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Old 07-08-13, 03:44 PM   #10426
Katze
Loader
 
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Quote:
Originally Posted by TheDarkWraith View Post
I checked the source file the app I made extracted all the radio messages from and all the special characters are correct. This means my app I made to extract those is wrong. I'm updating the app and hope to release updated radio messages here soon
Thanks DW, that's great!
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Old 07-08-13, 04:08 PM   #10427
Brumete
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Problem an generic parcher 1.094.0

I have a problem with this app that patches the. Exe file, the problem is that I keep the colors for the map. I leave a picture where you can see that I did not save the changes on the colors of the map, the rest if you let me. also I have to crash the game ctd


sube imagenes

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Old 07-08-13, 06:02 PM   #10428
ygirouard
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Quote:
Originally Posted by TheDarkWraith View Post
I checked the source file the app I made extracted all the radio messages from and all the special characters are correct. This means my app I made to extract those is wrong. I'm updating the app and hope to release updated radio messages here soon
Sweet, I appreciate the effort. Looking forward to the next release then
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Old 07-08-13, 08:27 PM   #10429
rolandslaw
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Default Volodya

Tried the mod... still no target prop sounds..... and sound man does not give me the est rng and.... no dead recon "D" button,,,..

There has to be something in 7.4.2 preventing the prop sound from working?

Rpl
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Old 07-08-13, 08:33 PM   #10430
rolandslaw
Bosun
 
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Default no target prop sound

FIFI:

Thank u for reply. I dl'ed and will work on it after I resolve the following:

Even after REM installed ......Hydrophones do not give prop noise .... just background noise.
Sonar man does not give est rng to target
Navigator does not have D icon for dead recogn.

in instructions in REM it seems like he is suggestion to override the sensor.... something warning when installing? I did not do that... little reluctant...

I can get around the dead recon... but need the est range and the audio fixed for sound man:<)

Any ideas? Could TDW 7.4.2 have a solution ?

Rol
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Old 07-08-13, 08:40 PM   #10431
TheDarkWraith
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Default

Quote:
Originally Posted by Brumete View Post
I have a problem with this app that patches the. Exe file, the problem is that I keep the colors for the map. I leave a picture where you can see that I did not save the changes on the colors of the map, the rest if you let me. also I have to crash the game ctd
Post this is my sh5.exe patches to fix bugs and add functionality thread. And include in your post what you mean because I don't understand what you're asking/trying to convey
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Old 07-08-13, 08:43 PM   #10432
TheDarkWraith
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Updated English radio messages are available at post #1.

I fixed the problem with the special characters
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Old 07-08-13, 08:46 PM   #10433
sirbum69
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Default

Quote:
Originally Posted by rolandslaw View Post
FIFI:

Thank u for reply. I dl'ed and will work on it after I resolve the following:

Even after REM installed ......Hydrophones do not give prop noise .... just background noise.
Sonar man does not give est rng to target
Navigator does not have D icon for dead recogn.

in instructions in REM it seems like he is suggestion to override the sensor.... something warning when installing? I did not do that... little reluctant...

I can get around the dead recon... but need the est range and the audio fixed for sound man:<)

Any ideas? Could TDW 7.4.2 have a solution ?

Rol
are you by chance using darks ship inertia mod. Cause it says on the RPM thread that you can not use it with his mod as it takes away the merchants prop sounds?
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Old 07-08-13, 08:58 PM   #10434
Katze
Loader
 
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Quote:
Originally Posted by TheDarkWraith View Post
Updated English radio messages are available at post #1.

I fixed the problem with the special characters
Thank you for such a quick fix. You rock.
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Old 07-08-13, 08:59 PM   #10435
TheDarkWraith
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Quote:
Originally Posted by Katze View Post
Thank you for such a quick fix. You rock.
I just had to update my app was all and have it remake the master list and the radio message files. No biggie
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Old 07-08-13, 09:04 PM   #10436
ygirouard
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Default

Quote:
Originally Posted by Sjizzle View Post
add this mod to your list
FX Update torpedoes (modified for torpedoes failure patches)
http://www.subsim.com/radioroom/show...&postcount=832

Doesn't he need the Stock torpedoes one if he doesn't have the FX Update mod installed?
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Old 07-08-13, 09:16 PM   #10437
TheDarkWraith
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Quote:
Originally Posted by ygirouard View Post
Doesn't he need the Stock torpedoes one if he doesn't have the FX Update mod installed?
stock torpedoe magnetic detonators are set to 2m. FX_Updates are set to 4m (volodya may have set them to 3m)
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Old 07-08-13, 11:47 PM   #10438
rolandslaw
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Default Ship Inertia mod

Quote:
Originally Posted by sirbum69 View Post
are you by chance using darks ship inertia mod. Cause it says on the RPM thread that you can not use it with his mod as it takes away the merchants prop sounds?

I did not add it as a mod.... is it included in 7.4.2?

Rol
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Old 07-09-13, 12:13 AM   #10439
volodya61
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Quote:
Originally Posted by rolandslaw View Post
Tried the mod... still no target prop sounds..... and sound man does not give me the est rng and.... no dead recon "D" button,,,..
I have no idea why you steel can't hear anything.. really.. sorry..

Quote:
Originally Posted by rolandslaw View Post
There has to be something in 7.4.2 preventing the prop sound from working?
No..

Quote:
Originally Posted by TheDarkWraith View Post
stock torpedoe magnetic detonators are set to 2m. FX_Updates are set to 4m (volodya may have set them to 3m)
Nope .. original FXU files are set to 2m.. so, in my fixes detonators set as in original files to 2m and second one to 3m..
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Old 07-09-13, 01:01 AM   #10440
Fifi
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Quote:
Originally Posted by rolandslaw View Post
I did not add it as a mod.... is it included in 7.4.2?

Rol
No it's not included in 7.4.2...
Sorry, really don't have idea what's going on with your mod
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