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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#76 |
Officer
![]() Join Date: Jan 2007
Location: england
Posts: 241
Downloads: 117
Uploads: 0
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hi thanks for the info but i get "file not found" with the link!
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#77 |
Officer
![]() Join Date: Jan 2007
Location: england
Posts: 241
Downloads: 117
Uploads: 0
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ok thanks i have got the link now
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#78 |
Seasoned Skipper
![]() Join Date: Apr 2008
Posts: 732
Downloads: 89
Uploads: 0
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this is not in GWX2.1 though, is it?
i just installed it on top of 2.1, no problems while sailing out of lorient, except a bit of choppyness which is usual for me in ports i do get the bug where the camera resets downward when looking directly up, kind of annoying when looking at the sky on a related note, I just uninstalled OLC GUI but I loved the numpad 0 function of getting away from the station. any easy ways to get that function to work in GWX 2.1? kind of feels natural to go with this mod, walk around the conning tower, have a peek through the obs scope and go straight back to the conning tower, rather than having to go to the zentrale and then back up to the conning tower. if you know what i mean
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And when an 800-ton Uboat has you by the tits... you listen! |
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#79 |
Torpedoman
![]() Join Date: Jan 2008
Location: Pearland, Texas
Posts: 118
Downloads: 21
Uploads: 0
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Bosje
The easiest way is to use Setkeys1.3 to set the "Go Back to prev cam" (7th choice down in the list) to Numberpad 0 If you don't have SH3 Setkeys1.3, I put a copy of it up on my filefront page some time ago. Bob Chase |
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#80 |
Seasoned Skipper
![]() Join Date: Apr 2008
Posts: 732
Downloads: 89
Uploads: 0
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I got another solution, installing U-jagd tools gets the numpad ins but removes the numpad enter function of resetting to 1x time compression.
after almost getting killed from that, I just looked up the command lines for both INS and ENTER (back to previous + time compression 1x) and put both commands into the U-jagd mod, re-installed U-jagd with JSGME and it works like a dream. Somewhere in between my mod packages I have misplaced my IXC heavy Flak Gun but i'll make a seperate threat for that as it's not related I love this camera mod, very immersive. Particularly laying in my bunk, watching the boat roll and pitch, get out of bed, through the open hatch into the control room, have a chat with the officers there, take a peek at the charts, up into the conning tower and out onto the bridge. there you just stroll over to the wintergarten railing and watch the sun rise while leaning back and having a fag just... wow ![]()
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And when an 800-ton Uboat has you by the tits... you listen! |
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#81 |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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It seems that using this mod in combination with SH3 Commander's malfunctions and/or sabotage option can lead to a CTD. For a fix look at this thread, second post
http://www.subsim.com/radioroom/showthread.php?t=139603 Cheers, LGN1 |
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#82 |
Grey Wolf
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Wow, only just spotted this one (late to the party as usual). Sadly the DL link doesnt work, just get file not found
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#83 | |
XO
![]() Join Date: Apr 2005
Location: Darkest Essex
Posts: 403
Downloads: 47
Uploads: 0
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#84 | |
Watch
![]() Join Date: Feb 2006
Posts: 26
Downloads: 101
Uploads: 0
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Any news? Is there a way to make this mod compatible with OLC Ubermod v2.4.2 for GWX 2.1? Or should i stop dreaming. Walking around on deck like in SH4 would be great but SH3 without OLC GUI........ ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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#85 | ||
Loader
![]() Join Date: Mar 2005
Posts: 89
Downloads: 10
Uploads: 0
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In GWX I am sure you have free roam built in already... I can not recall the key combo to activate it though. :hmm:
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#86 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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Shift-F2 will let you fly tru your tube!:hmm:
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#87 |
Watch
![]() Join Date: Feb 2006
Posts: 26
Downloads: 101
Uploads: 0
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Thanks for reply, Männer.
But that isn't the thing i'm searching for. I know the key combo to walk inside the sub. But this mod do you need to walk outside, along your deck and tower. I'm no modding-specialist, so i have to wait for a talented modder, who miss the "OLC GUI + Free Cam combo" too. thx, haddock ps: Dear modder, please hurry up.... ![]() ![]() |
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#88 | |
XO
![]() Join Date: Apr 2005
Location: Darkest Essex
Posts: 403
Downloads: 47
Uploads: 0
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However,although similar, it is not truly comparable to Serge's Camera Mod. For one thing Shift+F2 does not work outside the hull or CT. So you can't walk round the bridge or go down on to the deck. Nor does it allow you to interact with other crew members or equipment. To illustrate this: Using Shift+F2 walk up to the LI/Helmsman left click on him to give him an instruction...he'll just ignore you. Now (still using Shift+F2), climb the ladder into the control tower..it can be done...provided you don't end up in the black " camera out of sector" limbo. Click on the periscope - nothing happens! Now (with Serges mod loaded) start the comparison process. Go to bridge. Walk up to 1WO (using arrow keys), left click on him. You will then have his undivided attention and he'll follow your orders. Click on the UZO...it works!. Right click on hatch cover. You'll be in the CT. You can then walk round and click on the attack periscope to access the external peri camera view and the tube opening switches beneath it. From there you can use the periscope as if you had pressed the F3 key. The camera mod works best with one of the 'go back' mods and provides a much more immersive feeling to the game, than just moving around using the Station icon shortcuts or F key equivalents. Not everyone will want to play the game this way. But for those that do - this mod is an absolute 'must'. Edit @ Haddock Mikhayl's S-Boot mod used a version of the OLC Gui and a modified Serge's Camera...maybe it might be an idea for an experienced modder to have a look at that with a view to making the two mods compatible?? Last edited by Cheapskate; 07-30-08 at 12:08 PM. |
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#89 |
Sailor man
![]() Join Date: Jul 2006
Location: Finland
Posts: 46
Downloads: 105
Uploads: 0
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Hi mates. I am not experienced modder but started doing this merging work 2 days ago - I am planning to share it this week as a WIP for testing. There will *hopefully* be dfferent combinations, for OLC GUI and LRT Final 2.02, those both separately and together, as well as with additional options for "light shake" and "medium shake" as in LRT mod.
:hmm: We'll see then how it will be. |
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#90 |
Watch
![]() Join Date: Feb 2006
Posts: 26
Downloads: 101
Uploads: 0
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Great news, pkl75.
Looking forward for this and wish you good luck with the merging. ![]() |
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