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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#856 | |
中国水兵
![]() Join Date: Jul 2005
Posts: 278
Downloads: 0
Uploads: 0
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#857 |
Captain of the Nautilus
Join Date: Mar 2005
Posts: 146
Downloads: 223
Uploads: 0
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Does the torrent still work? I don't feel like downloading all these stupidly huge files
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#858 |
Helmsman
![]() Join Date: Dec 2006
Posts: 107
Downloads: 84
Uploads: 0
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Can I remove this antenna without using the JSGME?
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#859 | |
中国水兵
![]() Join Date: Jul 2005
Posts: 278
Downloads: 0
Uploads: 0
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1. Just unzip the GWX_-_Lowered_DF_Antennas.7z file to your \SilentHunterIII\MODS folder. This should create a "GWX_-_Lowered_DF_Antennas" subfolder under the \SilentHunterIII\MODS folder. 2. Run JSGME.exe (You will find it in your \SilentHunterIII folder, just double click on it). 3. Enable the GWX - Lowered DF Antennas mod by highlighting it in the window on the left side, then click the Right Arrow. This will move it to the window on the right side (which indicates that it is enabled). Exit JSGME. |
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#860 |
Bilge Rat
![]() Join Date: Mar 2007
Posts: 1
Downloads: 0
Uploads: 0
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Hi all subfans
![]() I Installed GWX last night, but when i play SH3 its more laggy, it take longer time to load, longer time to do things in the game ++. It wasnt like this before i installed it:S Why? I Have a 1,7Ghz Intel Duo laptop, with 1024ddr2 memory. Ps: Can i play SH4 with this computer? I Love uboats ![]() |
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#861 | |
Lucky Jack
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If SH3 GWX is giving you some ills then SH4 will also give you some issues. ![]() Let us know what video card you have.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#862 |
Ace of the Deep
![]() Join Date: Nov 2005
Location: Norrkoping, Sweden
Posts: 1,074
Downloads: 66
Uploads: 0
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Hi masters.
Is it only me, or are the T1´s more "detectable" in v1.02? Or are the skippers both in the navy and the commerce fleet more experienced now? In the first torp lesson in school all skippers sees the T1´s coming and try´s to evade them making it very hard to get better than average on that and the convoy lesson. I had excellent before 1.02. In game it seems that anything less than 8m/s wind or so and they will see or here the T1´s coming. No problem, just wondering, I´ll just take more T2´s with me, I´m in -42. I started in -41 in this first career after a full reinstall, so have not tested how it works in -39. What say you?
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#863 | |
Torpedoman
![]() Join Date: Nov 2006
Location: Alaska
Posts: 112
Downloads: 83
Uploads: 0
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#864 | ||
Mate
![]() Join Date: Apr 2005
Posts: 58
Downloads: 180
Uploads: 0
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#865 |
Ace of the Deep
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Just reporting a minor, insignificant "event":
RMR, 23. April, 1940, 1450: three Tribal reported in grid AO12, SE, 12kts. They're 70, 110 and 160 km north of Oslo. RMR, 24. April, 1940, 0300: they are now reported being 120 km north of Gothenburg. Would love to make a snapshot of them, but they're too far away for me. And probably high up in the mountains?! ![]() Back to AF87 ![]() |
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#866 |
Cap'n
Join Date: Mar 2007
Location: Ukraine
Posts: 82
Downloads: 340
Uploads: 0
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Good evening, everybody.
I installed this mod with 1.02 patch few days ago. Everything was fine till today. When i tried to load my career the load list was absolutely empty. I checked the folder in My Documents but its still there. The funniest thing is that in main menu the function SAVED CAREER is optional. What can u say about this? |
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#867 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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#868 |
Ace of the Deep
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Sorry 'bout that, but yes. 1.02. Scared and pleased!
![]() SH3Commander, SHgen plus some small tweaks from Ducimus a.o. but haven't touched Campaign files (if that's where the ships are "generated"). As said, no big deal. Just a FYI. Now back to AN23... ![]() |
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#869 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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:hmm: It was reported before and I thought I had got all of those
Will have to have another look |
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#870 |
Bilge Rat
![]() Join Date: Jun 2005
Posts: 1
Downloads: 2
Uploads: 0
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so i get home from a 100k tonnage patrol in 41 at 90% difficulty with the GWX mod. All the kills are numbered in the patrol log, but nothing shows up at total tonnage on my savegame, or at the u-boat aces rooster. how difficult was it for the romanian team to add and substract and show a true total?
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