SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-14-06, 02:09 AM   #76
iambecomelife
Silent Hunter
 
Join Date: Apr 2005
Posts: 4,706
Downloads: 300
Uploads: 0


Default



Modern merchant of about 5,500 GRT. The ships above are painted in early war schemes for Yamasita Line and J. Kjode. This ship will be assigned to Norway, Japan, Germany, Sweden, Netherlands, UK/Commonwealth, and Denmark.

Last edited by iambecomelife; 10-14-06 at 02:17 AM.
iambecomelife is offline   Reply With Quote
Old 10-14-06, 03:20 AM   #77
Hunter
Commander
 
Join Date: Mar 2006
Location: St.Petersburg, Russia
Posts: 474
Downloads: 166
Uploads: 0
Default

All these beautifull ships are in great demand for SHIII!!!
Hunter is offline   Reply With Quote
Old 10-14-06, 04:02 AM   #78
mountainmanUK
Sparky
 
Join Date: Jun 2006
Location: Blackburn, Lancashire, ENGLAND
Posts: 154
Downloads: 23
Uploads: 0
Default

I have already written my letter to Santa Claus, to ask him for this wonderful collection of new Merchants in time for Christmas!!!

I will even sit on his knee, if that is required!!
mountainmanUK is offline   Reply With Quote
Old 10-14-06, 11:45 AM   #79
Safe-Keeper
Ocean Warrior
 
Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
Default

Quote:
I have already written my letter to Santa Claus, to ask him for this wonderful collection of new Merchants in time for GWX!!!
Corrected.
Safe-Keeper is offline   Reply With Quote
Old 10-14-06, 12:28 PM   #80
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

Quote:
Originally Posted by Safe-Keeper
Quote:
I have already written my letter to Santa Claus, to ask him for this wonderful collection of new Merchants in time for GWX!!!
Corrected.
They would need to be damage modelled first before they could be added to GWX
And depends how much work there is to add them as a lot of them have specific skins

All depends on WHEN Iambecome is planning to release
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 10-14-06, 02:15 PM   #81
mountainmanUK
Sparky
 
Join Date: Jun 2006
Location: Blackburn, Lancashire, ENGLAND
Posts: 154
Downloads: 23
Uploads: 0
Default

Quote:
Originally Posted by mountainmanUK
I have already written my letter to Santa Claus, to ask him for this wonderful collection of new Merchants in time for Christmas!!!

I will even sit on his knee, if that is required!!
I'll sit on Iambecomelife's knee.....if it will get these superb ships any quicker!
In fact, I'll even send my missus over to sit on his knee too.......if I get these new Merchants I won't have any time to spend on her anyway!
mountainmanUK is offline   Reply With Quote
Old 10-14-06, 02:16 PM   #82
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

Quote:
Originally Posted by mountainmanUK
Quote:
Originally Posted by mountainmanUK
I have already written my letter to Santa Claus, to ask him for this wonderful collection of new Merchants in time for Christmas!!!

I will even sit on his knee, if that is required!!
I'll sit on Iambecomelife's knee.....if it will get these superb ships any quicker!
In fact, I'll even send my missus over to sit on his knee too.......if I get these new Merchants I won't have any time to spend on her anyway!
:rotfl: :rotfl:
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 10-15-06, 03:26 PM   #83
AG124
Sea Lord
 
Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
Default

Has Rowi58's improved NKGM been added to the list yet?

http://www.subsim.com/radioroom/showthread.php?t=99483
__________________


DOWNLOAD GWX HERE:
http://www.thegreywolves.com/index.html
AG124 is offline   Reply With Quote
Old 10-15-06, 05:47 PM   #84
_Seth_
Ocean Warrior
 
Join Date: Dec 2005
Location: In Tromsoe, @Tirpitz' final resting place..
Posts: 3,277
Downloads: 94
Uploads: 0


Default

Well, maybe a stupid, stupid question: How do you add these great ship models to SHIII? will they overwrite others, or do you have to use the editor and add them one by one?
__________________


_Seth_ is offline   Reply With Quote
Old 10-15-06, 06:53 PM   #85
AG124
Sea Lord
 
Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
Default

The only one here which will overwrite an existing ship is rowi's NKGN, which will overwrite the cloned NKGN by Sergbuto (unless you rename it and clone it).

Most merchants will appear in the campaign as single entries without further work - major warships will need to be scripted manually. Also, entries have to be made manually in the Englishnames.cfg and Germannames.cfg for the ships' names.
__________________


DOWNLOAD GWX HERE:
http://www.thegreywolves.com/index.html
AG124 is offline   Reply With Quote
Old 10-15-06, 07:14 PM   #86
_Seth_
Ocean Warrior
 
Join Date: Dec 2005
Location: In Tromsoe, @Tirpitz' final resting place..
Posts: 3,277
Downloads: 94
Uploads: 0


Default

Quote:
Originally Posted by AG124
The only one here which will overwrite an existing ship is rowi's NKGN, which will overwrite the cloned NKGN by Sergbuto (unless you rename it and clone it).

Most merchants will appear in the campaign as single entries without further work - major warships will need to be scripted manually. Also, entries have to be made manually in the Englishnames.cfg and Germannames.cfg for the ships' names.
Thankx alot, mate! btw: Any news on GWX release date? Finished when its finished?
And now: off to download!
__________________


_Seth_ is offline   Reply With Quote
Old 10-15-06, 07:57 PM   #87
AG124
Sea Lord
 
Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
Default

Quote:
Originally Posted by _Seth_
btw: Any news on GWX release date? Finished when its finished?
I'm not authorized to tell you that - you will just have to wait. But if you have any problems installing some of the ships in this thread, just post again and I will see if I can help (except for scripting - I know how to do that but you may get better advice at the mission-building thread).
__________________


DOWNLOAD GWX HERE:
http://www.thegreywolves.com/index.html
AG124 is offline   Reply With Quote
Old 10-16-06, 03:00 AM   #88
_Seth_
Ocean Warrior
 
Join Date: Dec 2005
Location: In Tromsoe, @Tirpitz' final resting place..
Posts: 3,277
Downloads: 94
Uploads: 0


Default

Quote:
Originally Posted by AG124
Quote:
Originally Posted by _Seth_
btw: Any news on GWX release date? Finished when its finished?
I'm not authorized to tell you that - you will just have to wait. But if you have any problems installing some of the ships in this thread, just post again and I will see if I can help (except for scripting - I know how to do that but you may get better advice at the mission-building thread).
Thanx mate! I appreciate that!
__________________


_Seth_ is offline   Reply With Quote
Old 10-16-06, 08:15 AM   #89
Jmack
Seasoned Skipper
 
Join Date: Oct 2005
Posts: 669
Downloads: 23
Uploads: 0
Default

those are great !!!!

do i have to edit much to put them to sea with GW1.1a
__________________
"victim's ? ... arent we all ? "
Jmack is offline   Reply With Quote
Old 10-20-06, 06:34 PM   #90
mkubani
Lieutenant
 
Join Date: Apr 2005
Posts: 256
Downloads: 0
Uploads: 0
Default

Great ships coming. Looking forward to them. Now, I don't remember who it was, but were you guys able to learn and fix UVW mapping of these ships? Especially the top deck? UVW texture mapping is very easy to do.
mkubani is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:22 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.