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#76 |
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new armor/hitpoints ratio for IJN Subs
![]() according to empirical data from testing ![]() armor/hitpoints are the value used in the v 1.5 of mod but for the J1M armor 2/ hitpoints 2 should be the next ? version of settings in v 1.6 of mod IBDM v 1.6 and torp loadout fix : http://www.mediafire.com/file/ynzoyj..._JB_v1.6_12_20 torp fix.7z keltos Last edited by keltos01; 12-20-09 at 11:50 AM. |
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#77 |
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right it kindo works but where the radio antennae and snorkel only get damaged, both scopes get destroyed (again)...
![]() keltos |
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#78 |
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test J1M :
1st attack : ![]() second attack, two dc exploded close to the bow on the starboard side, more around : ![]() they (barelyà got time to repair the stern torp room when the bow was hit.. third attack : ![]() fourth missed me ![]() ![]() fifth right on top of me .. ![]() keltos Last edited by keltos01; 12-28-09 at 12:02 PM. |
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#79 |
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test A1 :
periscopes destroyed on first pass... keltos |
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#80 |
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#81 |
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IJN Type A1 submarine :
![]() I reduced the size of the zone 31 bow and of the zone 65 box (periscope sheers) second attack in Peabody's DC training mission : ![]() I had increased the hitpoints in the zones.cfg for both scopes (tired of having them getting destroyed right out), increased the armor on the sheer to 30 (only the attack scope is linked to that one) the obs scope isn't linked to a specific zone and I deleted the "father=313. since nothing changed when I just increased the hitpoints on the periscope heads, I guess changing the armor to 30 did have an effect as this time they only got damaged. keltos Last edited by keltos01; 12-28-09 at 03:56 PM. |
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#82 |
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C2 damage one attack to the rear :
![]() third attack : all around us : ![]() Kaidai 3b : ![]() second : ![]() still got my scopes ![]() ![]() come on come on I still got my scopes ! I can see you ! coward ! come back !!! I'll bite your legs off !!! ok not worse than the J1M.. ![]() keltos Last edited by keltos01; 12-28-09 at 05:01 PM. |
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#83 |
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Testing C2 with 2 bow torp rooms
![]() one hit I saw near the stern, above the sub, one next to the tower up front. ![]() a few of them hit all over : the dd came from the front and dropped its load on my head ! I think I'm sunk... ![]() ![]() fought it off on the surface !! got hit a few times but we prevailed !! ![]() pumping now... keltos Last edited by keltos01; 02-02-10 at 03:12 PM. |
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#84 |
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![]() Last edited by keltos01; 03-02-10 at 02:53 PM. |
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#85 |
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testing...
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#86 |
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![]() ![]() two hits each... with stock damage model they explode right away (the smaller dd to the right) and the larger DD takes 2 to sink. here not ! : ![]() ![]() ![]() ![]() at least now they don't sink right away.. 5' later : ![]() the deck of the larger DD is underwater ! 12:11 : DD sunk and second one starting to sink by the stern ![]() payback : (too far !) ![]() crushing noises : ![]() thanks to LukeFF who allowed us to use stuff from RFB Last edited by keltos01; 03-19-10 at 06:43 AM. |
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#87 |
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#88 |
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#89 |
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![]() ![]() better, but she is sinking from the bow now... the semi transparent overlay shows the second attack's results - damaged electric engines mostly ![]() even though my whole team was assigned to repairing the torp room bulkhead it kept flooding... ![]() one DC exploded on the hull against the hangar's door, on the catapult... gotta try and fix that planes transmition so that it get damaged not destroyed. already it seems the damage is more evenly distributed than before... 44% hull damage AOUCH !!! Last edited by keltos01; 08-27-10 at 04:18 AM. |
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#90 |
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sometimes the damage suffered does not show on the damage screen
![]() ![]() ![]() like this time I had one periscope destroyed, I lost all my diesel and nothing showed ????? any thoughts ??? keltos |
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