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02-18-09, 11:24 AM | #76 | |
Ocean Warrior
Join Date: Nov 2008
Location: Auburn, Alabama
Posts: 3,333
Downloads: 101
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02-18-09, 11:46 AM | #77 |
Ace of the Deep
Join Date: May 2008
Posts: 1,231
Downloads: 92
Uploads: 0
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Hello Wreford Brown have you checked out your page on BtS-mods.com...
http://www.bts-mods.com/?page=sh3user=wreford-brown Are there any files you would like to add or update if so please P.M me and i will see to them |
02-19-09, 08:31 AM | #78 |
Sea Lord
Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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We've finally cracked it!
This XXI 1939 mod will allow you to use the XXI from 1939, allocates patrol grids and has fully working radar and radar warning receivers. Thanks go to JScones and evan82 for all the help they've given me - this mod is as much theirs as it is mine. Mod is available at: http://files.filefront.com/XXI+1939r.../fileinfo.html or: http://www.bts-mods.com/?page=sh3user=wreford-brown
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All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
02-19-09, 08:52 AM | #79 |
Swabbie
Join Date: Feb 2009
Location: 65 meters beneath the North Atlantic
Posts: 9
Downloads: 0
Uploads: 0
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Awsome mod! The type XXI has always been one of my favorites.
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02-19-09, 11:25 AM | #80 |
Ace of the Deep
Join Date: May 2008
Posts: 1,231
Downloads: 92
Uploads: 0
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Ok all done the new sig is piggybacking my sig so just copy and paste
Sig removed as you have it Last edited by SeaWolf U-57; 02-19-09 at 11:38 AM. |
02-19-09, 11:52 AM | #81 |
Ace of the Deep
Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
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Very Nice!!
Will this work with GWX 3.0?? If not I guess I will do a second install of SH3 to play this.... |
02-19-09, 12:40 PM | #82 |
Nub
Join Date: Feb 2009
Posts: 4
Downloads: 1
Uploads: 0
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this mod fully works with GWX3.0
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02-19-09, 12:57 PM | #83 | |
Ocean Warrior
Join Date: Nov 2008
Location: Auburn, Alabama
Posts: 3,333
Downloads: 101
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02-19-09, 03:40 PM | #84 |
Commodore
Join Date: Nov 2002
Posts: 626
Downloads: 57
Uploads: 0
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Same with the crew of U-111
Probably best to finish the current patrol before installing eh? |
02-21-09, 04:41 AM | #85 |
Lieutenant
Join Date: Apr 2005
Location: Scotland
Posts: 267
Downloads: 20
Uploads: 0
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Yeeees!!!
Well done guys and thanks. |
02-21-09, 06:48 AM | #86 | |
Ocean Warrior
Join Date: Nov 2008
Location: Auburn, Alabama
Posts: 3,333
Downloads: 101
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02-21-09, 02:05 PM | #87 |
Lieutenant
Join Date: Apr 2005
Location: Scotland
Posts: 267
Downloads: 20
Uploads: 0
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Hmmm. Returned to base, uninstalled Beta 1.3, intalled XXI 1939 and now my fatigue model seems wonky. My guys are fatiguing at > 64x TC. I'm just using the standard GWX model. Not using Commander.
Anyone else noticed this? Installing this mod is the only change I've made since I last played. |
02-21-09, 02:15 PM | #88 |
Sea Lord
Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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I've made no changes to the fatigue models so wonder what's happening with your mod.
Keep me posted...
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All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
02-21-09, 02:26 PM | #89 |
Samurai Navy
Join Date: Feb 2004
Location: Missouri
Posts: 581
Downloads: 517
Uploads: 0
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radar & sonar destroyed!
I loaded the mod into my game & it says radar & sonar destroyed in the beginning. Is this suppose to be a clean install?
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02-22-09, 07:43 AM | #90 |
Lieutenant
Join Date: Apr 2005
Location: Scotland
Posts: 267
Downloads: 20
Uploads: 0
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Have you installed the Beta 1.3 version by accident perhaps?
@ WB: I didn't think your mod touched the fatigue model but like I say this was the last change I made so I thought I'd better check. I'm putting it down to gremlins and going to see if anyone can help me put it back to the GWX model. Last edited by gordonmull; 02-22-09 at 07:56 AM. |
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