know excatly where that is...
Ok I'm just teasing * doges thrown tomatoes * I admit the inner dial can sometimes be usefull.
Once again Oakgroove thnks for fixing the very small bugs!
__________________


Thomas Voltz, U-93 VIIc, Aug 1940, at sea patrol 1
GWX3 Gold, 100%
CptGrayWolf is offline   Reply With Quote
Old 12-22-05, 05:36 AM   #95
OakGroove
中国水兵
 
Join Date: Apr 2005
Location: Germany
Posts: 275
Downloads: 10
Uploads: 0
Default

Quote:
Originally Posted by Stary Wuj
So, strange issue report Herr Kaleun :-)
Only at night, periscope view, I have thick, lighter line in upper
part of periscope. NVIDIA GeForce 7800 GTX here.
Going to look into this.
OakGroove is offline   Reply With Quote
Old 12-22-05, 05:50 AM   #96
OakGroove
中国水兵
 
Join Date: Apr 2005
Location: Germany
Posts: 275
Downloads: 10
Uploads: 0
Default

Quote:
Originally Posted by Marhkimov
Btw, it looks awsome when you see broken glass dials in "rig for red" lighting. IT GLOWS!
, yeah, the broken glass overlay is a bit prominent in red light conditions. A possible solution would be to reduce the alpha channel in brightness for a more subtle appearance. This however will be a global change, means broken glass will be less obvious in regular light conditions too.

On another note, does anyone know where to change the intensity and colour of interior lighting in general, and/or how to add light sources inside?
The plan is to get a more even lighting, and to make colours appear more natural...i.e. white as white and not as a shade of gray.
OakGroove is offline   Reply With Quote
Old 12-22-05, 05:58 AM   #97
Stary Wuj
Lieutenant
 
Join Date: Jan 2002
Location: Poland, Wroclaw
Posts: 267
Downloads: 35
Uploads: 0
Default

OakGroove wrote:

"The plan is to get a more even lighting, and to make colours appear more natural"

Great idea, and thank You, that You will check "thick line" on the perisope at night issue :-)

Stary Wuj
Stary Wuj is offline   Reply With Quote
Old 12-22-05, 10:20 AM   #98
Paajtor
The Old Man
 
Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,550
Downloads: 64
Uploads: 1
Default

OakGroove, I take it, that you will release a new version, with TDC-, "thick line"-, and maybe even "inner dial"-fix included?
__________________



Paajtor is offline   Reply With Quote
Old 12-22-05, 12:13 PM   #99
Stary Wuj
Lieutenant
 
Join Date: Jan 2002
Location: Poland, Wroclaw
Posts: 267
Downloads: 35
Uploads: 0
Default

OakGroove
Stary Wuj is offline   Reply With Quote
Old 12-22-05, 12:18 PM   #100
Marhkimov
Admiral
 
Join Date: May 2005
Location: Bay Area, California, USA
Posts: 2,377
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by OakGroove
On another note, does anyone know where to change the intensity and colour of interior lighting in general, and/or how to add light sources inside?
The plan is to get a more even lighting, and to make colours appear more natural...i.e. white as white and not as a shade of gray.
Just a guess, but the interior lighting is probably controlled in a DAT file of some sort, possibly in the "Library" folder. You would either have to hex edit it manually, or maybe ask someone like TimeTraveller to help you.
__________________
It takes two to tango
Marhkimov is offline   Reply With Quote
Old 12-22-05, 01:41 PM   #101
OakGroove
中国水兵
 
Join Date: Apr 2005
Location: Germany
Posts: 275
Downloads: 10
Uploads: 0
Default

Update.
I promised low contrast versions of UZO and Periscope textures, here they are:
http://rapidshare.de/files/9647801/B...ntrast.7z.html


Note: If you use these, you might want to disable (rename/delete) the redmask.tga file located in the data/menu/Gui folder, as there is already a red lighting filter rendered on the periscope texture.

@Stary Wuj,
i havn´t yet found what causes the horizontal white band with night filter activated, but i keep investigating.

@Paajtor,
with "thick line", are you referring to Stary Wuj's post re white strip on Peri texture after nightfilter has kicked in?
Inner dial fix - you mean more subtle broken glass?
OakGroove is offline   Reply With Quote
Old 12-22-05, 02:20 PM   #102
Paajtor
The Old Man
 
Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,550
Downloads: 64
Uploads: 1
Default

OMG, that looks AWESOME!!

Quote:
Originally Posted by OakGroove
@Paajtor,
with "thick line", are you referring to Stary Wuj's post re white strip on Peri texture after nightfilter has kicked in?
Inner dial fix - you mean more subtle broken glass?
Yes, I meant StaryWuj's white strip.

Inner dial fix...it came up on page3 of this topic:

Quote:
Originally Posted by The Avon Lady
I have another complaint. The inner navigation dial is now numbered from 0 to 9, when it should be showing relative degrees, no? :hmm:
__________________



Paajtor is offline   Reply With Quote
Old 12-22-05, 02:20 PM   #103
Lane
Subsim Diehard
 
Join Date: Jan 2002
Location: Southwest , Indiana USA
Posts: 380
Downloads: 36
Uploads: 0
Default

I don't seem to be able to d/l the TDC Brighness and speed dial fix
or the scope mod from Rapidshare Link? Is there any other link?
I am not a premium paid user? is that the reason?
I am not using manual torp. May be I don't need the mod?
Thank' for any info
Lane
Lane is offline   Reply With Quote
Old 12-22-05, 02:31 PM   #104
The Avon Lady
Über Mom
 
Join Date: May 2005
Location: Jerusalem, Israel
Posts: 6,147
Downloads: 5
Uploads: 0
Default

Quote:
Originally Posted by Lane
I don't seem to be able to d/l the TDC Brighness and speed dial fix
or the scope mod from Rapidshare Link? Is there any other link?
I am not a premium paid user? is that the reason?
I've got mirrors up. Check the bottom of my Sh3 FAQ page.



OakGroove, what do you mean by "low contrast versions"? Do you mean "low resolution"? If not, please explain the difference. EDIT: Nevermind. These new scope and Uzo pics are just darker in contrast? Better for the eyes?
__________________


"Victory will come to us from the wombs of our women."
- Houari Boumedienne, President of Algeria, Speech before the UN, 1974
The Avon Lady is offline   Reply With Quote
Old 12-22-05, 02:40 PM   #105
OakGroove
中国水兵
 
Join Date: Apr 2005
Location: Germany
Posts: 275
Downloads: 10
Uploads: 0
Default

Lane,
i checked the DL-links, they work.
In order to DL from rapidshare, you´ll have to scroll down the page, and click the "free" button in the column labeled "kostenlos".
Once the countdown timer has finished, an input box is displayed at the bottom of the page, on the left side of it an alphanumerical code is displayed and on the right side a button labelled "download". Type the code into the box then click download.
OakGroove is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:26 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.