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Old 03-30-10, 12:50 PM   #76
robbo180265
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Quote:
Originally Posted by TDK1044 View Post
Is there a patch to fix the fact that the game was Beta Tested by Stevie Wonder!?
Wish there was a patch to fix smart alec comments....
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Old 03-30-10, 12:55 PM   #77
Fattysbox
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Not one thing on this list mentions the broke-a$$ AI. You figure that DDs and planes attacking you might be a priority.

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Old 03-30-10, 12:59 PM   #78
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Quote:
Originally Posted by Fattysbox View Post


Not one thing on this list mentions the broke-a$$ AI. You figure that DDs and planes attacking you might be a priority.

Finish the first campaign, or use one of the many AI mods out there already.
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Old 03-30-10, 01:00 PM   #79
Sharkfin
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Quote:
Originally Posted by mcarlsonus View Post
guess I wonder why Ubi couldn't have postponed the original release by a month or so to address these issues BEFORE they put it on the market...

Like they didn't know from their beta testers that the AI sucked (Kiel) canal water, for example? Like no one else plotted a course in the mission assignment map, only to find it gone when starting the actual mission?

BUT, of course, Ubi should be forgiven for EVERYTHING ! After all, the NEW definition of Subsim modders is, "Those who not only enhance the gameplaying experience, but (...new part coming up...) make an unplayable, unenjoyable prematurely-released game acceptable - at NO COST to Ubi - but you, the buyer, are STILL expected to pay Ubi for the privilege!"
Of course Ubi knew about the bugs but my guess is that Ubisoft wanted that game out in March because Ubis fiscal year for 2009 ends March 2010. A later release would have been bad for their balance sheet. Today shareholder value is more important for Ubi than bugfree games. Just check the value of their shares which dropped big time in the last 12 months:
http://www.finanzen.net/aktien/Ubiso...tainment-Aktie

Either way I am happy to hear they release a new patch. Perhaps I will buy it then.
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Old 03-30-10, 01:08 PM   #80
THM
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Hm, where's the 'attacked-ship-undamaged-after-loading-a-save' fix?
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Old 03-30-10, 01:11 PM   #81
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Excellent news
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Old 03-30-10, 01:26 PM   #82
kylania
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Quote:
Originally Posted by THM View Post
Hm, where's the 'attacked-ship-undamaged-after-loading-a-save' fix?
Been in game since SH3, so doubtful it'll get fixed. Then again, the CO2 bug was unfixed from SH4 and apparently is being fixed.. sooo keep the faith!
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Old 03-30-10, 01:28 PM   #83
rcjonessnp175
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where is the eyefinity or non standard higher resolution fix come on pretty please this game would rock in eyefinity.
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Old 03-30-10, 01:35 PM   #84
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Cant wait for the 12th :-)
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Old 03-30-10, 01:44 PM   #85
The General
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April 12th is rumoured to be the release date of Patch 1.2. To be confirmed...
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Old 03-30-10, 01:47 PM   #86
Hartmann
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Interesting list of fixes but IA must be on the list

*Improvements on particle performance on single core processors , interesting because i tried SHV in a 2400 single core with 1 gb of ram and a 2600 ati pro and it works surprisingly well.
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Old 03-30-10, 01:49 PM   #87
Faamecanic
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Quote:
Originally Posted by TDK1044 View Post
Is there a patch to fix the fact that the game was Beta Tested by Stevie Wonder!?
This Sim was Beta Tested ??


I hope there is a TDC fix in there (so we can use our torpedo man's abilities).
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Old 03-30-10, 01:59 PM   #88
Juliano
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Whoot???
They fixed the issue with ships going ashore???
EXELENT!
Guess I´ll reinstall and give it another try
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Old 03-30-10, 02:02 PM   #89
dangrey
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Quote:
Originally Posted by Athlonic View Post
Hi,

what's the problem with the hydrophone ?

And thanks for the info by the way
There's no info on the "notepad" when using the hydrophone. This worked fine before patch 1.
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Old 03-30-10, 02:19 PM   #90
kylania
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Quote:
Originally Posted by dangrey View Post
There's no info on the "notepad" when using the hydrophone. This worked fine before patch 1.
Oh it did? Never saw that since my game auto-patched to 1.1 when I first ran it.
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