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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#76 |
Medic
![]() Join Date: Oct 2009
Location: Grid AO27
Posts: 161
Downloads: 27
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its nothing hard really, but you must know where to look...
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#77 |
Loader
![]() Join Date: Jan 2009
Posts: 85
Downloads: 37
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#78 |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
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Your best bet is to look in the scr files. Also look around the major fleet bases. Loch Ewe, Scapa Flow, Norfolk, ect. When you look in thoes ports look at the names of the ships in the ports. For instance one would be "BR BB King George1"
As for finding one out at sea? Its Hit or miss. since thoes are usely controled under the rnd campain files. But I say this hang around the approaches to the fleet bases. You will usaly find a TF comeing to port to dock. Also if you feel daring BF13 will have some CVEs later in the war.
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#79 |
Loader
![]() Join Date: Jan 2009
Posts: 85
Downloads: 37
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Have found a few CVe's, they're fun to sink - but don't have the tonnage of a full-fledged CV. Would love to sink Courageous or Illustrious.
I have found certain large ships I'd love to sink in the scr files, but find it almost impossible to track them apart from the other ships. Would be nice if there was a filter or something. SH3 Editor seems to be a very confusing program to figure out, and google provides no help on using it either. Oh well, will just keep messing around - maybe I'll figure something out. Thanks anyways guys. |
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#80 |
Samurai Navy
![]() Join Date: Aug 2008
Location: U-30
Posts: 596
Downloads: 907
Uploads: 12
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Does anybody know if there is a (cheat) in Single Mission Builder too make DD's more aggressive?
How can I make DD's stay in contact, depth charging for longer? Thanks a lot if you can help! KUrtz
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#81 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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Try opening the single mission in Mission Editor and change the experience of the DDs to 'Veteran'.
There's also a way through SH3 Commander to change the amount of time they will stay in contact. I think the default is that they will stop looking after 30 mins of no contact with your boat. You could increase this to 60 or 90 mins and that should give the effect you're after. I don't have the files in front of me but will look them up tonight if no one beats me to it.
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#82 |
Samurai Navy
![]() Join Date: Aug 2008
Location: U-30
Posts: 596
Downloads: 907
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Thanks very much for that!
![]() I will certainly give it a go. KUrtz Ps. sorry for the delay in replying ![]()
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Schleichfahrt Rudder: GWX KC.vQ https://www.mediafire.com/file/taz1r...XKC.vQ.7z/file ![]() |
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#83 |
Torpedoman
![]() Join Date: Aug 2010
Posts: 118
Downloads: 3
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You can even set it to "Elite". And I will add that they are a bit more aggressive than "veteran".
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