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Old 05-30-07, 12:32 PM   #76
joea
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Old 05-30-07, 01:03 PM   #77
CaptainCox
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Ok I peed off and i am ready to kick some!!!!

Na but I will give this a serious thrashing now as i am sure it cant be that dam hard...can it!
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Old 05-30-07, 01:09 PM   #78
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Old 05-30-07, 01:20 PM   #79
Canonicus
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URGENT!!.....Support your local SH4 propeller rotation modder!!.....

Donate now! (In lieu of a monetary donation, a prayer of sufficient intensity would be accepted.)

Last edited by Canonicus; 05-30-07 at 03:33 PM.
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Old 05-30-07, 03:55 PM   #80
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Ok gonna call it a day. I have been testing this with the oldest N00B mistake in the book...double JSGME folders FRACKING *'*'*"*!"'§*!! :p
No wonder I did not see any effect!...

I will blame it on being to tired after work...or something

Well, better luck in the morn.
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Old 05-31-07, 01:34 AM   #81
Anvart
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Quote:
Originally Posted by Beery
Quote:
Originally Posted by Anvart
Quote:
Originally Posted by Beery
...
and I didn't think anyone would care enough to require proof, LOL.
...
Where are your hypocritical reasonings about ethics?
Eh?

Look, the proof is out there. Find it or don't. I don't care. But don't accuse me of hypocrisy when you're posting a photo of a Russian sub's props as if that's evidence of an American sub's props. It isn't.

And I am not your errand boy. If you want to find out what a US sub's props look like, go and find out - do your own research. The problem is, you don't seem to want to. You want me to do it for you, and if I refuse to do it you call me names. I don't have time to be at your beckon call, surfing the internet for you, searching for a sub whose propellers turn the way you prefer them to, and I don't have the patience to sit here while you find ways to let me know that you don't llike me very much. Let's get one thing straight - I don't care if you like me or not - not at all. I'm not here to make friends or enemies - the social aspects of this forum are completely irrelevant to me. All I care about here is making (and finding) good mods so that my copy of SH4 is more realistic.

The Gato propellers turn the way they do because some designer made them that way. The fact that you don't like that fact is completely irrelevant, and it has nothing whatsoever to do with me.

Hell, I've said TWICE that your mod is a good fix for the physics issue. But the fact is, your mod doesn't fix the real problem, which is that the props revolve in the wrong direction. The fact that your mod doesn't fix that aspect of the props should not be my fault. It should not end in accusations of hypocrisy directed at me, and the fact that it apparently does says more about your character than it does about mine. If you can't take constructive criticism maybe you shouldn't be making mods in the first place.

Now this thread is called "The props spin in the wrong direction". Why is it that people seem to need to launch into character assassination whenever someone disagrees with them on TRULY inconsequential matters? These are matters that should be merely of academic interest, and hardly something to fight over. I mean what is wrong with some folks? Anyway, let's get back on topic, shall we?
Hey, are you conceited donkey ...?
It is enough (it is not necessary) to write the same.
You talked the hind legg off a donkey.
Do not attribute to me the words which I did not speak.
Do not dream up!
All that you have written here about my ideas and acts it is your imaginations, result of your sick imagination ... (clinical case).
I wished to see the form of the screw blades only ...
My English is very bad, therefore I have shown in what kind I would like to receive the information (a picture of a real boat) ...
But you are rare a numskull and have not understood anything (nothing) ...
If you do not understand about what I speak, it is better to you to keep silent ... shut up ...
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Old 05-31-07, 01:59 AM   #82
CaptainCox
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Either I am totally confused (no I did not smoke anything, well...yea my ol Marlboro's). Or i did not understand a dam thing said in this thread

But this is how props/screws should turn when propelling a boat AHEAD


Ok so far so good. But...(now comes the confused bit) I can't find that either Anvart's or privateers tweaks do this...or? I am only talking about the rotation direction here, not the orientation of the blades.

For e.g Anvart's tweak does this


Right? or?

I am not criticizing here, just trying to understand what has been done right/wrong (in terms of realism) This is maybe the worst thread for rivet counting I have seen so far, but darn my ol grandma and bless her soul, I would just like to get this straight!

I thought (based on Beery's/Anvart's comments earlier) that this was fixed...or?

Like I said, i might be totally confused here. Should give up them Marlboro's...really i should
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Old 05-31-07, 02:13 AM   #83
GSpector
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Hello All,

I was just wondering what would happen if the commands to go forward and reverse could be switched with the Blades rotation. I am guessing this is hard coded.

If not, where is the file that controls the direction and rotation speed based on the command given. I would think if this could be re-maped, it should fix the problem.
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Old 05-31-07, 02:14 AM   #84
Anvart
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Quote:
Originally Posted by CaptainCox
Either I am totally confused (no I did not smoke anything, well...yea my ol Marlboro's). Or i did not understand a dam thing said in this thread

But this is how props/screws should turn when propelling a boat AHEAD


Ok so far so good. But...(now comes the confused bit) I can't find that either Anvart's or privateers tweaks do this...or? I am only talking about the rotation direction here, not the orientation of the blades.

For e.g Anvart's tweak does this


Right? or?

I am not criticizing here, just trying to understand what has been done right/wrong (in terms of realism) This is maybe the worst thread for rivet counting I have seen so far, but darn my ol grand ma and bless her soul, I would just like to get this straight!

I thought (based on Beery's/Anvart's comments earlier) that this was fixed...or?

Like I said, i might be totally confused here. Should give up them Marlboro's...really i should
Dear CapCox.
In mine mod I only have changed position of propellers that the direction of the screw blades corresponded to a direction of rotation ... ONLY ...
Because at the current moment nobody can't to change a direction of propellers rotation ... (Excepting developers...)...

Smoking is injurious to health!
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Last edited by Anvart; 05-31-07 at 02:27 AM.
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Old 05-31-07, 02:23 AM   #85
CaptainCox
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Cheers for clarifying this...thought I was going mad!
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Old 05-31-07, 02:27 AM   #86
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Quote:
Originally Posted by CaptainCox
Cheers for clarifying this...thought I was going mad!
You're not the only one. This thread confuses me in so many ways.
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Old 05-31-07, 02:34 AM   #87
CaptainCox
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Quote:
Originally Posted by GSpector
Hello All,

I was just wondering what would happen if the commands to go forward and reverse could be switched with the Blades rotation. I am guessing this is hard coded.

If not, where is the file that controls the direction and rotation speed based on the command given. I would think if this could be re-maped, it should fix the problem.
I tried this...sorta.
In:
Ubisoft\Silent Hunter 4 Wolves of the Pacific\Data\Submarine\NSS_Gato
"NSS_Gato.cfg"
Quote:
[EngineProperties]
AllStop=0.00
AheadSlow=0.40
AheadOneThird=0.57
AheadStandard=0.80
AheadFull=0.94
AheadFlank=1.00
BackSlow=-0.26
BackStandard=-0.40
BackFull=-0.53
BackEmergency=-0.66
I simply reversed those values etc. But it only makes to boat go backwards when setting the speed to going ahead.

If this is what you mean?
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Old 05-31-07, 02:35 AM   #88
Anvart
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Quote:
Originally Posted by daft
Quote:
Originally Posted by CaptainCox
Cheers for clarifying this...thought I was going mad!
You're not the only one. This thread confuses me in so many ways.
Ha, ha ... Raise our rank ... :rotfl:
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Old 05-31-07, 05:10 AM   #89
GSpector
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Quote:
Originally Posted by CaptainCox
Quote:
Originally Posted by GSpector
Hello All,

I was just wondering what would happen if the commands to go forward and reverse could be switched with the Blades rotation. I am guessing this is hard coded.

If not, where is the file that controls the direction and rotation speed based on the command given. I would think if this could be remapped, it should fix the problem.
I tried this...sorta.
In:
Ubisoft\Silent Hunter 4 Wolves of the Pacific\Data\Submarine\NSS_Gato
"NSS_Gato.cfg"
Quote:
[EngineProperties]
AllStop=0.00
AheadSlow=0.40
AheadOneThird=0.57
AheadStandard=0.80
AheadFull=0.94
AheadFlank=1.00
BackSlow=-0.26
BackStandard=-0.40
BackFull=-0.53
BackEmergency=-0.66
I simply reversed those values etc. But it only makes to boat go backwards when setting the speed to going ahead.

If this is what you mean?


Actually, it was more for changing the rotation not the direction due to speed.

There are 2 things in play with the rotation when you tell the Sub to go forward. 1st it needs to know what speed to move the sub forward. 2nd it needs to know what speed and direction of prop rotation to correspond with your request.

What you were doing I think was affecting just the 1st part. The second part may be hard coded.

There should be some way to get the Sub to move forwards and backwards with no Prob rotation. If this can be figured out, then I am sure the Prop rotation problem can be fixed.
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Old 05-31-07, 07:39 AM   #90
Beery
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Quote:
Originally Posted by CaptainCox
Either I am totally confused (no I did not smoke anything, well...yea my ol Marlboro's). Or i did not understand a dam thing said in this thread

But this is how props/screws should turn when propelling a boat AHEAD

Absolutely right.

Quote:
Ok so far so good. But...(now comes the confused bit) I can't find that either Anvart's or privateers tweaks do this.
They don't.

Quote:
I am not criticizing here, just trying to understand what has been done right/wrong (in terms of realism) This is maybe the worst thread for rivet counting I have seen so far, but darn my ol grandma and bless her soul, I would just like to get this straight!

I thought (based on Beery's/Anvart's comments earlier) that this was fixed...or?

Like I said, i might be totally confused here. Should give up them Marlboro's...really i should
Okay, the problem is that the standard game's props spin in the wrong direction. But there's another problem - because they spin in the WRONG direction and because the blades are aligned CORRECTLY for the CORRECT SPIN they actually spin in a way such that they disobey Newton's third law of motion - they push water forwards and the boat moves forwards, which is physically impossible. What the fixes do is fix this second problem by making the blade orientations suit the direction of spin, but they don't fix the first problem. The blades still spin in the wrong direction.
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