SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
09-05-11, 05:30 PM | #76 | |
Navy Seal
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Simply the smoke mod AFTER EAX and problem solved. |
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09-05-11, 05:35 PM | #77 |
Loader
Join Date: Aug 2011
Posts: 90
Downloads: 66
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Yes, that's what I have installed now. Just ran into an issue where my deck gun doesn't sound right, like it's only playing a small part of the firing noise. So I guess particles.dat does influence the sounds somehow.
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"Ship?" he called. "Yup?" said the ship. "Do what I do." The ship thought about this for a few milliseconds and then, after double checking all the seals on its heavy duty bulkheads, it began slowly, inexorably, in the hazy blaze of its lights, to sink to the lowest depths. |
09-06-11, 01:11 PM | #78 | |||
Grey Wolf
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09-06-11, 01:58 PM | #79 |
Grey Wolf
Join Date: Feb 2003
Posts: 755
Downloads: 110
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thought as much. one more question though, ive installed EAX after the smoke mod, will that any adverse affects on anything?
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09-06-11, 04:49 PM | #80 | |
Grey Wolf
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09-06-11, 06:03 PM | #81 |
Navy Seal
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09-06-11, 06:05 PM | #82 | |
Navy Seal
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hmm maybe it seems like the deck gun is messed up but its not.The deck gun fires and if listen closely can hear the crew voices saying something like "READY, SET, LOAD" or something like that.EAX works fine for me, could be a conflict with your other mods, perhaps could listen your mods? |
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09-06-11, 07:16 PM | #83 |
Rear Admiral
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EAX has some good sounds and quality. Many run Pouls sound mod with it, but too many German accents and several of the sound files don't jive with TMO. I replaced all of these with my own sounds, plus several in the sound file itself. When a depth charge hits my boat, you know it...
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09-06-11, 08:28 PM | #84 |
Loader
Join Date: Aug 2011
Posts: 90
Downloads: 66
Uploads: 2
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Okay, I apologize for blaming this excellent mod for the problem with my deck gun sound. Thanks for answering the question.
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09-07-11, 09:42 AM | #85 |
Stowaway
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I want to try the smoke mod (TMO17_19_different_smoke), I run TMO 2.1 with RSRDC, but I also use the splash effects mod (Splash_effect_DC_bombs_bullets_shells_1.0_for_TMO 2). They both contain particles.dat. In which order should install these mods?
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09-07-11, 01:33 PM | #86 | |
Grey Wolf
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give me a link to the mod and i make a working particles.dat |
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09-07-11, 04:46 PM | #87 | |
Stowaway
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And, thanks for your help. Edit this post. Sorry Vickers, I sent the wrong link. This is the link for the splash effect (I hope). http://www.mediafire.com/?h4migrb511ce807. Last edited by jldjs; 09-11-11 at 09:42 PM. |
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09-11-11, 09:46 PM | #88 |
Stowaway
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03-24-12, 12:11 PM | #89 |
Grey Wolf
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now supports latest TMO 2.5, OM/OMEGU
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03-24-12, 03:27 PM | #90 |
Navy Seal
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