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02-12-11, 01:11 PM | #76 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
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your shure that this are position fixed waypoints ? ...could also current crew positions or maybe crew target positions (moving waypoint) ?, they are moving
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Stormy...... |
02-12-11, 01:12 PM | #77 |
Soundman
Join Date: Aug 2010
Posts: 144
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Thanks Panosrxo.
I created a single mission and things are fine -- the waypoints are where I put them. Same with TDW Torpedo test. Others are not so good. I can't see anything in the campaign files which relates -- I must be missing something. @StormFly: The guys I added don't have any animation other than an idle so they stay in the same spot -- ie they're attached to their waypoint. Thing is they're in difererent positions in different missions which would suggest the waypoints are in different positions. I really need a way of getting new waypoints in the game. P |
02-12-11, 01:21 PM | #78 |
Planesman
Join Date: Jan 2010
Location: Greece
Posts: 188
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So is that correct:
New missions: OK Historical missions: Not OK Campain: OK ?? If so, you should worry about the historical missions. They can be remade. |
02-12-11, 01:23 PM | #79 | |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
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Quote:
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Stormy...... |
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02-12-11, 01:34 PM | #80 |
Soundman
Join Date: Aug 2010
Posts: 144
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@panosrxo -- new missions seem ok -- the rest is a crapshoot.
@Stormfly -- I don't think it's random. My mission waypoints are in a set position. Another missions waypoint are in another position. It's not like each time a mission is loaded it's different, just that each mission has a particular waypoint positioning. |
02-12-11, 03:05 PM | #81 |
Navy Seal
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@Paris_England
Could this issue you are having be anything to do with the SH5 folder in mydocs. Looks like it checks settings here when loading missons etc. |
02-13-11, 06:57 AM | #82 |
Sea Lord
Join Date: Mar 2005
Location: Deep down in Germany
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tdw, privateer, anvart and all other coder-talents here: please help this guy!!! he is doing something really impressive.
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02-13-11, 07:33 AM | #83 |
Soundman
Join Date: Aug 2010
Posts: 144
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@Trevally: That's not having an effect either, but good thought
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02-13-11, 07:55 AM | #84 |
Commander
Join Date: Jul 2010
Location: Spain
Posts: 455
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Impressive work
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02-13-11, 08:10 AM | #85 |
Silent Hunter
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Yes, PLEASE HELP !!!!!!!!!!!!!!!
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02-13-11, 09:50 AM | #86 |
Soundman
Join Date: Aug 2010
Posts: 144
Downloads: 79
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WOOHOO!!! Just got my very first crewmember to show up on a completely unique waypoint!!!!
Now if only I can remember how I did it! |
02-13-11, 09:54 AM | #87 |
Black Magic
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02-13-11, 10:04 AM | #88 |
Soundman
Join Date: Aug 2010
Posts: 144
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...and so far he's staying where I put him in missions and campaigns!!!!!
Can you tell I'm happy? P |
02-13-11, 10:20 AM | #89 |
Planesman
Join Date: Jan 2010
Location: Greece
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02-13-11, 10:27 AM | #90 |
Electrician's Mate
Join Date: Aug 2010
Posts: 131
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That's great news. Well done!!
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