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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#76 |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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Hi,
would the concept of this mod also works in SH3 or does the mod make use of features that are not present in SH3? From taking a quick look at it, I think it should work in SH3... ![]() Regards, LGN1 |
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#77 |
Stowaway
Posts: n/a
Downloads:
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Kermit, could you upload your mod? i would really like to test it
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#78 |
Torpedoman
![]() Join Date: Aug 2009
Location: Cape May, New Jersey
Posts: 118
Downloads: 362
Uploads: 6
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Heck, we still need IJN and USN torpedoes for ships. Pls continue.
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#79 |
Silent Hunter
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Would like to add these latest modifications to my WWI mod "Wolves of the Kaiser" please - would be fun to have the player stalking a battlecruiser, pre-Dreadnought, etc - only to get a nasty surprise.
![]() I'll make a few tweaks to simulate the fixed torpedo mounts on most WWI capital ships. |
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