SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
03-25-13, 08:22 PM | #946 |
Sea Lord
Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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03-25-13, 09:34 PM | #947 |
Sea Lord
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I am now trying to start a campaign with MaGui v3.01 and Schleichfahrt v1.0. I am trying to avoid the tutorial by modifying CareerHistory.cfg and using "silentotto". When I do, I get CTDs. I can start the tutorial OK, but I'd rather not. Is there a way to skip the tutorial with these mods?
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03-26-13, 07:57 AM | #948 |
Bilge Rat
Join Date: Feb 2011
Posts: 1
Downloads: 38
Uploads: 0
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03-26-13, 02:34 PM | #949 |
Samurai Navy
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
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03-26-13, 03:20 PM | #950 |
Ocean Warrior
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Hi DrJones
Why don't you place RUS Localization Patch to the post #1? http://www.subsim.com/radioroom/show...&postcount=925
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. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
03-27-13, 03:45 AM | #951 | |
Samurai Navy
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
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Quote:
Hey Mate, sorry...too much trouble in real life at the moment ...i will keep my hand this evening if i have som teime best Regards DrJones |
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03-27-13, 02:32 PM | #952 |
Sea Lord
Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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03-28-13, 05:41 PM | #953 |
Sea Lord
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DrJones, your interface is wonderful. Great WW2-era look and feel. Steam gauges, toggle switches, mechanical actuators. There is a distinct difference between German and, say, American engineered products of the period. You have captured that uniqueness. Kudos.
I have a question. There is a bearing tool in the right-hand margin of the nav map. I can't seem to find any way of rotating this, so it can be used as designed. Could you (or anyone else) please tell me what the hotkeys for this are? BTW, The compressed air gauge on the consumables cluster doesn't seem to function, at least in my VIIA. Is this a known bug? I couldn't find any mention in this thread. Thank you again for your hard work and creative effort. |
03-29-13, 03:43 AM | #954 | |
Samurai Navy
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
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Quote:
Yes the compressed air gauge is Buggy....thinking about a way to solve that.. best Regards DrJones |
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03-29-13, 03:50 AM | #955 | |
Samurai Navy
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
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Quote:
...is there anyone who has builded ap a French Version? Best Regards DrJones |
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03-29-13, 07:35 AM | #956 | |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,335
Downloads: 421
Uploads: 0
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Cry Foul??
Aren't you the guy that has been doing all that reverse engineering on Ubisoft code?
Quote:
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
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03-29-13, 07:52 AM | #957 |
Watch
Join Date: Nov 2009
Posts: 26
Downloads: 39
Uploads: 0
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How to install
Probably a total noob question: but how do you install this mod?
It looks great! |
03-29-13, 07:53 AM | #958 |
Watch
Join Date: Nov 2009
Posts: 26
Downloads: 39
Uploads: 0
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Installation?
Hi,
How do you install this mod? |
03-29-13, 07:54 AM | #959 |
Samurai Navy
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
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03-29-13, 07:55 AM | #960 |
Samurai Navy
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
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