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03-16-11, 06:10 AM | #976 |
Seasoned Skipper
Join Date: Mar 2008
Posts: 698
Downloads: 262
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Thanks stoianm. I'll try the mod you recommended for fire effects.
As far as the monitor resolution I use 1440x1900. Is there a submod within TDW's UI mod that I need to enable? I'll check the installation directions again. That sounds like it could be the problem because the stad measurments are WAY off for me. I already lowered some of the graphics settings but I'm starting to think that my Video card may not be up to the job so that could be the problem. I'm running a 9800GT (1GB). The game runs pretty well but I'm getting extremely high temps on the card (92 degrees Celsius). I'm actually going to get a new card (GTX 460) soon so maybe that will help. Got another question. Which environment mod has the "greenish" underwater colors? Is it yours or w_clear's mod? Thanks for all your help. |
03-16-11, 06:20 AM | #977 | |
Ocean Warrior
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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Quote:
regards EDIT: for the scopes use the one that TDW sugested ... you confused me because you writted that you have 1440x1900 but propably you have 1440x900 |
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03-16-11, 06:20 AM | #978 | |
Black Magic
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Quote:
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03-16-11, 06:36 AM | #979 |
Seasoned Skipper
Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
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stoianm, you are correct...my resolution is 1440x900. 1900 was a typo.
I'll try that software for the video card. I've never had an overheating problem like this on any other games. I'm also getting random CTDs that reboot the computer. I think it's because of the GPU temps so I'll try this fix you suggest. Thanks to you and DarkWraith for your suggestions on all this. I'll try the manos scopes. I appreciate the quick and helpful responses to my questions. That's why I like this forum so much. Your mods are great too. |
03-16-11, 07:14 AM | #980 |
Seasoned Skipper
Join Date: Mar 2008
Posts: 698
Downloads: 262
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Follow on question regarding the stadimeter...since there is no SCAF equivalent in SH5 to tell you where to measure on a ship, what point on the ship should we be measuring from? The mast? The stack?
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03-16-11, 07:17 AM | #981 |
Ocean Warrior
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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put the horizontal line of scope on the water line and after that move near the most highr point of ship... before doing this... identify target and use SOAN to send mast height to tdc
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03-16-11, 07:43 AM | #982 | |
Seasoned Skipper
Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
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Quote:
So without a positive identification the stad is useless, correct? If I can't ID a ship I switch to the constant bearing method or I use sonar to ping for a range. I'm a US fleetboat guy so this question will probably seem dumb....does the uboat have the ability to ping a target for range in sonar? |
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03-16-11, 07:47 AM | #983 | |
Ocean Warrior
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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Quote:
if you are speackin how to track course, speed, range etc with hydro then i sugest you to use the 4 bearing methode |
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03-16-11, 07:51 AM | #984 | |
Seasoned Skipper
Join Date: Mar 2008
Posts: 698
Downloads: 262
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Quote:
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03-16-11, 09:16 AM | #985 |
Black Magic
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SOAN will let you send mast height data to the TDC for any ship you are currently viewing in it. The only requirement is that the target is locked first. So you can technically send mast height data for a liberty ship when the targeted ship is some kind of warship.
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03-17-11, 03:04 PM | #986 |
Officer
Join Date: Feb 2011
Location: The Pampas
Posts: 239
Downloads: 27
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Sunk a tommie submarine last night. It didn´t enter my stats (ships/tonnage sunk).
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03-20-11, 09:11 PM | #987 |
Seasoned Skipper
Join Date: Mar 2008
Posts: 698
Downloads: 262
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Few more questions
Hello again.
The newbie has a few more questions. 1. I am intercepting messages that I have been sited by convoys I am stalking. I got too close on a night surface attack. At least I have an idea of how close I can get now. Anyway, when they've seen me they don't react at all. Same speed, same course, no zig-zagging. Is this normal? 2. Sometimes when adjusting my course on the navmap I see little "ghost ship" contacts moving around in coordination with where I move waypoints. Is this showing me where to go to intercept convoys? If so, how do I turn this function off? 3. Is it ok to save the game while submerged? In SH4 this causes problems 4. My watch crew got stuck outside the sub when I submerged tonight. First time this has happened. Just a normal dive. How can I avoid this in the future. Here are my mods (I number them to remind myself what order in which to install them.) 1 FX_Update_0_0_15_TDW 1a NewUIs_TDC_6_4_0_ByTheDarkWraith 1b NewUIs_TDC_6_4_0_No_Contact_Colors 1b NewUIs_TDC_6_4_0_No_Contact_Tails 1b NewUIs_TDC_6_4_0_No_Hydrophone_On_Surface_No_Aircr aft_Spotting 1c Manos Scopes-patch for 8x5 3 BRF 1.3 full 3b FX_Update_0_0_15_BARF_1_3_Full_Fix 4 MightyFine Crew Mod 1.2.1 Alt w beards 5 Sh5EnvModGold 7 IRAI_0_0_30_TDW 8 DBSM SH5 v1.3 SUB_hyd_fix_SH5 Depth_Keeping_Problem_for stock_or_FXUpdate |
03-22-11, 05:22 PM | #988 |
Mate
Join Date: Mar 2011
Location: Boston, MA
Posts: 52
Downloads: 90
Uploads: 0
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as of patch 1.2 hitting f5/f6 to man deck/AA guns also gives the "surface the boat" order and plays the "surface the boat" crew speech...also going to battlestations does nothing (bell symbol shows but no one mans the guns)...these happens 1.2 stock...anyone else have this? is there a fix? thanks
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03-22-11, 08:05 PM | #989 |
Seasoned Skipper
Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
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Is it normal that you can't hear the sound of sinking ships on sonar? This is a huge help when you are trying to evade destroyers and waiting for your "kill" to sink. Can this be modded in?
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03-23-11, 04:38 PM | #990 |
Swabbie
Join Date: Oct 2008
Location: Hamilton ,Ontario, Canada
Posts: 12
Downloads: 33
Uploads: 0
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More Bugs
Hi im really new to this game and have noticed that time acceleration causes some glitches with Destroyers stuck at either 160 deg or 200 deg about 12km away doing small circles at 14 knots all the way back to base. Im still in the first campaign.
Also my next mission was to patrol the north passage and I cant find any ships , I have stayed surfaced and have been repositioned by BDU three times and told to be more aggressive, but absolutely no other traffic around. Is this normal? One other thing is I spotted many enemy aircraft and have yet to be attacked. This was far from the case in SH4. Im running no mods on a D2D download patched to 1.2.0 My system is 9850 Phenom with 2 x 2gb pc6400 , ATI 4870 1 gb,Win Vista 32 bit sp2, dual Raptors in Raid 0. Thanks for any advice you guys have. Regards Matt
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