SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-30-10, 12:20 PM   #76
Madox58
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by Hans Witteman View Post
And i also need to know a clear and non confused explanation on how do we modify terrain and adding harbor to the game, all the post i saw on the forum are unclear and vague nobody is mentioning a straight to the point how to?

Hi Hans,

Do you have Ref's Terrain Editing Tools?
Here's the thread:
http://www.subsim.com/radioroom/show...errain+extract
  Reply With Quote
Old 10-30-10, 12:48 PM   #77
Plissken_04
Seasoned Skipper
 
Join Date: Mar 2007
Location: Germany
Posts: 670
Downloads: 546
Uploads: 0


Default

Quote:
Originally Posted by privateer View Post
Hi Hans,

Do you have Ref's Terrain Editing Tools?
Here's the thread:
http://www.subsim.com/radioroom/show...errain+extract

Ref's SH3 Terrain Extractor
ftp://maikhaas.dyndns.org/Volume_1/S...UNITYMODS/REF/


So Long

Maik
Plissken_04 is offline   Reply With Quote
Old 10-30-10, 01:42 PM   #78
Hans Witteman
Kaleun of U-3
 
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
Default

Quote:
Originally Posted by privateer View Post
Hi Hans,

Do you have Ref's Terrain Editing Tools?
Here's the thread:
http://www.subsim.com/radioroom/show...errain+extract
Hi privateer,

Thank for the link i will look at it later on today since i am rushing to finish the dock area to release video.

Best regards hans,
__________________




Hans Witteman is offline   Reply With Quote
Old 10-30-10, 01:44 PM   #79
Hans Witteman
Kaleun of U-3
 
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
Default

Quote:
Originally Posted by Plissken_04 View Post
Ref's SH3 Terrain Extractor
ftp://maikhaas.dyndns.org/Volume_1/S...UNITYMODS/REF/


So Long

Maik
Hi Plissken,

Thank for your help i will look at this thread later on today

Best regards Hans
__________________




Hans Witteman is offline   Reply With Quote
Old 10-30-10, 01:47 PM   #80
Plissken_04
Seasoned Skipper
 
Join Date: Mar 2007
Location: Germany
Posts: 670
Downloads: 546
Uploads: 0


Default

Quote:
Originally Posted by Hans Witteman View Post
Hi Plissken,

Thank for your help i will look at this thread later on today

Best regards Hans
No Problem,Hans


So Long

Maik
Plissken_04 is offline   Reply With Quote
Old 10-30-10, 08:05 PM   #81
makman94
Hellas
 
Join Date: Jul 2008
Posts: 2,325
Downloads: 182
Uploads: 7


Default

Quote:
Originally Posted by Hans Witteman View Post

.....

I would also need advice from menu expert to know if it is possible to make different periscope,uzo and TDC menu for each submarine like the typIIA have is own TDC layout and when you go for the VIIC the menu load the TDC layout for this boat something like two menu for each sub?

......
Hello Hans,

once you have made your gui working without faults ,then it will be a simple rearrangement of items in menu_ini (one menu_ini for each sub) and probably(sure) some tga images for each sub . these will be some mini mods(one for each sub) that must be enabled ,via jsgme, on top of your core files .

ps: Hans,your work on toprs was GREAAAT !! now,...have in mind that perfection has no...end ! thats why ....people discovered the.....''versions'' !!

i am just joking Hans ! do whatever you feel to....

bye
__________________
Knowledge is the only thing that nobody can ever take from you...



Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods
makman94 is offline   Reply With Quote
Old 10-31-10, 04:28 AM   #82
Volk2
Medic
 
Join Date: Sep 2010
Posts: 160
Downloads: 25
Uploads: 0
Default

Quote:
Originally Posted by makman94 View Post
ps: Hans,your work on toprs was GREAAAT !! now,...have in mind that perfection has no...end ! thats why ....people discovered the.....''versions'' !!

i am just joking Hans ! do whatever you feel to....
Yeah, Hans, seriously, perfection doesn't exist in this world
__________________
Volk2 is offline   Reply With Quote
Old 10-31-10, 02:08 PM   #83
Hans Witteman
Kaleun of U-3
 
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
Default

Quote:
Originally Posted by makman94 View Post
Hello Hans,

once you have made your gui working without faults ,then it will be a simple rearrangement of items in menu_ini (one menu_ini for each sub) and probably(sure) some tga images for each sub . these will be some mini mods(one for each sub) that must be enabled ,via jsgme, on top of your core files .

ps: Hans,your work on toprs was GREAAAT !! now,...have in mind that perfection has no...end ! thats why ....people discovered the.....''versions'' !!

i am just joking Hans ! do whatever you feel to....

bye
Hi Makman,

I know i am never going to reach perfection it is simply out of the human race except maybe for Beer

The problem with me is that as soon as i finish a part i look at another section of the game and i want to change it to

Trust me you will see what i have done very soon.

Best regards Hans
__________________




Hans Witteman is offline   Reply With Quote
Old 10-31-10, 02:10 PM   #84
Hans Witteman
Kaleun of U-3
 
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
Default

Quote:
Originally Posted by волк View Post
Yeah, Hans, seriously, perfection doesn't exist in this world
Hi волк,

Perfection is only a concept but trying to get close to it is a curse!


Best regard Hans
__________________




Hans Witteman is offline   Reply With Quote
Old 11-01-10, 07:09 AM   #85
Myxale
Admiral
 
Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
Default

Don't go overboard with perfection!

You might have to swim the rest of the way!
__________________
SH3+GWX
SH5+WoS
Still Sailing....still Deep

Myxale is offline   Reply With Quote
Old 11-01-10, 03:22 PM   #86
reaper7
sim2reality
 
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
Default

Are you looking to add new ship classes or reskin current ones Hans. May be of help in the latter.
reaper7 is offline   Reply With Quote
Old 11-01-10, 07:20 PM   #87
Hans Witteman
Kaleun of U-3
 
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
Default

Quote:
Originally Posted by reaper7 View Post
Are you looking to add new ship classes or reskin current ones Hans. May be of help in the latter.

Hi Reaper,

I mean adding more variety then the stock version i think someone have made a big ship pack i don't remember who

Best regard Hans
__________________




Hans Witteman is offline   Reply With Quote
Old 11-01-10, 07:23 PM   #88
Hans Witteman
Kaleun of U-3
 
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
Default

Quote:
Originally Posted by Myxale View Post
Don't go overboard with perfection!

You might have to swim the rest of the way!


Hi Myxale,

I know that but i am made like this or should i say cursed

Best regards Hans
__________________




Hans Witteman is offline   Reply With Quote
Old 11-01-10, 07:39 PM   #89
Madox58
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

The 'Merchant Fleet Mod' by iambecomelife is the defacto
LANIATUS BUMELIA
mod to have for new units in one complete package.


In my opinion anyway.
  Reply With Quote
Old 11-01-10, 08:51 PM   #90
Hans Witteman
Kaleun of U-3
 
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
Default

Quote:
Originally Posted by privateer View Post
The 'Merchant Fleet Mod' by iambecomelife is the defacto
LANIATUS BUMELIA
mod to have for new units in one complete package.


In my opinion anyway.
Hi privateer that the one i was thinking of, do you know if it is compatible with Rubini harbor traffik?

Best regards Hans,
__________________




Hans Witteman is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:52 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.