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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#8971 |
Samurai Navy
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I have a little Problem with your Options file Editor 1.0.25.0 (run as admin)
If I try to change the Hull number of the Boat (I want it to be U-35) I get this Error as soon as it tries to update the save games with the new number Code:
************** Ausnahmetext ************** System.IO.DirectoryNotFoundException: Ein Teil des Pfades "C:\Users\Tonci\My Documents\SH5\data\cfg\SaveGames" konnte nicht gefunden werden. bei System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) bei System.IO.Directory.InternalGetFileDirectoryNames(String path, String userPathOriginal, String searchPattern, Boolean includeFiles, Boolean includeDirs, SearchOption searchOption) bei System.IO.Directory.GetDirectories(String path, String searchPattern, SearchOption searchOption) bei System.IO.Directory.GetDirectories(String path) bei TheDarkWraith.SilentHunter5.OptionsFileEditorViewer.SetUboatHullNumber(String hullnumber) bei TheDarkWraith.SilentHunter5.OptionsFileEditorViewer.TreeNodeOption_MouseDoubleClick(Object sender, TreeNodeMouseClickEventArgs e) bei System.Windows.Forms.TreeView.WndProc(Message& m) bei System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Geladene Assemblys ************** mscorlib Assembly-Version: 2.0.0.0. Win32-Version: 2.0.50727.5456 (Win7SP1GDR.050727-5400). CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll. ---------------------------------------- OptionsFileEditorViewer Assembly-Version: 1.0.25.0. Win32-Version: 1.0.25.0. CodeBase: file:///C:/Spiele/Silent%20Hunter%205/MODS/NewUIs_TDC_6_9_0_ByTheDarkWraith/data/Applications/OptionsFileEditorViewer/OptionsFileEditorViewer.exe. ---------------------------------------- System.Windows.Forms Assembly-Version: 2.0.0.0. Win32-Version: 2.0.50727.5460 (Win7SP1GDR.050727-5400). CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll. ---------------------------------------- System Assembly-Version: 2.0.0.0. Win32-Version: 2.0.50727.5456 (Win7SP1GDR.050727-5400). CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll. ---------------------------------------- System.Drawing Assembly-Version: 2.0.0.0. Win32-Version: 2.0.50727.5462 (Win7SP1GDR.050727-5400). CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll. ---------------------------------------- System.Xml Assembly-Version: 2.0.0.0. Win32-Version: 2.0.50727.5420 (Win7SP1.050727-5400). CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll. ---------------------------------------- mscorlib.resources Assembly-Version: 2.0.0.0. Win32-Version: 2.0.50727.5456 (Win7SP1GDR.050727-5400). CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll. ---------------------------------------- System.Configuration Assembly-Version: 2.0.0.0. Win32-Version: 2.0.50727.5420 (Win7SP1.050727-5400). CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll. ---------------------------------------- System.Core Assembly-Version: 3.5.0.0. Win32-Version: 3.5.30729.5420 built by: Win7SP1. CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll. ---------------------------------------- System.Windows.Forms.resources Assembly-Version: 2.0.0.0. Win32-Version: 2.0.50727.5420 (Win7SP1.050727-5400). CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_de_b77a5c561934e089/System.Windows.Forms.resources.dll. ---------------------------------------- ************** JIT-Debuggen ************** Um das JIT-Debuggen (Just-In-Time) zu aktivieren, muss in der Konfigurationsdatei der Anwendung oder des Computers (machine.config) der jitDebugging-Wert im Abschnitt system.windows.forms festgelegt werden. Die Anwendung muss mit aktiviertem Debuggen kompiliert werden. Zum Beispiel: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> Code:
************** Ausnahmetext ************** System.IO.DirectoryNotFoundException: Ein Teil des Pfades "C:\Users\Tonci\My Documents\SH5\data\Users" konnte nicht gefunden werden. bei System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) bei System.IO.Directory.InternalGetFileDirectoryNames(String path, String userPathOriginal, String searchPattern, Boolean includeFiles, Boolean includeDirs, SearchOption searchOption) bei System.IO.Directory.GetDirectories(String path, String searchPattern, SearchOption searchOption) bei System.IO.Directory.GetDirectories(String path) bei TheDarkWraith.SilentHunter5.OptionsFileEditorViewer.SetUboatHullNumber(String hullnumber) bei TheDarkWraith.SilentHunter5.OptionsFileEditorViewer.TreeNodeOption_MouseDoubleClick(Object sender, TreeNodeMouseClickEventArgs e) bei System.Windows.Forms.TreeView.WndProc(Message& m) bei System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Geladene Assemblys ************** mscorlib Assembly-Version: 2.0.0.0. Win32-Version: 2.0.50727.5456 (Win7SP1GDR.050727-5400). CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll. ---------------------------------------- OptionsFileEditorViewer Assembly-Version: 1.0.25.0. Win32-Version: 1.0.25.0. CodeBase: file:///C:/Spiele/Silent%20Hunter%205/MODS/NewUIs_TDC_6_9_0_ByTheDarkWraith/data/Applications/OptionsFileEditorViewer/OptionsFileEditorViewer.exe. ---------------------------------------- System.Windows.Forms Assembly-Version: 2.0.0.0. Win32-Version: 2.0.50727.5460 (Win7SP1GDR.050727-5400). CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll. ---------------------------------------- System Assembly-Version: 2.0.0.0. Win32-Version: 2.0.50727.5456 (Win7SP1GDR.050727-5400). CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll. ---------------------------------------- System.Drawing Assembly-Version: 2.0.0.0. Win32-Version: 2.0.50727.5462 (Win7SP1GDR.050727-5400). CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll. ---------------------------------------- System.Xml Assembly-Version: 2.0.0.0. Win32-Version: 2.0.50727.5420 (Win7SP1.050727-5400). CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll. ---------------------------------------- mscorlib.resources Assembly-Version: 2.0.0.0. Win32-Version: 2.0.50727.5456 (Win7SP1GDR.050727-5400). CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll. ---------------------------------------- System.Configuration Assembly-Version: 2.0.0.0. Win32-Version: 2.0.50727.5420 (Win7SP1.050727-5400). CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll. ---------------------------------------- System.Core Assembly-Version: 3.5.0.0. Win32-Version: 3.5.30729.5420 built by: Win7SP1. CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll. ---------------------------------------- System.Windows.Forms.resources Assembly-Version: 2.0.0.0. Win32-Version: 2.0.50727.5420 (Win7SP1.050727-5400). CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_de_b77a5c561934e089/System.Windows.Forms.resources.dll. ---------------------------------------- ************** JIT-Debuggen ************** Um das JIT-Debuggen (Just-In-Time) zu aktivieren, muss in der Konfigurationsdatei der Anwendung oder des Computers (machine.config) der jitDebugging-Wert im Abschnitt system.windows.forms festgelegt werden. Die Anwendung muss mit aktiviertem Debuggen kompiliert werden. Zum Beispiel: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> |
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#8972 |
Watch
![]() Join Date: Dec 2008
Posts: 28
Downloads: 81
Uploads: 0
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Yeah, I tried that but I get the same issue. Strangely, your earlier SH4-only GUI mod works fine.
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#8973 | |
Black Magic
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Do these two folders exist on your computer? C:\Users\Tonci\My Documents\SH5\data\cfg\SaveGames C:\Users\Tonci\My Documents\SH5\data\Users If not, what is the actual path to them ![]() |
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#8974 |
Black Magic
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#8975 | |
Black Magic
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Run the DbgView app found in \data\Applications before starting the game. Start the game and try letting it sit there and loop for some time. It might still be loading items into memory. If this goes on for > 10mins then there is a problem somewhere. I'll need to see the full DbgView output. |
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#8976 | |
Samurai Navy
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I guess I have this Problem because it isn´t called "My Documents" C:\Users\Tonci\Documents\SH5\data\cfg\SaveGames C:\Users\Tonci\Documents\SH5\data\Users |
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#8977 | |
Samurai Navy
![]() Join Date: Jan 2004
Posts: 571
Downloads: 77
Uploads: 0
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Yeah..... #[OPTION] #CATEGORY=Fuel #TYPE=7 #DESCRIPTION=Hotkey for ordering most fuel efficient speed #VALUES= #DEFAULT=[ False, MenuKeyManagerWrapper.Keys.M, False, False, False, False ] #; the hotkey used to order most fuel efficient speed #; Format: #; #; MostFuelEfficientSpeedHotKey = [ False, None, False, False, False ] #; False = disabled #; None = key used #; False = shift required #; False = ctrl required #; False = alt required #; False = handled #; #; if you wanted to enable this without shift, ctrl, and alt required: #; MostFuelEfficientSpeedHotKey = [ True, MenuKeyManagerWrapper.Keys.M, False, False, False, False ] #; #; if you wanted to disable this: #; MostFuelEfficientSpeedHotKey = [ False, MenuKeyManagerWrapper.Keys.M, False, False, False, False ] #; #; Note: Keys.M is used by the Navigation Map in the stock game! It was used only as example here. Also the hotkey will only be recognized if the sub is surfaced #; MostFuelEfficientSpeedHotKey=[True,MenuKeyManagerWrapper.Keys.U,False,True,False ,False] I used control for it...but nothing seems to happen when I select it in game. I used the Application to install it this way.
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Intel i7-2700K-3.50GHz, 16 GB RAM, 2 xGTX 560,2GB,SLI,2 TB HD The Wolves of Steel 1.06 The Wolves of Steel 1.06 Update 05c |
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#8978 |
Black Magic
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The only thing that could be overriding it is if you have the same key, U, defined in commands.cfg for something. The keys in commands.cfg will not 'pass' the keypress onto anything else thus I cannot intercept it.
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#8979 |
Nub
![]() Join Date: Jun 2009
Posts: 4
Downloads: 114
Uploads: 0
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I would like to say hello and thank for this amazing mod
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#8980 |
Black Magic
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#8981 | |
Helmsman
![]() Join Date: Jun 2011
Posts: 105
Downloads: 181
Uploads: 0
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![]() Quote:
![]() Can't you set Handled property to True in PageDefaultHud's key press handler? I've been playing with edit boxes lately and whenever I typed in some numbers my speed telegraph reacted. But once I changed the event's Handled property to True, it stopped passing through. |
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#8982 |
Samurai Navy
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#8983 | |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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![]() Quote:
Does that single word, code:, and then all the written text create the scrolling information ability at the bottom and right sides of text area? What other steps are needed? I would like to use that feature for future posts if someone can help me with the steps. |
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#8984 | |
Watch
![]() Join Date: Dec 2008
Posts: 28
Downloads: 81
Uploads: 0
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This seems to be a repeating pattern, an annoying one considering I must go through it each time I run the game. :/ From what I saw of the mod, it looks brilliant though. |
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#8985 | |
Black Magic
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Tags |
dbrn, favorite, new ui |
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