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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#901 |
Samurai Navy
![]() Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
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Dönitz wrote in May 1940, "I doubt whether men have ever had to rely on such a useless weapon."
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#902 |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
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If I did failure rate 50-60% I would have 100500 messages about that )
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#903 | |
Samurai Navy
![]() Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
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Hey Alex, would this be easy to change, I have noticed that auswell? |
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#904 |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
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Hi. Not for me I'm not so competent with this
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#905 |
Mate
![]() Join Date: May 2020
Location: New York
Posts: 52
Downloads: 128
Uploads: 0
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OK, so I've been having a terrible time getting this mod to run without CTD and it's been extremely frustrating.
After my last post complaining about this a kind subsimmer messaged me with these instructions and they seem to have worked to stabilize the mod. If step 2 is so important why isn't it mentioned in the README (It wasn't so well known, at least not to me)? Step 2 seems to be the answer to all of the problems. Now I am very happy with this mod. Good work Alex, perhaps you could update your README to include Step 2 so other players can avoid problems. INSTALLATION OF ONEALEX 1. Download ONEALEX 1.XX and UnZip to .. Your choice of location (not in Program Files). C:/ is my preferred spot. 2. Open the SH3 folder and change the SH3.exe, Cmdr.exe and JSGME.exe to WIN7 compatibly / and run as ADMIN. 3. Start game via the SH3.exe, to set a SAVE FOLDER. 4. Set game OPTIONS to GERMAN. 5. Exit game. 6. Add Mods via JSGME to SHIII. 7. Set OPTIONS in SH3 Cmdr. to your liking. 8. Setup Career & Play. please try it again. with the steps above. STEP 2 IS VERY IMPORTANT and not mentioned in the README because it's a well known step. You should do that for any and all super mods anyway. Last edited by Sangamon Taylor; 09-05-21 at 07:25 AM. |
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#906 | |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
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#907 |
Nub
![]() Join Date: Sep 2021
Posts: 3
Downloads: 6
Uploads: 0
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I've also noticed that the attack disk doesn't work fully. If you look at the attached images from the handbook provided in the documentation
Front: https://imgur.com/Y5THIau Back: https://imgur.com/dNvJkuP On the front, you can rotate disk C, but the pointers D and E don't move. And on the back, you can rotate disk Z, but not disk Y. This makes it difficult or impossible to perform some of the calculations detailed in the handbook, unless I'm missing something. Not sure how easy it would be to solve, but it is an issue that limits the use of the disk. |
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#908 | |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
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#909 |
Nub
![]() Join Date: Sep 2021
Posts: 3
Downloads: 6
Uploads: 0
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#910 |
Samurai Navy
![]() Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
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#911 |
The Analyst
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Hi Alex,
I think the translation of the radio masseges will take a very long time. I start to day and I am only at the beginning of Sep. '39 and there are not really long sentences until now. And it is not possible to replace everything, like dates, with just a few clicks. And you know, if you only look for a while at text on the monitor, your eyes need a good and long break.
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
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#912 |
Loader
![]() Join Date: Feb 2021
Location: costa rica
Posts: 82
Downloads: 256
Uploads: 0
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had to start a new patrol after sinking some really good ships, reason is, the hydrophone dial was not moving along with other dials in the command room, all pointing north. i do not know what caused this and no mods are being used btw..tried going on forum but nothing there on this issue. any thoughts?
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#913 | |
Swabbie
![]() Join Date: Jan 2017
Location: Poland
Posts: 13
Downloads: 59
Uploads: 0
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It works but you have to switch off the TDC periscope follow because ingame attack disc is connected to data input (e.i. periscope bearing, AOB, etc.) If you switch it off, like you do to insert data into TDC, all discs and pointers work |
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#914 | |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
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#915 |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
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Please send me files via PM. I will check later
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