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04-08-11, 03:49 PM | #76 |
Korvettenkapitän
Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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Fully compatible with NewUI's and DBSM.........
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ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 Last edited by ddrgn; 04-16-11 at 03:02 AM. |
04-16-11, 03:02 AM | #77 |
Korvettenkapitän
Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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Advanced Shift Keys Updated to v2.3 (April 16. 2011)
-------------------- Advanced Shift Keys 2.3 Updated April 16, 2011 Command keys supporting the NewUI's, Ui-Boat and DBSM Credit to TDW, Reaper7 and Stormfly! -------------------- Overview: Added additional command keys to go along with current UI mods and the stock game. Focuses on "SHIFT" keys and keeps most of the stock controls intact. -------------------- Change Log: Version 2.3 -Added additional support for Ui-Boat; "Original" is Ui-Boat commands with support for the DBSM commands, "Merged" is DBSM and Ui-Boats commands.cfg combined; Merged is a compatible version that mixes but not crosses over DBSM or Ui-Boats commands -Packed in ASK 2.1 for users who prefer this version *Note: Install Original or Merged After DBSM and Ui-Boat -------------------- DOWNLOAD HERE: http://www.subsim.com/radioroom/down...o=file&id=1561
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ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
04-16-11, 04:41 AM | #78 |
Sea Lord
Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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You have no image support for pressing F1, so we can see whats what?
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04-16-11, 12:24 PM | #79 |
Navy Dude
Join Date: Feb 2010
Posts: 178
Downloads: 127
Uploads: 0
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i think he said at one point hes going to do a .dds file so that he can do that...
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04-16-11, 02:16 PM | #80 |
Korvettenkapitän
Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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No I haven't added that yet.... Will add it next version.....
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ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
04-16-11, 02:26 PM | #81 |
Silent Hunter
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09-30-11, 06:40 AM | #82 |
Nub
Join Date: Sep 2011
Posts: 3
Downloads: 7
Uploads: 0
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Excuse me if theres another way of doing this but is it possible to make a keybinding to "Report nearest sound contact" ? Where you get hydrophone report "Nearest sound contact: Moving slow! closing! bearing xx! long range!"
I saw a tutorial on the 4 bearings method and he had it on the Z key but that doesnt work for me. Im also unfortunately using the steam version currently.. Thanks for any help! |
11-10-11, 11:43 AM | #83 |
Watch
Join Date: Jun 2011
Location: Florida
Posts: 16
Downloads: 32
Uploads: 0
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12-26-11, 04:58 PM | #84 |
Sparky
Join Date: Jan 2011
Location: Croatia
Posts: 152
Downloads: 334
Uploads: 0
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Ahoy everybody!!
I have a quick question concerning the advanced shift keys mod. In what units of measure is the SHIFT+C - Range to target calculated?? |
12-26-11, 05:00 PM | #85 |
Black Magic
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12-26-11, 05:13 PM | #86 |
Sparky
Join Date: Jan 2011
Location: Croatia
Posts: 152
Downloads: 334
Uploads: 0
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The problem is I have a single ship in sight, I use SHIFT - P (nearest visual contact), the XO says: nearest visual contact is ex. 8800 meters.
Then I target the contact with the UZO or Periscope, press SHIFT - C (estimated range to contact) and it throws out a number 4030 (just for example) I tried converting this number into meters, thinking it was yards, but I don't get the same number, I have tried calculating a ratio, but the ratio constantly changes. |
06-17-12, 01:37 PM | #87 |
Bilge Rat
Join Date: Mar 2010
Posts: 1
Downloads: 14
Uploads: 0
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thx!!!
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08-09-12, 04:08 AM | #88 |
Nub
Join Date: Aug 2012
Location: Szekesfehervar, HUNGARY
Posts: 3
Downloads: 11
Uploads: 0
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Guys, any way to bind a command to mouse button 4-5, or middle? For example, I'd like to bind mouse key 4 to increment time compress, or shift+mouse4 for max time compress. How can I do this?
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08-09-12, 05:33 AM | #89 |
Silent Hunter
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Welcome aboard both!!
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08-09-12, 07:16 AM | #90 |
Black Magic
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Currently you can't. My TDWMouse.dll file in my UIs mod would allow something like this but I would have to enable it first (the only buttons enabled currently are left, right, and mousewheel)
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Tags |
foot step mod, foot-step |
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