SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
10-21-09, 11:13 AM | #886 |
Lucky Jack
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He strikes again.
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10-21-09, 11:16 AM | #887 |
Lucky Jack
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10-21-09, 11:36 AM | #888 |
Seasoned Skipper
Join Date: Jun 2009
Location: In your ocean, sinking your ships
Posts: 721
Downloads: 96
Uploads: 0
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It seem that the JU-52 can't handle all the weight inside and OUTSIDE on the wings.
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[SIGPIC][/SIGPIC] |
10-22-09, 08:18 AM | #889 |
Silent Hunter
Join Date: Sep 2006
Location: Sweden (I'm not a Viking...)
Posts: 3,528
Downloads: 5
Uploads: 0
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Two of mine:
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10-24-09, 07:02 PM | #890 |
Lucky Jack
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A Cromwell tank takes it up the backside from a Panzergrenadier whilst I slowly edge my way towards my objective.
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10-28-09, 03:22 PM | #891 |
Lucky Jack
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Kolgujev
January 7, 2007 2230HRS I tap the scope of my HK417 nervously. Few meters from me, under the camonet that makes our little camp virtually invisible from air, Hunter is crouched over the weapons crate. I can see his lips moving as he mutters to himself, I move closer, to a hearing distance. "-Should I take the M110? It's pretty nice.." "FINALLY!", though to myself. "-But look at this camo! Desert camo for winter ops?!" *Sigh* I move away and go lay under a tree. Moments later, Hunter comes up to me. "Ready?", "aye". With Hunter leading, we start moving to west, towards our target; some dip**** general needs to be taken out. We dont get far from our camp before starting to see glimpses of baddies moving in a forest infront of us. The trees block our line of sight and we keep losing them, but atleast we know right about where they are. We move forward. "-Patrol, straight ahead" I hit the dirt next to Hunter and get the patrol into my sights. "-You take the two on the right, I take the two on left?" Hunter whispers, "Rgr". The ground sloped abit and Hunter lost his visual on the lead guy when he went prone. I had clear line on my targets and shot them without problems. Unfortunately, we werent quick enough, they radioed for reinforcements. First came the Mi17, swooping thru the air to drop it's cargo; Russian paras. I was busy watching for the paras to notice an approaching BMP, so I was abit puzzled when I heard Hunter asking; "Run?". Run we did, back towards our camp, dealing with another patrol on the way. Hunter grabbed an rocketlauncher and we returned back to where we encountered the BMP. *SWOOOSH* Hunter's first rocket hit the ground, dozen or so meters from us. I provided cover and managed to pick off one of the Spetznaz' the BMP was patrolling with. Hunter's second rocket found it's target spot on and the threat was eliminated. With a big bang I might add. After making another trip back to the camp to pick-up weapons for Hunter (He cursed the rifle he had and took his trusty M40), I glanced at my Mickey Mouse clock, "45 minutes and we havent gotten more than 500 meters from our camp?!" My pondering was interrupted by a burst of AK fire. I swinged around and saw Hunter laying in the ground, wounded. Right infront of me, Spetznaz was hastily reloading his AK, I cut the bastard in two by firing my rifle at his general direction. Some bandages and abit of morphine and Hunter was back on his feet. Picking off random patrols, we made our way towards a ruined village to the west. It was in the outskirts of the village where Hunter met his greatest nemesis to date; one extremely stubborn UAZ driver. Clip after clip he put lead to the UAZ, but it refused to die, it did however drive away like crazy on the first sight of Hunter. Hunter, not wanting to give up, moved east of the village to lay in ambush in case the UAZ comes back, I checked the village and bagged me two Russians trying to keep warm around a fire they had lit up. Hunter gave up on the ambush business when I spotted three paratroopers to the north of the village. Hunter let off some steam on the poor bastards, and lead... lots of lead. It was maybe an hour into the mission when Hunter wanted to have a lunchbreak, I got out my MRE's, but no, not Hunter. Instead he BBQ'd one of the Russian medics we had killed earlier... After the well earned break and with our bellies full, we continued to move towards our target. Some 100 meters from the village we came upon a gate to the target area, guarded with 2 baddies. Just as we got rid of them, whoelse, than the damned UAZ drove right past us. A hail of bullets, but no, it didnt stop, it turned around and drove past us again. More lead to it and it went off the road. Giving rat's arse about anything else, Hunter rushed to the UAZ and over the tremendous machinegun fire, I could hear Hunter cursing franticly at the driver. Hunter 1 - UAZ 0. After yet another interruption, we returned to our mission. Hunter must of had magnet in his pants as he got shot again near the gate by one of the guards. Nothing some morphine couldnt fix fortunately. Past the gate, we spotted enemy camp with tanks, but we decided to ignore them and head for the general, who's house was clearly visible already. We circled around the camp from south and made a run for it. Hunter being the well mannered guy he is, he didnt want the carpet to get dirty so he shot the general thru the window. Now, we had to get out, which wasnt helped by the tanks now starting up their engines. I jumped to the driver's seat of the general's car (baaaad mistake) and stepped on it. I tried to use the road and drive right bast the enemy camp, but had to go off-road when we started to get shot at. Being too busy with looking over my shoulder for the tanks, I didnt notice the ridge ahead. I flipped the car... Now stranded without a car and tanks looking for us, we came up with a masterplan; I go hide like a sissy near the gate, while Hunter goes to get us a new car that we had left near the enemy camp... and it worked. Unfortunately, luck wasnt smiling at us in this matter either. Near the ruined village, we got surrounded by enemies who started shooting at us from left and right. Miraculously, we only lost our car in the following firefight. With the tanks' engines clearly audible, closing in on us, we ran like hell down the coast to our extraction point and got out of the bloody island. After 2 hours and 14 minutes the mission was completed. |
10-28-09, 03:30 PM | #892 |
Rear Admiral
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nice report dowly
it was a great game we had with a good dose of fun HunterICX
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10-29-09, 06:25 PM | #893 |
Rear Admiral
Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
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The subsim alliance racks up the kills again... defeting the enemy (who may I say really wanted to kill me... hunter not as mutch. The body field was mutch larger... lol
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Task Force industries "Taking control of the world, one mind at a time" |
10-31-09, 06:54 PM | #894 |
Rear Admiral
Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
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TFs armys beating up da frog rebels! There just as bad as the regular french...(french hate cannons, there horses especialy!) Campaign difficulty Very Hard Battles Hard but im starting over... It just isnt fun anymore... now that everything has gone to h***... I have NO money... my navy is completly distroyed by the swedes!!! (I HATE THEM MORE HAN THE SPAINISH!!!) and theres no chance at recovery...
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Task Force industries "Taking control of the world, one mind at a time" |
11-01-09, 12:05 PM | #895 |
Lucky Jack
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Ah, how I missed Kozlowski.
-I spy with my little eye something beginning with a... G. -Gun -No, it's not a gun. -It's a gun, isnt it, Kozlowski? I saw you looking at it. Jeez, you even cheat at I-Spy. -No, it isnt a gun. It's.... jeep. -Jeep doesnt begin with G! -I know.. it's... grass! |
11-01-09, 03:17 PM | #896 |
Sparky
Join Date: Apr 2009
Posts: 157
Downloads: 31
Uploads: 0
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Just downloaded SUN Online and it's fun
my current character a Elementalist.....altought it's more like a wizard... The Barbarian/Fighter/Tank class of the game...funny thing is I was tanking a boss better than he My current armor @ lvl 16 The game does look nice and the soundtrack sounds a lot like LoTR
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Current Careers: U-177 Type IXD2, 10th Flotilla March 13, 1943 U-3502 Type XXI, 7th/13th Flotilla April 14, 1942 100% realism, GWX 3.0, SH3 Commander 3.2 |
11-01-09, 06:06 PM | #897 |
Silent Hunter
Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
Uploads: 0
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Weeeeelcome to Tropicooooo!
(Its a bit hard to read, but it says "20 tourists have arrived on the Island")
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11-01-09, 06:20 PM | #898 |
Rear Admiral
Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
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LOL! WELCOME TO TROPICOOOOOO!!!! is right... Whos testing there nukes...
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Task Force industries "Taking control of the world, one mind at a time" |
11-02-09, 03:42 PM | #899 |
Sparky
Join Date: Apr 2009
Posts: 157
Downloads: 31
Uploads: 0
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New armor
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Current Careers: U-177 Type IXD2, 10th Flotilla March 13, 1943 U-3502 Type XXI, 7th/13th Flotilla April 14, 1942 100% realism, GWX 3.0, SH3 Commander 3.2 |
11-03-09, 01:16 PM | #900 |
Rear Admiral
Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
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AAAHHHHHH!!!!!! I proceded to join up with the other guy I took with me... we killed some Nazis and got to the bridge. me going solo to get a boat. (eventualy I restarted, the dumb ai pulled out his MP40, and got us killed.) Going accrost the bridge... dont look funny... dont sip tea... just walk!!! ALMOST THERE!!! FREEDOM SUCKERS FREEEEDDDDOOOOMMMM!!!!
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Task Force industries "Taking control of the world, one mind at a time" |
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