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10-10-07, 01:14 AM | #826 |
Ace of the Deep
Join Date: Apr 2007
Location: in a convergance zone
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got it, but it didn't show up in game
edit: nm working now, and it definitely add to things when in the control room or sonar/radion shacks
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10-10-07, 07:09 AM | #827 | |
Grey Wolf
Join Date: Jul 2006
Location: Germany
Posts: 902
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Moin,
Quote:
Regards, DD
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10-10-07, 10:36 AM | #828 | ||
Crusty Capt.
Join Date: Sep 2007
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Quote:
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10-10-07, 05:26 PM | #829 |
Ace of the Deep
Join Date: Apr 2007
Location: in a convergance zone
Posts: 1,186
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:hmm: , if the forward hatch can be opened, why not the aft?
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Leiser und tödlicher edler Ritter der Tiefe Corsair Vengeance M70; ASUS Crosshair V Formula-Z; FX 8350; Asus 7870; Samsung SyncMaster 2243SWX; coolmax CUG950B 950w psu; 8GB Kingston HyperX DDR3; Corsair M4 SSD 128GB, WD 1TB; x18 DVR212D; 7SP1 |
10-18-07, 08:12 PM | #830 |
Soundman
Join Date: Jul 2005
Location: Wagga Wagga
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Bump ???????? How goes it ????????:hmm:
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10-18-07, 09:34 PM | #831 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
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Oh I'm fine how are you!
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Sub captains go down with their ship! |
10-18-07, 11:01 PM | #832 |
Mate
Join Date: Aug 2007
Location: Willemshaven
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Ill be fine if I get an answer?
Do you need to be in port to install this mod? |
10-19-07, 03:50 AM | #833 | |
Grey Wolf
Join Date: Jul 2006
Location: Germany
Posts: 902
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Moin,
thanks, I´m fine as well. Actually I have some other modding issues to care about. So no news for today. There will be, but later. Quote:
Stay tuned, DD
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11-13-07, 06:19 PM | #834 |
Sea Lord
Join Date: Feb 2007
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This is exactly the same problem I'm having,could anyone please help with a solution
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12-18-07, 06:07 PM | #835 |
Lieutenant
Join Date: Apr 2005
Location: Japan
Posts: 259
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That's truly impressive if it can be done but it must be really really difficult.
But for the back compartment, putting a paint of inside may be an idea. Yes, static picture will not change according to your eye movment. But the hatch is small, the inside of the command room is dark, and you won't see back compartment close with various default camera position, just a picture of inside of compartment may be well workable for "open feeling." And it'll be friendly to system req etc, too. If some artist can such picture! |
12-18-07, 07:45 PM | #836 | |
Ocean Warrior
Join Date: Apr 2007
Location: in my sub
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Quote:
http://www.subsim.com/radioroom/show...5&postcount=59
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Gruß |
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12-18-07, 10:01 PM | #837 |
Lieutenant
Join Date: Apr 2005
Location: Japan
Posts: 259
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Yes, it's probably too luxurious to use an image from 3D model , but since incorporating the 3D model into the game has been a real hard task, that 3D work can be appreciated even as a 2D image. Just change the color to current control room and integrate it... (default camera sets at stand-up eye position so the picture of the model needs to be taken from much higher angle tho)
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12-19-07, 04:47 AM | #838 |
Grey Wolf
Join Date: Jun 2006
Posts: 769
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Was wondering about this as it mead headlines when it first was released, can any one tell us if its GWX2 compatable?
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12-19-07, 05:31 AM | #839 |
Commodore
Join Date: Jan 2002
Location: Munich, Germany, Home of U-96
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No it's not. they're working on making it compatible. You CAN install it, and it will work, but it will delte all the changes the GWX crew made to the periscope housing etc. So just take your time. Open hatches will be coming soon.
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12-20-07, 01:50 AM | #840 | |
Samurai Navy
Join Date: Jun 2003
Location: Portland, OR
Posts: 554
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Quote:
Nothing like this, right? |
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