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Old 09-24-08, 06:09 PM   #76
joegrundman
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I don't know - the Congreve Rocket was invented around Napoleonic times and British ships bombarded Copenhagen with them at one point - but i don't think they were accurate enough to be much use in ship to ship battles
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Old 09-24-08, 06:34 PM   #77
GlobalExplorer
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Sure but read in the context of previous games and it sounds like flaming pigs or clerics.
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Old 09-24-08, 08:35 PM   #78
Captain Vlad
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I could never get the flaming pigs to work for me, but I sure did like hearing 'em squeal.
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Old 09-25-08, 10:27 AM   #79
AJ!
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http://www.eurogamer.net/tv_video.php?playlist_id=14941

There is the link to the land battle vid. Looks good so far
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Old 09-25-08, 10:45 AM   #80
AJ!
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As well as that new vid there is a huge preview of the game with new screenshots. Worth a read

http://www.gamesradar.com/pc/empire-...22164625990074

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Old 09-25-08, 02:38 PM   #81
stabiz
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Some parts of that video looks a bit rough, as could be expected, but how cool are the melee animations? This game is going to be ... well ... epic.
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Old 09-25-08, 02:58 PM   #82
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Looks very good so far, can't wait
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Old 09-30-08, 06:59 PM   #83
Happy Times
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Quote:
These are primarily single-player games, so tactical deficiencies are more obvious and painful - as anyone who’s watched an enemy king throw his life away in a meaningless charge will attest. Creative Assembly is sensitive to this, and is making clear efforts to counter the weakness. How? On the Rome: Barbarian Invasion team, just one coder focused on AI, and only part-time. This time around, three coders focus on AI full-time, with others contributing. “We can always say that we’re working really hard on the AI - which we are - and that we think it’s going to be better than before - which we do - but the objective fact is that compared with Rome, we have a lot more staff on it,” says James Russell.

We suspect they’d better - with Empire, the team is promising a game strikingly more advanced than anything a Total War general has seen before. The primary difference: rather than two completely separate AI parts governing the strategic and tactical levels of your opponent’s gameplay, they now feed information to one another, so the enemy general will be aware of the stakes. If defeat is immaterial, they’ll maximize casualties against the opposition, then retreat. If they simply must triumph in this battle in order to win the war, expect a to-the-last-man encounter. The series has always strived to achieve a combined grand-scale view of war. If it succeeds here, it’ll be a welcome difference.
http://www.gamesradar.com/pc/empire-...4625990074/p-3

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Old 10-03-08, 11:53 AM   #84
CaptHawkeye
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Look, I like Total War, but I don't trust CA. Especially after releasing Medieval 2 in a state of pre-beta. Among the other ways they've shown how much they hate their fan base. I'll wait for my friends to tell me if Empire is broken out of the box before buying it.
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Old 10-23-08, 02:15 PM   #85
stabiz
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Campaign map trailer:

http://www.sega.co.uk/games/?g=240
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Old 10-23-08, 02:48 PM   #86
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Awesome! It's the campaign map where I will spend most of my time, ensuring that the never ending Swedish empire becomes the ruler of Europe, India and the Americas :rotfl:
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Old 10-23-08, 03:00 PM   #87
Raptor1
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I do hope they include the East Indies in there

Oh, and some off-map impact of African colonialism
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Old 10-24-08, 06:29 AM   #88
Laffertytig
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i cant remember the last time i was so buzzed about a game comin out, ETW looks awesome. it looks more like playin out a movie that a game!

roll on february
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Old 10-24-08, 10:02 AM   #89
TheSatyr
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Considering CA's history of each game being buggier than the last,I suspect that EAW is going to be a mess out of the box. I used to buy TW games within a week of release,but this time I think I'll wait till it has a few patches before bothering with it.
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Old 10-28-08, 01:17 PM   #90
AJ!
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From the look of the last trailer the game is really starting to come together. It did look a bit rough in the last 2 trailers but this looks really promising. I bet the game will look fantastic by jan
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