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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#916 | |
Black Magic
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#917 |
Black Magic
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v1.0.60.0 released. See post #1
The patcher app was revised to be more powerful and easier to use. Now its very easy to see which patches/changes are enabled/disabled without having to open every one of them. The patch files now define Updates. Updates are hard changes to a file that the user does not get the luxury of enabling/disabling. The patcher app now reads the patch file, reads the file itself, determines what new sections needs to be added and adds them. It remembers which patches were enabled and then erases all the sections that didn't exist in the original file. It then rebuilds those sections and enables the patches that were previously enabled. This will prevent you all from having to use clean umodified files for some of my upcoming patches. Tomorrow I'll add the ability modify the variables defined in the patch files ![]() Some of the patches were revised (code wise) because I started shadowing some of the values used in the game to my data section to make it easier to get to them. I need these values for some upcoming patches. You'll need to disable all patches in every file before using the new patcher. Maybe some of you aren't aware of it but I made this patcher app generic in nature (hence the name GenericPatcher). This means it can be used on any file. I make good use of my tool for other purposes other than SH5 ![]() ![]() |
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#918 |
Ace of the deep .
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Hard changes
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#919 |
Ocean Warrior
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Thanks TDW!
![]() Did you ever sleep?
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#920 |
Mate
![]() Join Date: Feb 2010
Location: Berlin
Posts: 56
Downloads: 159
Uploads: 0
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Thanks TDW.
![]() Gruß Ralf ![]() |
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#921 |
Captain
![]() Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
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Thank you, TDW!
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#922 |
Ocean Warrior
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Unfortunately it's not working..
The window with mistake-message opens when I trying to use it.. It's a Microsoft .NET Framework mistake ![]() Sorry, I have only local (RUS) version of Windows and I can't translate it in English for you.. It's hard for me.. my poor English ![]() The other versions of the Patcher always worked fine on my PC.. EDIT: Win XP SP3 installed .NET Framework versions installed - 1.1, 1.1 LangPack - RUS, 2.0 SP2, 2.0 SP2 LangPack - RUS, 3.0 SP2, 3.0 SP2 LangPack - RUS, 3.5 SP1, 3.5 SP1 LangPack - RUS, 4 Client Profile, 4 Client Profile LangPack - RUS, 4 Extended, 4 Extended LangPack - RUS
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel Last edited by volodya61; 08-19-12 at 08:48 AM. |
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#923 |
Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
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Works here, thanks TDW! Much more easier/faster to use.
![]() And finally got the duds working again! For some reason I needed to downgrade the patcher to the version that worked for me before, uninstalled it, and again pathced with the newest version. I think it has something to do with the fact that I needed to manually point where the .exe, .sim, act. files were. I tried installing the new patch many times, but only when I stepped back, it started to work. ![]() |
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#924 | |
Seaman
![]() Join Date: Jun 2010
Posts: 37
Downloads: 366
Uploads: 0
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#925 |
Sailor man
![]() Join Date: Aug 2012
Posts: 47
Downloads: 48
Uploads: 0
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I am totally new to all this mod patching thing, so am i correct from looking at front page 1st post, i only need to use v1.0.60.0 to do everything correct ? because i am following sobre mod list and he says the below, cant find your unofficial patch 1.3, sorry if i am being stupid, so what patch do i exactly need, thx
************************************************** ************ ************************************************** ************ You will find the unofficial patch 1.3 here **************** **************** You must have the dvd version of the game to patch to 1.3 **************** **************** http://www.subsim.com/radioroom/showthread.php?t=181433 **************** ************************************************** ****************** ************************************************** ******************
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![]() Last edited by Daytrader; 08-19-12 at 05:40 AM. |
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#926 | |
Ace of the deep .
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#927 |
Sailor man
![]() Join Date: Aug 2012
Posts: 47
Downloads: 48
Uploads: 0
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Its ok, someone just answered me on other page saying that when you say patch 1.3 that is just a nickname for Generic Patcher v1.0.60.0, cheers
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#928 |
Samurai Navy
![]() Join Date: Mar 2010
Posts: 592
Downloads: 199
Uploads: 0
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v1.0.60.0 works fine for me TDW and thanks for the update, really easy to use.
I do have one question. Under the Render patches, what exactly is post effects rendering that can be disabled? I did use the remove water droplets option, do I also need to remove the post effects for the removed water droplets to work? ![]() |
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#929 |
Captain
![]() Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
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Unrelated to the latest patches:
I may have already mentioned this, but very often when I load a saved game the guy who reads out your changes in bearing or the bearing of the target you are following, etc, falls completely silent. I have no human voices, and usually have to exit the game, go back in, reload, and even then it may not work. Is anyone else experiencing this? My mod list: Generic Mod Enabler - v2.6.0.157 [C:\Igre\SilentHunter\MODS] RemoveLogoIntroTheDarkWraith DBM Background Video No Damn Bubbles, No Damn Halo Mod NDB,NDH OM#1 - No Dialog Indicator Dynamic Environment SH5 Basemod (realistic version) V2.1 Dynamic Environment SH5 BrighterNights V2.1 Dynamic Environment SH5 Sounds V2.1 Dynamic Environmental SH5 Realistic Colors V2.1 Dynamic Environment SH5 Waves (realistic version) V2.1 Window_Lights_Redone_V1 Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Eqp_Upgrades_fix_v1.4 dates by sober Patch V2 FX_Update_0_0_19_ByTheDarkWraith NewUIs_TDC_7_1_0_ByTheDarkWraith Manos Scopes-patch for 16x9 IRAI_0_0_37_ByTheDarkWraith TDW_No_Hydrophone_On_Surface_1_1_0 OPEN HORIZONS II_full v2 Reworked Morale and Abilities v.1.01 Grossdeutscher Rundfunk SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v2.9 sobers no footstep sound mod Shadow Improvement Mod NewUIs_TDC_7_1_0_Real_Navigation TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 |
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#930 | |
Black Magic
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