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03-12-10, 01:59 AM | #76 | |
Captain
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Quote:
For you, it means you need to find an already existing dummy object on sub's hierarchy (there are plenty of those) and attach your controller to it.
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03-12-10, 03:48 AM | #77 | |
Sea Lord
Join Date: May 2008
Location: London UK
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Quote:
That is exactly the source of my problem too. Sorry for wasting everyone's time Must have been having one of my now legendary obtuse episodes. |
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03-12-10, 08:03 AM | #78 |
An able master
Join Date: Jan 2010
Location: England
Posts: 274
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Wondered if someone could point me in the right direction, now i have Vista 64 bit i cant find an DDS converter to work with it ive looked everywhere all the usuall ones dont work correctly with Vista 64 so now im a bit stumped here. DDS Converter was fine with my old xp rig but now im lost, ive got photoshop cs4 also but no joy there, any help appreciated.
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03-12-10, 08:31 AM | #79 |
Sea Lord
Join Date: May 2008
Location: London UK
Posts: 1,788
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You could try GIMP. Dunno if it works in Vista 64, but it's free, so is probably worth a shot.
http://www.subsim.com/radioroom/down...o=file&id=1356 |
03-12-10, 08:36 AM | #80 |
An able master
Join Date: Jan 2010
Location: England
Posts: 274
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Yeh Sergei i'll give it a go, thanks.
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03-12-10, 08:58 AM | #81 |
An able master
Join Date: Jan 2010
Location: England
Posts: 274
Downloads: 121
Uploads: 5
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Thanks for your help Sergei it worked fine, going to try my hand at some modding, now i can see the files, great help, cheers.
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03-12-10, 09:49 AM | #82 |
Sea Lord
Join Date: May 2008
Location: London UK
Posts: 1,788
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No problem.
Go get em! |
03-12-10, 03:10 PM | #83 |
Helmsman
Join Date: Apr 2005
Posts: 105
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If I add, say, a button to the gui with the menu editor, where is the "logic" for this button (where is the code that tells the button what to do)?
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03-12-10, 05:57 PM | #84 | |
The Old Man
Join Date: Apr 2005
Location: New Orleans, LA.
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Quote:
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03-12-10, 09:06 PM | #85 | |
Black Magic
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Quote:
you add a button to Pagelayout_Groupfeedback. Now to 'handle' that button you need to open up \data\Scripts\Menu\Page layout.py and add the necessary code to handle click events, mouse in/out, etc. |
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03-13-10, 01:15 AM | #86 | |
Captain
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Quote:
TheDarkWraith is the best student in his class
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03-13-10, 01:17 AM | #87 | |
Captain
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Quote:
As for the notebook with the TDC solution, I don't remember right now, but maybe the C++ code hides it when the patrol starts. But that's not a problem, you know scripts now . Just set the PageUZO_Solution.Visible property to True in the Menu_PageActivated function. Also, use the Script Manager to view the Globals of the PageUZO script. Look for PageUZO_Solution on the left, click on it to show its properties and just set Visible to True. It's only a runtime value (it won't save when you close the game) but you can have some live fun with the menu items Mihai
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03-13-10, 03:30 AM | #88 |
The Old Man
Join Date: Apr 2005
Location: New Orleans, LA.
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What am i doing wrong?
I've enabled the modding stuff in the main.cfg. I'm running windowed mode... yet all the items are greyed out. How can i access the script manager? |
03-13-10, 03:40 AM | #89 |
Swabbie
Join Date: Nov 2005
Posts: 8
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@ gutted: You have to edit the main.cfg file in your 'my documents\SH5\data\cfg\' Folder, not in the 'Ubisoft\ Silent Hunter 5\data\cfg' folder.
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03-13-10, 03:41 AM | #90 |
The Old Man
Join Date: Apr 2005
Location: New Orleans, LA.
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i know which one to edit. i can access the menu editor just fine. also, it's pretty obvious i edited the right one because of all the modding entries in the right click menu... but they are greyed out for some reason.
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