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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: Should SH4 have a FPS camera to allow a walkthrough of the sub? | |||
Yes |
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223 | 75.34% |
Don't care either way |
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41 | 13.85% |
No |
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32 | 10.81% |
Voters: 296. You may not vote on this poll |
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#1 |
Sonar Guy
![]() Join Date: Sep 2002
Location: Sweden / UK
Posts: 386
Downloads: 33
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An accurate interior that you walk around would function as a virtual tour of a U-boat. It costs little in resource to implement, and if you didn't want to use it then it could be optional, like the free cam in SH3.
This is something I've been waiting for for years in sims, and recently I took the helm to get this feature into Ship Sim 2006. Ship Sim 2007 will have more walk abouts... But what about SH4?
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Intel Core i9-9900K @ 3.6 GHz nVidia GeForce RTX 2070 32GB memory Windows 10 Pro Last edited by jason210; 09-26-06 at 10:43 AM. |
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#2 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
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Wow, I was just talking about doing this on another thead. More power to you Jason.
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#3 | |
Sonar Guy
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Location: Sweden / UK
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#4 |
Sonar Guy
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Location: Sweden / UK
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Just out of pure curiosity, I'd be interested to hear the reason for a negative in this poll...
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#5 | |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
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The poll should've had more options. Like "I want an FPS camera, but not all compartments modelled", and so on.
Quote:
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#6 |
The Old Man
![]() Join Date: Sep 2005
Location: de_dust2
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more fun things to do than walk, run, and climb around in your sub? Maybe insulting virtual people or shooting lifeboats? Sorry, but that part just sounded very, very sh*tty.
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#7 |
Sonar Guy
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Location: Sweden / UK
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Interesting to note that a large percentage of subsim crew are not in favour of this feature...
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#8 |
Rear Admiral
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:hmm: I find the FPS thingy an sort of bonus....
I would prefer that the Devs focus themself on the more important things then walking around in the Sub. I dont want SHIV be like the SH3 Stock game.... I prefer seeing a GW/NYGM Like SHIV
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#9 |
The Old Man
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38 People voted Yes and only 12 no...so it seems many want it.
I want it. It's cool, it's realistic, it's just great. Waste of time? If this project would be under my command you would have to wait till Spring 2009 for that game. ![]() |
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#10 | |
Eternal Patrol
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#11 |
Rear Admiral
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Actually, I Voted Maybe , but I,m more hanging to Not having this FPS in it
its an waste of time for something kiddies like to use to see...but after a time they wont use it anymore....so its an waste of coding, graphics and time. believe me most Subsimmers want to see are more usefull features.
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#12 | |
Ocean Warrior
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Location: Norway
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And, of course, majorities aren't always right. Not to be rude or anything.
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The team has only so many people and each of those people has only so much time. There's no way they've got time to model each and every compartment in great detail with so much else to do (modelling landscapes, ships, people, weapons, and so on). Either it's quantity, or it's quality. You can't have both. Generic compartments, though? No problem. X-Wing Alliance was one of the games that did that. You could fly every fighter in the game, although there was a campaign only for the Rebel Alliance, and although every fighter but the Rebel ones had generic cockpits.
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Last edited by Safe-Keeper; 09-30-06 at 03:34 PM. |
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#13 | ||
Ace of the Deep
![]() Join Date: Apr 2005
Location: Los Angeles, CA
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#14 |
Silent Hunter
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Location: Swansea
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I'm all for it, if you can address the issues outlined above. I agree that the leaking and damage shouldnt be hard to do, and the clickable buttons too (hey, we added buttons to the toolbar)
I'm wondering if crew could be added also. I mean, they spawn when Generalm Quarters is called, so..
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#15 |
Watch
![]() Join Date: Apr 2002
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Waste of resources that can be spent in other more important areas.
Such as better online play. |
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