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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#841 | |
Black Magic
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I did not support the pressing of shift+key or alt+key for the teleport hotkeys. I'll change the implementation of the teleport hotkeys so that multiple keys can be used for a teleport hotkey. |
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#842 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
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Problem solved.....
![]() In a single mission i didn`t see that button. Just took my campaign and voila.... ![]() Thanks for the time. ![]()
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#843 | |
Black Magic
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First off make the changes listed above in yellow. When you say the teleporting doesn't work, what happens when you press the 'O', 'U', or 'H' keys? Did you enable one of the TDC add-on mods? You have to enable either the All dials, minimal dials, spread angle only, or no dials TDC add-on mod for the mod to work correctly. If you have enabled one of those add-on mods then according to the way your options file is setup the dials will be visible right from the start. |
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#844 | |
Black Magic
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#845 |
Black Magic
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in v1.7.0 here is the new way you will setup ANY hotkey used by the mod:
using the teleport hotkeys as an example: # the hotkeys assigned to the teleport commands # # Format: # # TeleportToObsScope = [ False, None, False ] # False = enabled # None = key used # False = shift key required # # so if you wanted the teleport to obs scope hot key to be shift + F1: # TeleportToObsScope = [ True, MenuKeyManagerWrapper.Keys.F1, True ] # # if you didn't want to assign a hotkey for teleport to obs scope: # TeleportToObsScope = [ False, None, False ] # TeleportToObsScope = [ True, MenuKeyManagerWrapper.Keys.Key4, False ] TeleportToAttackScope = [ True, MenuKeyManagerWrapper.Keys.Key5, False ] TeleportToUZO = [ True, MenuKeyManagerWrapper.Keys.Key6, False ] TeleportToRadar = [ True, MenuKeyManagerWrapper.Keys.Key7, False ] TeleportToHydrophone = [ True, MenuKeyManagerWrapper.Keys.Key8, False ] TeleportToDeckGun = [ True, MenuKeyManagerWrapper.Keys.Key9, False ] TeleportToFlakGun = [ True, MenuKeyManagerWrapper.Keys.Key0, False ] This will make it easier for you, easier for me, and give you more control of how you want the hotkey to be fired (just the key or requires shift+key) Last edited by TheDarkWraith; 04-22-10 at 10:38 AM. |
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#846 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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Logged in quickly today, using a single mission, VIIC and the first thing I did before moving or anything was teleport to the Obs scope. My camera disconnected and floated above the bridge. If I clicked the Teleport to Obs scope again it locked me back into place on the bridge.
Same happened with the Attack Scope button. However, once I climbed down and manually got on the Attack Scope the buttons started to work normally, for both scopes. |
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#847 | |
Black Magic
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#848 | |
Black Magic
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- just key press - shift + key press - shift + alt + key press currently I have 2 levels (key press, shift + key press) for user hotkeys in v1.7.0 |
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#849 |
Mate
![]() Join Date: Feb 2010
Posts: 58
Downloads: 48
Uploads: 0
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Some of the F-keys don't work for me. I tried F3, F10 and F11 and they didnt work.
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#850 | |
Black Magic
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EDIT: the game does not let you capture the F1-F11 keys (even though script manager says you can).....that is stange....it takes complete control of those keys. Very odd. I need to modify my commands.cfg file to remove any references to F1-F11 and see what happens. EDIT2: modified commands.cfg file to no avail. Game will not let you capture the F1-F11 keys. This totally goes against what script manager MenuKeyManagerWrapper says. So keys F1-F11 are off limits to us ![]() Last edited by TheDarkWraith; 04-22-10 at 12:48 PM. |
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#851 |
The Old Man
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Sorry for the delayed response. I just returned from a breakfast meeting.
Having 3 Levels of key mappings adds a great deal of flexibility and that is always a good thing. ![]() ![]() |
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#852 |
Black Magic
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#853 | |
Black Magic
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Normal sweep icon fixed. Added teleport to UZO to WEPS-->Torpedo Attack and WO-->Choose deckgun target Last edited by TheDarkWraith; 04-22-10 at 01:33 PM. |
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#854 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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I just did a test with a stock client and 1.6. With SH3 mode turned on and Minimal Dials TDC mod loaded I had the button. If i took off the Minimal Dials TDC mod I had no button, but no TDC dials either.
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#855 | |
Mate
![]() Join Date: Feb 2010
Posts: 58
Downloads: 48
Uploads: 0
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Tags |
dbrn, favorite, new ui |
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