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Old 08-15-11, 06:14 PM   #841
THE_MASK
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Quote:
Originally Posted by Trevally. View Post
I am getting on great with my run through of the campaign.

But - when I have any of the new ships in the game view - my graphics card is starting to run hot (79C) and fans kick up to 100%

I also had a ctd whilst attacking with deck gun.
I am not sure what is causing this - I remember a post about compressed images for new ships making more work for the graphics card

I have also just tested a mission with no new ships and my card runs at normal temp for games.
I will do some optimisations of the dds files in OPEN HORIZONS II_New_Ships\data\Sea and send it to you .
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Old 08-15-11, 06:16 PM   #842
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Quote:
Originally Posted by Trevally. View Post
I am getting on great with my run through of the campaign.

But - when I have any of the new ships in the game view - my graphics card is starting to run hot (79C) and fans kick up to 100%

I also had a ctd whilst attacking with deck gun.
I am not sure what is causing this - I remember a post about compressed images for new ships making more work for the graphics card

I have also just tested a mission with no new ships and my card runs at normal temp for games.
Which are the new ships? I'll keep an eye out and see if my GPU does the same.

I don't think I've had a CTD with the new campaign. I'm getting an outrageous amount of tonnage in the first campaign, came across two unescorted convoys and went powering in with the deck gun. Second time came out with 53% hull (just now actually), convoy had a couple of armed merchants... dropped them sharpish but not before the first landed landed two lucky hits.

Also had the scariest Scapa Flow experience of any of the versions - I'm running Full now with the extra traffic. Light fog, 4am or so and I take my shots from as far away as possible, then power out at flank on the surface hoping to use the fog to my advantage. I'm out of the first main Southern pipe and heading for the deep water further Southeast, with one DD to my port side and a fishing boat to my starboard. The fishing boat got too close and must've alerted the DD as the searchlight suddenyl insta-locked me thousands of yards out of his vision zone. I dive to periscope and run at mid for a few minutes as the DD just sits there, then before I know it another 3 DDs have come out of the Southern entrance and are literally right on top of me - no rear sonar til November so I have the blind spot front and back!

Frantically call for silent running and they circle over me for three hours, actually scraping the conning tower at one point and setting the boat rolling from side to side... but no hull damage, just a scratch or two to the radio. But not a single DC, not one...! After maybe 4 hrs it's light and they've stopped dead, still pinging in a line formation and I bug the hell out slow & quiet like and change my trousers!

And the best bit... on my way out, 60km maybe from Scapa in the early evening and a Battleship, escorted by 6 DDs hoves into view. The air & waves are crystal clear, low moon and I give it a slow 4 torp spread, magnetic off and flank like hell away & North. Couple of mins later, the Battleship takes 3 out of 4 and goes down, while I'm far North and well clear of pursuit.

It's not all good though. I didn't pay attention to the date just now, and 100km out from Kiel I get the 'base moved to Wilhelmshaven' message!

Last edited by 0rpheus; 08-15-11 at 07:25 PM.
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Old 08-15-11, 08:56 PM   #843
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Quote:
Originally Posted by Trevally. View Post
I am getting on great with my run through of the campaign.

But - when I have any of the new ships in the game view - my graphics card is starting to run hot (79C) and fans kick up to 100%
Temp. of 79C is not critical for NVIDIA. I run GTX 260 from PALLIT (not the best choice up to date), most time I have 76-80C even without additional ships. For the safety of video I also use Anilag at 35FPS limit and MSI Ub-r utility.
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Old 08-15-11, 09:00 PM   #844
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I ran into something small tonight. I am not sure if its fixable or just the AI doing their thing. I ran into a taskforce and was detected quickly. The cruisers were running over the escorts trying to DC me lol. Its going to be a long night/morning. First picture is date/time/location.





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Old 08-15-11, 09:16 PM   #845
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Quote:
Originally Posted by mia389 View Post
I ran into something small tonight. I am not sure if its fixable or just the AI doing their thing. I ran into a taskforce and was detected quickly. The cruisers were running over the escorts trying to DC me lol. Its going to be a long night/morning. First picture is date/time/location.




What a wonderful mess
I think IRAI for convoys/warship groups needs more improvement. Here it seems that cruisers that detected you were acting like single warships

By the way, those pour destroyers were accounted to your tonnage?
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Old 08-15-11, 09:40 PM   #846
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Quote:
Originally Posted by vlad29 View Post
What a wonderful mess
I think IRAI for convoys/warship groups needs more improvement. Here it seems that cruisers that detected you were acting like single warships
v1.0.0 of IRAI changes the behavior of the capitol ships. They no longer try to hunt you.
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Old 08-15-11, 11:57 PM   #847
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Quote:
Originally Posted by TheDarkWraith View Post
v1.0.0 of IRAI changes the behavior of the capitol ships. They no longer try to hunt you.
So what is the reason of game situation described above? To many ships or player's active maneuvering, may be?

EDIT: In SH3 I've faced the same situations of accidents between destroyers and merchants when the U-boat was actively maneuvering inside the convoy order

Last edited by vlad29; 08-16-11 at 12:07 AM.
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Old 08-16-11, 03:38 AM   #848
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Quote:
Originally Posted by sober View Post
I will do some optimisations of the dds files in OPEN HORIZONS II_New_Ships\data\Sea and send it to you .






Last edited by THE_MASK; 08-16-11 at 03:57 AM.
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Old 08-16-11, 06:36 AM   #849
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Quote:
Originally Posted by TheDarkWraith View Post
v1.0.0 of IRAI changes the behavior of the capitol ships. They no longer try to hunt you.

[Off-Topic]
...but IRAI v1.0.0. is not yet released, right ?

TDW, when you have a Test Version from IRAI v1.0.0 that works with campaign, please send me to test !
[/Off-Topic]

Best regards,
Magic
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Old 08-16-11, 08:06 AM   #850
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Quote:
Originally Posted by vlad29 View Post
So what is the reason of game situation described above? To many ships or player's active maneuvering, may be?

EDIT: In SH3 I've faced the same situations of accidents between destroyers and merchants when the U-boat was actively maneuvering inside the convoy order
Think it's just too many ships and poor collision detection. I saw loads of it in my last run through the Mediterranean campaigns - at one point, due to other passing convoys being called in to hunt me (at least I assume that's what was happening) I had over 30 warships overhead trying to DC me. They must have destroyed at least 15 ships by collision before I managed to get out. One actually landed on my boat as I sat still hoping to lose them (only reload in that campaign lol)!
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Old 08-16-11, 10:01 AM   #851
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Quote:
Originally Posted by vlad29 View Post
What a wonderful mess
By the way, those pour destroyers were accounted to your tonnage?
I'm not sure. I will check when I get back in game. I didn't see the red sink marks on my map though. I might have them turned off.
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Old 08-16-11, 04:00 PM   #852
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Quote:
Originally Posted by sober View Post
I will do some optimisations of the dds files in OPEN HORIZONS II_New_Ships\data\Sea and send it to you .
Very good sober
my card is now running at 69C with new ships

I will add a hotfix patch soon.
Ruby2000 found a problem with the first campaign.
Objective " North Western Approaches"
No map object.

This is the missing target map area
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Old 08-16-11, 07:08 PM   #853
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I did not get the tonnage for the cruisers killing the destroyers. Now its morning and they called in reinforcements. Looks like its going to be a long day.



None of them are merchants

Forced me to the surface about 3 hours later. Ran out of compressed air. I could not shake them. Surfaced went high speed and scuttled by suicide. Crew and I are in life boat.

Last edited by mia389; 08-16-11 at 07:33 PM.
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Old 08-16-11, 07:57 PM   #854
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Check out my non merchant IRAI difficulty settings . Click on my sig link to see them .
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Old 08-16-11, 09:49 PM   #855
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Thanks sober! I remember seeing them before but didnt know if it made AI harder or easier. I will give them a try


edit: Stupid question; where do I put these settings? There a cfg somewhere?
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