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Old 08-31-13, 07:31 PM   #826
Sailor Steve
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I am also having this problem and I even made a donation but still no-go.
How long ago did you donate? It can take up to 24 hours for everything to start working. If you want you can start a new thread in this forum and Neal Stevens (the website owner) will see it and give you personal help.
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Old 09-05-13, 12:30 PM   #827
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Hello, I have the following configuration (laptop - Aspire V3-771G):

Intel Core i7 - 3630QM @2,4 with turbo to @3,4
Nvidia GeForce GT650M -2GB
8GB DDR3
500GB - 5400 RPM
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The problem is when I load a save game file it takes much time, is there a fix for this, I tried different methods like changing my resolution or saving without overwriting previous saves but still no luck.
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Old 11-26-13, 05:32 PM   #828
P821 Heroj
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Hey everyone, newcomer here

I've been playing SHIV for a while, alongside with greywolves 3.0 on SHIII as well.

There are couple of things bothering me on SHIV:

1. For some reason, i can surface quite close to enemy shipping during the night as long as i face them with my bow obviously, and even launch attacks from quite reasonable distance, or position myself before diving. On the other side, if i intercepted the convoy that is heading directly towards me, and i choose to approach it from below, suddenly enemy destroyers can instantly sense me and charge in my direction and begin depth charging me quite soon.

This makes no sense, at first i thought they separate from Convoys to act like some sort of pickets, but when i approach from surface, they do not do so. How is it possible for them to detect me while running 1/3 silent below, and not standard speed on surface.

2. How do Japanese manage to cover every square mile of sea with aircraft ?

3. I'm aware that Pacific is called that way for a reason, but isn't it ever a little bit hostile ? At least a portion of waves i see in greywolves.

4. When i stay submerged during the daylight, i bring my telegraph to a stop to save battery. Yet the submarine maintains depth. Is that possible in real life ?
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Old 11-26-13, 11:30 PM   #829
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Originally Posted by P821 Heroj View Post
Hey everyone, newcomer here

I've been playing SHIV for a while, alongside with greywolves 3.0 on SHIII as well.

There are couple of things bothering me on SHIV:

1. For some reason, i can surface quite close to enemy shipping during the night as long as i face them with my bow obviously, and even launch attacks from quite reasonable distance, or position myself before diving. On the other side, if i intercepted the convoy that is heading directly towards me, and i choose to approach it from below, suddenly enemy destroyers can instantly sense me and charge in my direction and begin depth charging me quite soon.

This makes no sense, at first i thought they separate from Convoys to act like some sort of pickets, but when i approach from surface, they do not do so. How is it possible for them to detect me while running 1/3 silent below, and not standard speed on surface.

2. How do Japanese manage to cover every square mile of sea with aircraft ?

3. I'm aware that Pacific is called that way for a reason, but isn't it ever a little bit hostile ? At least a portion of waves i see in greywolves.

4. When i stay submerged during the daylight, i bring my telegraph to a stop to save battery. Yet the submarine maintains depth. Is that possible in real life ?
Welcome aboard P821 Heroj! Always glad to have someone new to push around!

It sounds like you're playing stock. Is that true?
1. It all depends on your approach, weather, depth, competency level of the escorts. When you are waiting in ambush, is your periscope sticking above the water. You should wait below the thermal layer until the last minute, then go to periscope depth.

2. It's a stock thing. The super mods deal with that.

3. I don't understand the question.

4. I don't know.

Now go help Armistead with his oar. He keeps begging the new people to help him. Us older members ignore him.
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Old 11-27-13, 04:35 AM   #830
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Yes, I'm playing stock game. I was kind of satisfied the way game feels polished with all patches applied, however, there were still quite some annoyances once you get to play it more.

As for third question, what i meant to say is, the water is always calm I never see those big waves and the entire seabed around the sub moving violently.

Who is Armistead ?
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Old 11-27-13, 08:47 AM   #831
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4. When i stay submerged during the daylight, i bring my telegraph to a stop to save battery. Yet the submarine maintains depth. Is that possible in real life ?
Technically, it's possible if the sub is well trimmed and the engineers on aboard are constantly multi-tasking to make up for any shifts in the sub's balance. It also helps if the surrounding ocean has denser layers for the sub to rest on. It would be a lot of work for the crew as every movement forward and aft on the boat would have to be compensated for. Because of that it's not a tactic submarines used very often.

By the way, why are you remaining submerged stationary during the day? You can recharge as you go.

Last edited by Dread Knot; 11-27-13 at 08:58 AM.
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Old 11-27-13, 09:05 AM   #832
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Because Japanese have aircraft EVERYWHERE. Not even shutting of radar helps, because i still get radar reports even if it is off, which is also confusing. That leaves me with constantly having to press "+" button because i keep being spammed with reports, and have to dive every second to avoid combat.

So as a solution i simply dive and move very slowly with surfacing now and then to replace air and get a speed boost, until the night.

I don't find that annoyance in SHIII, well, not since i got no radar on an U-boat, and since weather is usually so lame that you don't get to spot anything until it is right in your face

BTW, how do i recharge while submerged ?
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Old 11-27-13, 09:10 AM   #833
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Originally Posted by P821 Heroj View Post
Because Japanese have aircraft EVERYWHERE. Not even shutting of radar helps, because i still get radar reports even if it is off, which is also confusing. That leaves me with constantly having to press "+" button because i keep being spammed with reports, and have to dive every second to avoid combat.

So as a solution i simply dive and move very slowly with surfacing now and then to replace air and get a speed boost, until the night.

I don't find that annoyance in SHIII, well, not since i got no radar on an U-boat, and since weather is usually so lame that you don't get to spot anything until it is right in your face

BTW, how do i recharge while submerged ?
You need to get off the lackluster stock game which gives the Japanese WAY too much air coverage and often the wrong places. At least get the Game Fixes Only mod (GFO)

In the actual war, encounters with Japanese aircraft were much rarer than in the stock game and radar becomes an asset and not an annoyance.

You can't recharge submerged. I was referring to charging on the surface.
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Old 11-27-13, 03:08 PM   #834
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Originally Posted by P821 Heroj View Post
Yes, I'm playing stock game. I was kind of satisfied the way game feels polished with all patches applied, however, there were still quite some annoyances once you get to play it more.

As for third question, what i meant to say is, the water is always calm I never see those big waves and the entire seabed around the sub moving violently.

Who is Armistead ?
It's been so long since I played stock that I don't remember if there is a large variance in the sea. You should get some rough seas and storms.

Armistead is one of the more colorful members here. Don't worry, you'll get to know him.
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Old 12-05-13, 04:56 PM   #835
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Hello back

Have installed GFO, and am satisfied with it.

Another question arises. Destroyers seem to be too gr8 spotters. They start charging me from 25.000 feet. I can barely see them from that distance, let alone them seeing me. Am i doing something wrong, or is that vanilla issue ? Lowering speed to 1/3 and shutting off radar doesn't seem to help me sneak in.
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Old 12-05-13, 10:38 PM   #836
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If you are saying that they can spot you at 25,000 ft. in the daytime, that is to be expected. That is only about 4 nautical miles. At night, you should be able to get closer. Different mods will affect this aspect of the game, though.

In any case, once they spot you, you can expect them to be aggressive.

Good luck, Captain!
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Old 12-06-13, 06:18 AM   #837
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Hello back

Lowering speed to 1/3 and shutting off radar doesn't seem to help me sneak in.
Most Japanese ASW vessels weren't equipped with radar detection gear prior to 1944. So use it to your advantage to stay out of visual range of the escorts and track them until you can gain an advantageous position ahead of the convoy and attack submerged, or at night.
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Old 01-26-14, 11:31 AM   #838
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Hi guys,

I've got two questions I was hoping you could answer.

1) I'm wondering how people play their campaign. Do you usually radio in to receive new objectives as soon as you finish them, or is it more common to just roam around wherever you like? Also, how often do the skippers here return to port and end patrol? Is it perhaps more tempting to just go back for refits and go hunt again, only to end patrol when the hull gets too damged?

It would be interesting to know your habits on this matter.

2) I can not fully understand how to set my torpedoes prior to mid 1943. It seems that when I set them to "contact influence", I get alot of prematures. However, set on "contact" they rarely explode at all. It would be golden for me to get this straight once and for all.

Thanks in advance, subsim rocks!
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Old 01-26-14, 01:15 PM   #839
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I usually set up a patrol in the best convoy routs in the area I was sent, or sometimes I patrol in another area closer to my homeport. This is your preference. I sometimes refit but in most cases I like to end the patrol so I can see what upgrades are available if any and award any medals to raise my crews ability.

Before mid to late 1943 the MK 14 torpedo had a lot of problems, the magnetic exploder would not work most of the time. A contact hit would be better from an angle rather than straight on as this would cause the firing pin to deform and not explode.

I usually use MK 10 torpedoes until these problems were fixed than I switch to MK46's.

The MK10 was a slower and had a smaller warhead but usually detonates with better results because these were always set for contact hits.
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Old 01-26-14, 04:49 PM   #840
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Originally Posted by Woxor View Post
Hi guys,
1) I'm wondering how people play their campaign. Do you usually radio in to receive new objectives as soon as you finish them, or is it more common to just roam around wherever you like? Also, how often do the skippers here return to port and end patrol? Is it perhaps more tempting to just go back for refits and go hunt again, only to end patrol when the hull gets too damged?
For me, it depends on how things are going. If things are going well, then I usually stay and do what I can. If I spend a lot of time in an area, and don't get anything, I may radio my status and get new orders.

Quote:
2) I can not fully understand how to set my torpedoes prior to mid 1943. It seems that when I set them to "contact influence", I get alot of prematures. However, set on "contact" they rarely explode at all. It would be golden for me to get this straight once and for all.
Harry708's answer to this pretty much sums it up. I normally just keep mine on contact and aim to hit at an angle. I normally just use Mk14's because in game, it's easier than switching around.
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