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09-29-19, 08:09 AM | #8551 |
Electrician's Mate
Join Date: Dec 2016
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Hydrophone usage on the surface
I have read all the arguments online: Hydrophone on chin allowed submarines to hear enemy ships while surfaced, crews trained in listening while on surface, chin hydrophones could only hear high frequency sounds such as pinging and so forth.
I have also read several submarine ships logs, where no record of locating enemy ships using the hydrophone while surfaced was recorded. If discussion of this issue is an option, I would like to hear what others think. If powers that be have decided this issue is closed for FOTRS, please let me know. Thanks. |
09-29-19, 12:18 PM | #8552 |
Gefallen Engel U-666
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Welcome aboard!
Skipper44!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
09-29-19, 04:13 PM | #8553 |
Growing Old Disgracefully
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A Warm Welcome To The Subsim Community > skipper44
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09-29-19, 09:45 PM | #8554 | |
CTD - it's not just a job
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09-29-19, 09:52 PM | #8555 | |
CTD - it's not just a job
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Seems to me in the Seawolf book, they mention the way they manned the sonar, and it was not full-time, generally only when submerged, and sometimes with a 2nd person when at Battle Stations... I'll have to try to find that book again... |
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09-30-19, 07:46 AM | #8556 | |
DILLIGAF
Join Date: Feb 2007
Location: florida
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Quote:
For reference it might be better to refer to gear as SONIC (top T) or SUPERSONIC (bottom spheres) gear instead of top or bottom. They were used differently and had different functional aspects.
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Self-education is, I firmly believe, the only kind of education there is. ~Isaac Asimov~ Mercfulfate 将補 日本帝國海軍 Last edited by merc4ulfate; 09-30-19 at 08:04 AM. |
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09-30-19, 07:49 AM | #8557 | |
Electrician's Mate
Join Date: Dec 2016
Posts: 132
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So RFB Got It Right
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09-30-19, 08:01 AM | #8558 | |
Swabbie
Join Date: Sep 2019
Location: Esquimalt, BC, Canada
Posts: 13
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Quote:
However, I managed to find a variation of that save that worked (I think I had saved prior to attacking a Task Force) and I docked at Brisbane. In December of 1942 I was assigned an agent insertion mission to Bougainville where once again attempting to leave port triggers a ctd. As a test I have tried taking out some other boats in December 41 from Pearl Harbour and other classes of boats from the Asiatic Fleet and I am not encountering the same ctd trying to leave port on subsequent patrols. Also, S Boats leaving on subsequent patrols have their empty tubes filled with mk 14 torpedos and I think maybe their fuel usage is very low. I'm returning to port with over 90% fuel after months of patrolling, is that normal? |
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09-30-19, 08:36 AM | #8559 | |
Electrician's Mate
Join Date: Dec 2016
Posts: 132
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Supersonic Sensors
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Last edited by Michael Wood; 09-30-19 at 08:59 AM. |
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09-30-19, 09:21 PM | #8560 | |
CTD - it's not just a job
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Brisbane comes "onliine" 15 April, 1942 for the S-18 and 42 boats. It almost sounds like you are on your third patrol from Brisbane in December 1942 when you CTD when attempting to leave? You don't remember the orders for the first try, but this last time it was an "Insert" mission to Bougainville... That will put me in the ballpark for checking other missions. As I mentioned before, there are edits to a couple of the files for the next release, and maybe those are what are doing you trouble now. I can compare the new to the old... As for the torpedoes... Yes, that is an issue with the boats. Changing the torpedoes out before you leave is "free", but frustrating. For an equally frustrating method, you could "Re-Fit" and load torpedoes as you come in, then "Dock to end patrol", which should result in a proper load-out. We have been chasing this rabbit for a good while now, and will keep trying. |
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10-01-19, 08:50 AM | #8561 |
Swabbie
Join Date: Apr 2013
Location: Germany
Posts: 9
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I got a small question, is it a bug or a feature that you can't disable the event camera anymore?
Whenever I switch it on and off the realism grade doesn't change and the event camera stays on while at sea even when switched off. |
10-01-19, 09:15 AM | #8562 |
CTD - it's not just a job
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First point, is that there are two places you can set the Event Camera. On the main menu, Options, GamePlay Settings, is for the Single Missions, Quick Patrols and Multi-Player sections. Whereas, for the Campaign, you get to the menu for the career sections by clicking on the wooden radio console to the left in the US Captains Office, or the file cabinet in the corner by the door for the German Captain's Office.
Second point, the Event Camera no longer counts as a "penalty" for realism in FotRSU because there is not any warning of a torpedo being shot at or near your location by other ships except in the Event Camera. If your sonar man could say "Incoming Torpedo! Bearing 272, closing fast!" or some such, then maybe we could put a penalty on the Event Camera use, but it is advised that you use the camera at least until you get used to friendly and enemy submarines, CA, CL, DD, DE vessels, and air planes shooting them, accidentally at you or otherwise. If at periscope depth, it is possible for an enemy vessel to "target" your scope. One thing to keep in mind though, is that they cannot actually "target" and aim at you. There is an "algorithm" used that the enemy vessel will "shoot a spread" in your general direction. Friendlies also do similar when shooting at the enemy, which can result in a torpedo from them coming your way, if you happen to be caught in the crossfire. The best way to avoid such is to crash dive immediately, turn toward or away to "comb" the wake, let the torps pass by, then turn and come back up if necessary. You won't encounter the situation very often, but it can happen. |
10-01-19, 10:09 AM | #8563 | |
Ace of the Deep
Join Date: Feb 2004
Location: Colorado
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Run Silent, Run Deep, and Sink 'em All |
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10-01-19, 10:34 AM | #8564 |
CTD - it's not just a job
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CapnScurvy did set their range shorter than he initially had them, so as long as you are 1200-1600 yards away, you should be OK, though it does depend upon their AI Visual acumen, which varies from ship to ship... If we had them at "historical" ranges, then you'd be getting shot at as soon as they saw your scope...
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10-02-19, 08:57 AM | #8565 | |
Swabbie
Join Date: Sep 2019
Location: Esquimalt, BC, Canada
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Quote:
December 9 - February 14 February 21 - May 11 June 13 - August 17 September 21 - November 21 December 20 - March 4 On most of those patrols after the first one I had a ctd trying to leave base and loaded either the autosave on entering base, the autosave on leaving base or another save and tried again until it worked. Finally, on March 5, 1943 clicking the map to start a mission: ERROR: No Primary Objective Found I have not been offered a fleet boat and have not been transferred to the Aleutians . |
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