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Old 10-15-07, 05:20 PM   #76
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exclusive pictures of the new SH4 addon loading menu:

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Old 10-15-07, 05:22 PM   #77
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:rotfl::rotfl::rotfl:
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Old 10-15-07, 05:24 PM   #78
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Quote:
Originally Posted by mrbeast
Quote:
Originally Posted by The General
Quote:
Originally Posted by mrbeast
Modern subsims get away with the 'what if' scenarios because, as they are usually set in the very near future they don't spoil the atmosphere with the knowledge that the cold war never turned hot.
Well, I'm ashamed to say that I didn't think of this. I retract my idea to limit SH5 to the Cold-War. As you've hinted at, a near future theoretical campaign could be what we need, a Red Storm Rising like scenario anyone? I just wanted to see a sim incorporating Post WW II diesel/electric subs and some of the early Nukes, including the odd reactor leak and everything!
Now that idea certainly has legs

Many scenarios to be played out here:

1. A resurgent Russian fleet backs up an increasingly agressive foreign policy. Maybe Russia attempts to take control of the Arctic Ocean so as to exploit natural resources. Imagine sub to sub combat under the Ice!

2. China attempts to control the pacific with an enlarged fleet of SSN's.

3. Iran tries to force US from Arabian Gulf with her KIlo class subs etc.

And thats just three off the top of my head linked to RL events and developments in the world.
Good points mrbeast!

There's a reason Atlantic subs are redeploying to the Pacific
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Old 10-15-07, 05:31 PM   #79
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Quote:
Originally Posted by krazyfrenchman on the Ubi forum
I would like to add a few words in DeepBlueWolf's memory and I am sure --my friend up there where you are-- that you have a smile on your face. It is mainly because of him that I pushed myself into collecting the information; took the time to share what I knew with the very few so much priviledged to get the "preview".
Another gripe I have about this whole deal...he drags DeepBlueWolf's name into this again, and is called out later in the Ubi thread about it. I just find that to be in very poor taste considering the fact that he leaked this priveledged info.
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Old 10-15-07, 05:40 PM   #80
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I totally agree, mookiemookie. Check out my last post in that thread (I'm shadow_858 over there) I really thought it was time to say it as it is.
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Old 10-15-07, 05:46 PM   #81
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Quote:
Originally Posted by Hitman
Quote:
This puts us halfway to creating SH3 in the SH4 engine.

A German Uboat Atlantic campaign, with the SH4 engine, never smelled so close.


Am I wrong here?
Thanks God I'm not the only one who inmediately saw that Though I had to come to page 2 of the thread before Monolyth sayed it.....

It is obvious that the Dev Team is giving us the TOOLS and BASICS we can't encode ourselves, to allow the modders fill the rest of the Atlantic campaign!!! Thety're giving us two sims for the price of one, even if the modding community will need to hammer hard (Nothing they had not already been doing enthusiastically). The only thing left now will be to to port some more ships/planes from SH3 and create the new german Flotillas and campaign layers for the Atlantic

Oh my God....they have eyes but they can't see
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Old 10-15-07, 05:57 PM   #82
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Originally Posted by TDK1044
Some of you may be aware of this thread over at the Ubi Forum.

http://forums.ubi.com/eve/forums/a/t...5/m/2551012895

Ubisoft has been planning to announce an add-on to Silent Hunter 4 that includes a new campaign, U-boats in the Pacific and Indian Ocean, and patch 1.4. The news was leaked prematurely on the Ubisoft forums.

Sweet, I was kinda right about the post under new GWX aircraft about the possibilities.
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Old 10-15-07, 06:00 PM   #83
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Damn it's good to see you GWX guys again!
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Old 10-15-07, 06:05 PM   #84
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Quote:
Originally Posted by Kpt. Lehmann
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Copywrited! I said it at least a year ago! I'll expect my two cents in the mail by Thursday.

And I don't care if it costs $0.41 to mail it!:rotfl:
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Old 10-15-07, 06:10 PM   #85
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Quote:
Originally Posted by Hitman
Thanks God I'm not the only one who inmediately saw that Though I had to come to page 2 of the thread before Monolyth sayed it.....

It is obvious that the Dev Team is giving us the TOOLS and BASICS we can't encode ourselves, to allow the modders fill the rest of the Atlantic campaign!!! Thety're giving us two sims for the price of one, even if the modding community will need to hammer hard (Nothing they had not already been doing enthusiastically). The only thing left now will be to to port some more ships/planes from SH3 and create the new german Flotillas and campaign layers for the Atlantic

Oh my God....they have eyes but they can't see

Exactly my thinking.

The Atlantic Sharks already had one started, now they will be given gifts from heaven to use.

SH3's shelf life is coming to a close, so the GWX crew will make their way over to the future, which is here.

That's 2.

And quite frankly, if no one else did it, I'd put together a team of my own. Bringing the german campaign of SH3 into the updated SH4 engine really gets my blood flowing, and we clearly have the talent here that already know the files inside and out.

One way or another, I believe this is going to happen.
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Old 10-15-07, 06:20 PM   #86
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Quote:
Originally Posted by Sailor Steve
Quote:
Originally Posted by Kpt. Lehmann
SilentHunter 3.5
Copywrited! I said it at least a year ago! I'll expect my two cents in the mail by Thursday.

And I don't care if it costs $0.41 to mail it!:rotfl:
I remember this! The "Kaleun's Edition!" Give that man a cigar!
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Old 10-15-07, 06:26 PM   #87
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Quote:
Originally Posted by mookiemookie
Quote:
Originally Posted by krazyfrenchman on the Ubi forum
I would like to add a few words in DeepBlueWolf's memory and I am sure --my friend up there where you are-- that you have a smile on your face. It is mainly because of him that I pushed myself into collecting the information; took the time to share what I knew with the very few so much priviledged to get the "preview".
Another gripe I have about this whole deal...he drags DeepBlueWolf's name into this again, and is called out later in the Ubi thread about it. I just find that to be in very poor taste considering the fact that he leaked this priveledged info.
The man (I use the term loosely) will stop at nothing.... and remember, in view of his slimy betrayal, we should not ever "doubt his habilities" again. Anybody looking for a decent definition of "demagogue" just needs to read his two threads. And he has actual followers! I just hope that Ubi and the devs realize that he represents nobody. If they think he actually represents the point of view of most owners of Silent Hunter 4, we can kiss the subsim genre goodbye. The man is not our friend. As John Kay of Steppenwolf sang:

Remember if you plan to stay
Those who give can take away
Don't bite the hand that feeds you.
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Old 10-15-07, 06:40 PM   #88
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A little leak is good , it keeps people interested .
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Old 10-15-07, 06:50 PM   #89
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Quote:
Originally Posted by MONOLITH
Quote:
Originally Posted by Hitman
Thanks God I'm not the only one who inmediately saw that Though I had to come to page 2 of the thread before Monolyth sayed it.....

It is obvious that the Dev Team is giving us the TOOLS and BASICS we can't encode ourselves, to allow the modders fill the rest of the Atlantic campaign!!! Thety're giving us two sims for the price of one, even if the modding community will need to hammer hard (Nothing they had not already been doing enthusiastically). The only thing left now will be to to port some more ships/planes from SH3 and create the new german Flotillas and campaign layers for the Atlantic

Oh my God....they have eyes but they can't see

Exactly my thinking.

The Atlantic Sharks already had one started, now they will be given gifts from heaven to use.

SH3's shelf life is coming to a close, so the GWX crew will make their way over to the future, which is here.

That's 2.

And quite frankly, if no one else did it, I'd put together a team of my own. Bringing the german campaign of SH3 into the updated SH4 engine really gets my blood flowing, and we clearly have the talent here that already know the files inside and out.

One way or another, I believe this is going to happen.
I tried to tell you guys that!

http://www.subsim.com/radioroom/show...&postcount=116

(Thank God I made my post the day before that "krazyfrenchman" guy over at the UBIzoo forums did... I didn't have any knowledge of the SH4 update that he speaks of until about thirty minutes ago.)

It will happen... one way or the other. All that is needed is time and patience. (Sub drivers are patient right?:p )

Seriously, this kicks open the doors for a lot of things if you look far enough ahead.

British Subs.

Italian Subs.

Russian (WWII) subs.

<You aren't thinking big enough yet!>

After enough groundwork is done... you could even convert things over to the cold war.

All you will need to do is flick a mod enabler switch and go!

Bored with U-boats? No problema!

Bored with Gato's? No problema!

I think driving an American S-Class in the Atlantic would rock!

The world will be yer oyster guys.

Just give it time.

Maybe .... MAYBE ... Submarine sims won't reside in such a small niche anymore in five years time.

OOOOoooooo. I feel giddy.

To quote a statement floating around over in the GWX forums lately...

"BAM chikka WOW WOW!!!"

Long live Silent Hunter!
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Old 10-15-07, 07:04 PM   #90
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