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09-18-11, 10:19 AM | #991 | |
Medic
Join Date: Jul 2008
Location: Denmark
Posts: 160
Downloads: 27
Uploads: 0
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Quote:
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IJN rules, but peabody makes it float! "TAKAO" Status: work in progress |
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09-22-11, 06:11 AM | #992 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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always more subs ! aaargh !!! am back till this is done keltos |
09-24-11, 07:24 AM | #993 |
Sailor man
Join Date: Jun 2007
Location: Minsk, Belarus
Posts: 43
Downloads: 32
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Britania rules the waves... Fail,try again |
09-26-11, 04:40 AM | #994 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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Looking good !!!
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09-29-11, 11:06 AM | #995 |
Planesman
Join Date: Oct 2009
Posts: 194
Downloads: 339
Uploads: 0
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Been away for a long time and returned to SH4 with this mod.
some quick questions/remarks/observations on this fantastic mod: -There is a sub in the 3.9.9.9.9.7. mod that has no bow or stern tubes in the loadout screen, only reserves. Is there a fix available? -There are 2 subs (those that are available as single mods) included in the kod but not in the campaign selection. -Those giant subs are real monsters, one has to be careful to not run aground. I discovered this in a harbor attack, love that! Oh and those long diving times, really exciting. (especially after coming from a 45 Type XXI campaign to those slowmovers, don't ask how often i yelled at the monitor: Dive, pleeeease! DIIIIIVE!!! Really great and realistic (well, realistic enough) mod, i love your work! Gonna play more now! Banzaiii!
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09-29-11, 11:20 AM | #996 |
Medic
Join Date: Jul 2008
Location: Denmark
Posts: 160
Downloads: 27
Uploads: 0
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ya keltos sub mod is awsome. Deffently have to be craefull with these giants lol....but with a C3 later war its GREAT! Cant wait for the C1 so i can have the "full" list of these monsters
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IJN rules, but peabody makes it float! "TAKAO" Status: work in progress |
09-29-11, 03:32 PM | #997 | |
Seaman
Join Date: Jan 2009
Location: Lancashire, England.
Posts: 34
Downloads: 130
Uploads: 0
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Merchant shipping attacks..
Quote:
http://www.historylink.org/index.cfm...m&file_id=7218 http://en.wikipedia.org/wiki/File:SS...edo_damage.jpg http://www.pilotmag.co.uk/2009/12/22...ubmarine-i-25/ The reason I'm sure of the veracity of these pages, is that my father was serving on the Fort Camosun when this happened.. Hope this helps?
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If there's one thing that mankind learns from history... it's that mankind never learns from history! |
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10-02-11, 11:56 PM | #998 |
Watch
Join Date: Mar 2010
Location: Due North
Posts: 19
Downloads: 180
Uploads: 0
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A New-er Version Avaliable?
So Im back and was wondering what the latest version of the IJN Jyunsen B mod is right now? I currently have version 3.9.9.9.9.3. Thought it may be done soon as well.
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10-07-11, 02:31 AM | #999 |
Planesman
Join Date: Oct 2009
Posts: 194
Downloads: 339
Uploads: 0
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2 little things I noticed:
The AM from the 3.999993 version has loadout problems and the Sen Toku has no Bridge view and a floating deckgun. Love them big boats a lot, though!
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10-07-11, 04:06 PM | #1000 | |
Admiral
Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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Quote:
Keltos is aware of the floating gun on the Sen Toku, but he has been away for quite awhile and it was not fixed. Now that he is back he has probably fixed the problem, just has not released a new version yet. Peabody
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
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10-12-11, 03:59 AM | #1001 |
Planesman
Join Date: Oct 2009
Posts: 194
Downloads: 339
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The loadout problem: It has no tubes to put torpedoes in, only internal storages. :-)
That is, in the loadout screen, in the game itself (during the mission) it has... Btw, could you please change the descriptions of the torpedoes? It makes me nervous to have a description like 48-50 knots, I want to know if it is 48 or 50, the japanese Kaleuns surely did
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10-12-11, 04:38 AM | #1002 | |
Admiral
Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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Quote:
I just ran the mod on my machine and it does have tubes and reserves. Only bow though, the AM did not have any stern tubes. Are you sure it was the AM? Peabody
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
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10-13-11, 02:40 PM | #1003 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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am here but had the flu this week :-/
explain what the problem is, I'll have a look asap regards keltos |
10-13-11, 05:04 PM | #1004 | ||
Admiral
Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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From his post above:
Quote:
And in the other post: Quote:
You have a deck watch in the .dat but no camera attached from the .sim. A lot of the nodes are not positioned correctly, and the textures were never fixed. Also the reason the deckgun is in the air is because you just moved it out of the way to put the Kaitens on deck, but that is as far as you went with it. Peabody
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
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10-14-11, 08:22 AM | #1005 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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Right, the Sen Toku, well I guess I'll have a go at her and fix what needs fixing
regards keltos |
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