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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#826 | |
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo |
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#827 |
Nub
![]() Join Date: Jun 2010
Location: Bucharest
Posts: 2
Downloads: 12
Uploads: 0
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Hello, I have the following configuration (laptop - Aspire V3-771G):
Intel Core i7 - 3630QM @2,4 with turbo to @3,4 Nvidia GeForce GT650M -2GB 8GB DDR3 500GB - 5400 RPM Windows 7 64bit The problem is when I load a save game file it takes much time, is there a fix for this, I tried different methods like changing my resolution or saving without overwriting previous saves but still no luck. |
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#828 |
Swabbie
![]() Join Date: Nov 2013
Location: Montenegro
Posts: 6
Downloads: 2
Uploads: 0
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Hey everyone, newcomer here
![]() I've been playing SHIV for a while, alongside with greywolves 3.0 on SHIII as well. There are couple of things bothering me on SHIV: 1. For some reason, i can surface quite close to enemy shipping during the night as long as i face them with my bow obviously, and even launch attacks from quite reasonable distance, or position myself before diving. On the other side, if i intercepted the convoy that is heading directly towards me, and i choose to approach it from below, suddenly enemy destroyers can instantly sense me and charge in my direction and begin depth charging me quite soon. This makes no sense, at first i thought they separate from Convoys to act like some sort of pickets, but when i approach from surface, they do not do so. How is it possible for them to detect me while running 1/3 silent below, and not standard speed on surface. 2. How do Japanese manage to cover every square mile of sea with aircraft ? 3. I'm aware that Pacific is called that way for a reason, but isn't it ever a little bit hostile ? At least a portion of waves i see in greywolves. 4. When i stay submerged during the daylight, i bring my telegraph to a stop to save battery. Yet the submarine maintains depth. Is that possible in real life ? |
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#829 | |
Ocean Warrior
![]() Join Date: Feb 2010
Location: Kentucky
Posts: 2,526
Downloads: 77
Uploads: 0
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![]() It sounds like you're playing stock. Is that true? 1. It all depends on your approach, weather, depth, competency level of the escorts. When you are waiting in ambush, is your periscope sticking above the water. You should wait below the thermal layer until the last minute, then go to periscope depth. 2. It's a stock thing. The super mods deal with that. 3. I don't understand the question. 4. I don't know. Now go help Armistead with his oar. He keeps begging the new people to help him. Us older members ignore him.
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Of all the forms of Martial Arts, Karaoke causes the most pain! |
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#830 |
Swabbie
![]() Join Date: Nov 2013
Location: Montenegro
Posts: 6
Downloads: 2
Uploads: 0
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Yes, I'm playing stock game. I was kind of satisfied the way game feels polished with all patches applied, however, there were still quite some annoyances once you get to play it more.
As for third question, what i meant to say is, the water is always calm ![]() Who is Armistead ? ![]() |
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#831 | |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Hawkeye State Highlands
Posts: 1,288
Downloads: 84
Uploads: 0
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By the way, why are you remaining submerged stationary during the day? You can recharge as you go. Last edited by Dread Knot; 11-27-13 at 08:58 AM. |
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#832 |
Swabbie
![]() Join Date: Nov 2013
Location: Montenegro
Posts: 6
Downloads: 2
Uploads: 0
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Because Japanese have aircraft EVERYWHERE. Not even shutting of radar helps, because i still get radar reports even if it is off, which is also confusing. That leaves me with constantly having to press "+" button because i keep being spammed with reports, and have to dive every second to avoid combat.
So as a solution i simply dive and move very slowly with surfacing now and then to replace air and get a speed boost, until the night. I don't find that annoyance in SHIII, well, not since i got no radar on an U-boat, and since weather is usually so lame that you don't get to spot anything until it is right in your face ![]() BTW, how do i recharge while submerged ? |
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#833 | |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Hawkeye State Highlands
Posts: 1,288
Downloads: 84
Uploads: 0
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In the actual war, encounters with Japanese aircraft were much rarer than in the stock game and radar becomes an asset and not an annoyance. ![]() You can't recharge submerged. I was referring to charging on the surface. |
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#834 | |
Ocean Warrior
![]() Join Date: Feb 2010
Location: Kentucky
Posts: 2,526
Downloads: 77
Uploads: 0
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Armistead is one of the more colorful members here. Don't worry, you'll get to know him.
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Of all the forms of Martial Arts, Karaoke causes the most pain! |
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#835 |
Swabbie
![]() Join Date: Nov 2013
Location: Montenegro
Posts: 6
Downloads: 2
Uploads: 0
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Hello back
![]() Have installed GFO, and am satisfied with it. Another question arises. Destroyers seem to be too gr8 spotters. They start charging me from 25.000 feet. I can barely see them from that distance, let alone them seeing me. Am i doing something wrong, or is that vanilla issue ? Lowering speed to 1/3 and shutting off radar doesn't seem to help me sneak in. |
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#836 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() If you are saying that they can spot you at 25,000 ft. in the daytime, that is to be expected. That is only about 4 nautical miles. At night, you should be able to get closer. Different mods will affect this aspect of the game, though. |
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#837 |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Hawkeye State Highlands
Posts: 1,288
Downloads: 84
Uploads: 0
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Most Japanese ASW vessels weren't equipped with radar detection gear prior to 1944. So use it to your advantage to stay out of visual range of the escorts and track them until you can gain an advantageous position ahead of the convoy and attack submerged, or at night.
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#838 |
Watch
![]() Join Date: Oct 2013
Posts: 15
Downloads: 124
Uploads: 0
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Hi guys,
I've got two questions I was hoping you could answer. 1) I'm wondering how people play their campaign. Do you usually radio in to receive new objectives as soon as you finish them, or is it more common to just roam around wherever you like? Also, how often do the skippers here return to port and end patrol? Is it perhaps more tempting to just go back for refits and go hunt again, only to end patrol when the hull gets too damged? It would be interesting to know your habits on this matter. 2) I can not fully understand how to set my torpedoes prior to mid 1943. It seems that when I set them to "contact influence", I get alot of prematures. However, set on "contact" they rarely explode at all. It would be golden for me to get this straight once and for all. Thanks in advance, subsim rocks! |
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#839 |
Watch
![]() Join Date: Jul 2007
Location: U.S.S. Narwhal in the South Pacific
Posts: 25
Downloads: 26
Uploads: 0
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I usually set up a patrol in the best convoy routs in the area I was sent, or sometimes I patrol in another area closer to my homeport. This is your preference. I sometimes refit but in most cases I like to end the patrol so I can see what upgrades are available if any and award any medals to raise my crews ability.
Before mid to late 1943 the MK 14 torpedo had a lot of problems, the magnetic exploder would not work most of the time ![]() ![]() I usually use MK 10 torpedoes until these problems were fixed than I switch to MK46's. The MK10 was a slower and had a smaller warhead but usually detonates with better results because these were always set for contact hits. ![]()
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"The dust on the sea is the grave of a ship. It is only a temporary marker, but it is an indelible one to those who have seen it. And it is forever engraved on the souls of those who have had to be the cause". |
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#840 | ||
Ocean Warrior
![]() Join Date: Feb 2010
Location: Kentucky
Posts: 2,526
Downloads: 77
Uploads: 0
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__________________
Of all the forms of Martial Arts, Karaoke causes the most pain! |
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