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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#76 |
Pacific Thunder
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Anyone know if this works with patch 1.5 - US Boats? I bought 1.5 but am waiting to install it when my favorite mods become 1.5 compatible. This excellent Rising/Lowering SD antenna mast is a 'must have' for me!
Thanks....... and thank you for making it Anvart !! Art |
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#77 | |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
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Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 03-07-08 at 04:44 AM. |
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#78 |
Samurai Navy
![]() Join Date: Feb 2007
Location: Pretty close to the big german cruiser Blücher in Norway
Posts: 568
Downloads: 29
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Great work.
didn't know they had this great lowering device
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![]() My SH4 releases compatible with SH4 1.5 and earlier: Kakemann and ATR-42's Silent Hunter 4 Music FIX Kakemann and Lurker_hlb3 Destroyer sensors and radar FIX Tutorial: How to add new music tracks to SH4 |
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#79 | ||
Pacific Thunder
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Thank you again Sir! Art |
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#80 | |||
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
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but my antenna won't actually raise on my balao...it only goes to radar depth, it works it also seems my peri depth is a little shallow, is this nromal it could be the wave action/sitting in the water mod...
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#81 |
Mate
![]() Join Date: Apr 2005
Posts: 56
Downloads: 79
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aanker or someone could you post a mod that we could load with JSGME that will work in 1.5?
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TASK FORCE STRANGERS |
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#82 | |
Pacific Thunder
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Put Anvart's Sensors_sub_US.sim where it goes and edit these changes into your 1.5 Commands.cfg & Menu.txt with Notepad... not Word or rtf. ***** Commands.cfg changes: [Cmd158] Name=Toggle_snorkel Ctxt=1 ;Key0=0x59,,"Z" Key0=0x58,sC,"Shift X" ***** Menu.txt changes: 4415=Raising SD antenna!;Rising snorkel! 4416=Lowering SD antenna!;Lowering snorkel! This is Anvart's outstanding work not mine so I can't help you with JSGME. Happy Hunting! Art PS: This is for the 1.5 US Boats... Last edited by aanker; 03-11-08 at 12:28 PM. |
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#83 | ||
XO
![]() Join Date: Apr 2005
Location: Ft. Lauderdale, FL
Posts: 413
Downloads: 29
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This sounds great, will try! Does the antenna height (out of Water) determine when the SD radar becomes automatically active... and if so is it peri or snorkel depth that determines this or is it dependand on which sub your in? Last edited by Charlie901; 03-24-08 at 01:58 PM. |
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#84 |
Swabbie
![]() Join Date: Mar 2008
Posts: 13
Downloads: 3
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Do we have to run that JSGME mod enabler? I keep crashing and Im not sure if thats why?
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All men die, not all men really live. Breeze |
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#85 |
Pacific Thunder
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Preface this: this is Anvart's mod not mine. Go to periscope depth and it should raise out of the water. It has to be above the surface to work.
I can not make a JSGME for this... it is his outstanding mod. You don't need to use JSGME for this. Be sure to uninstall your mods before you install this if you use JSGME. Backup your originals someplace safe. Happy Hunting! Art |
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#86 |
Swabbie
![]() Join Date: Mar 2008
Posts: 13
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I appreciate the speedy reply but I did put in my files and the only mod I have is the 360 degree chart in the charting room thats it. but when I added these files I keep crashing before the game actually loads??
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All men die, not all men really live. Breeze |
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#87 | |
Pacific Thunder
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This is for the 1.5 US Boats SH4 (add-on) not the German U-Boats. If you have SH4 ver 1.4 see page 1 of this thread and download the JSGME version he made. ------- Backup a copy of your ver 1.5 Commands.cfg found in: C:\Program Files\Ubisoft\Silent Hunter Wolves of the Pacific\Data\Cfg to someplace safe. Open Commands.cfg in the location above with a plain text editor like Notepad and find the line [Cmd158] Paste a text version of this section (Edit that little section) to say: [Cmd158] Name=Toggle_snorkel Ctxt=1 ;Key0=0x59,,"Z" Key0=0x58,sC,"Shift X" ------- Backup a copy of your ver 1.5 Menu.txt found in: C:\Program Files\Ubisoft\Silent Hunter Wolves of the Pacific\Data\Menu to someplace safe. Open Menu.txt in the location above with a plain text editor like Notepad and find the lines 4415 and 4416. Edit those lines to say: 4415=Raising SD antenna!;Rising snorkel! 4416=Lowering SD antenna!;Lowering snorkel! ------- Backup a copy of your Sensors_sub_US.sim found in: C:\Program Files\Ubisoft\Silent Hunter Wolves of the Pacific\Data\Library\USSubParts to someplace safe. Hex edit your own or put Anvart's Sensors_sub_US.sim in: C:\Program Files\Ubisoft\Silent Hunter Wolves of the Pacific\Data\Library\USSubParts ------- Hope this works. If not, re-install your backups replacing these modified files and enjoy this great game ... ! Happy Hunting! Art |
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#88 |
XO
![]() Join Date: Apr 2005
Location: Ft. Lauderdale, FL
Posts: 413
Downloads: 29
Uploads: 0
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Too bad a "Rising SD Antenne" tab button couldn't be added to the interface in the Radar section?
All in all this is a "must have mod"! I can't count how many times this feature has saved my bacon on patrol. ![]() Now, before surfacing I always poke my antenne up to search for enemy planes and I don't have to worry about being "jumped" during that awkward phase when I'm starting to surface and wait for my SD Radar to come on line. |
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#89 |
Swabbie
![]() Join Date: Mar 2008
Posts: 13
Downloads: 3
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Well I had tried a few different ways to get this mod in and before your reply I had noticed it was only the menu crashing the game so I took the stock menu and made a copy adding the change you mentioned I load the game with all of the pieces in place and it no longer crashes but when I choose to use the Shift + X buttons at the same time I get the error "Snorkel not found or not able to raise snorkel something to this effect. I really am hoping to get this to work as it looks like a stellar mod.
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All men die, not all men really live. Breeze |
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#90 | |
Pacific Thunder
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Did you outfit your boat with SD radar at the Office before heading out on patrol? I'm running out of ideas Breeze. Art |
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