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Old 08-07-12, 01:23 PM   #811
gap
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Quote:
Originally Posted by DelphiUniverse View Post
Hi.

I have had this mod installed on a previous computer that I had, a slower core 2 duo and I experienced that this mod was a little bit too much for it so I uninstalled it again.

I have not tried it on my new computer, but is it still consuming alot of resources?

I am not entirely sure if this mod is trying to improve the real look of one of the nazi u-boats or if this is a sort of "random" facelift mod, just for the looks? Can anyone give me some input, what the goal of this mod is?
If you ask me, together with Conus Mod this mod it is one of the best graphical overhauls ever released for SH5.
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Old 08-07-12, 04:31 PM   #812
flostt
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I agree, this is a "must have" Mod
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Old 08-08-12, 02:07 AM   #813
Paco
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Quote:
Originally Posted by flostt View Post
I agree, this is a "must have" Mod
yepp!
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Old 08-15-12, 12:19 AM   #814
arleeds
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BIG THANK YOU for this mod..

God Bless you for all your work...
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Old 08-17-12, 08:52 AM   #815
memyselfand12
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Quote:
Originally Posted by gap View Post
If you ask me, together with Conus Mod this mod it is one of the best graphical overhauls ever released for SH5.
Agreed! However, whats the Conus Mod can't say I ever heard of it.
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Old 08-17-12, 11:05 AM   #816
TheBeast
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Quote:
Originally Posted by gap View Post
If you ask me, together with Conus Mod this mod it is one of the best graphical overhauls ever released for SH5.
Quote:
Originally Posted by memyselfand12 View Post
Agreed! However, whats the Conus Mod can't say I ever heard of it.
The Conus Graphics MOD 1.0, 1.1, 1.2 is mainly Texture updates that work out very well to improve the interior dial, menu's, Medals, Stop Watch, etc.
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Last edited by TheBeast; 09-02-12 at 09:59 AM. Reason: Added link to Conuss00 Graphic MOD Thread
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Old 09-02-12, 04:28 AM   #817
pagansmudge
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Great work SteelViking, yours was one of the first download i looked at and i think its a must have for this game.
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Old 09-09-12, 10:49 AM   #818
renard60
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thank you very much for this patch
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Old 09-15-12, 10:12 AM   #819
lopatini
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Nice work SteelViking
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Old 09-22-12, 12:34 AM   #820
hanspetterbre
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Does a big differ
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Old 10-05-12, 04:13 PM   #821
Captain73
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Hi All!
Boards with chalk is very lacking in the interior!



With respect Captain73!
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Old 10-06-12, 05:29 PM   #822
Dogfish40
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Default Patches 1.2.1 and 1.2.2

I hope this question isn't a dumb one but sometimes I think too much.
If I am running a nvidia card, do I just install the 1.2.2 patch or do I need both 1.2.1 and 1.2.2 installed. Also, I didn't catch weather to install before or after my env mods.
Thanks.
D40
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Old 10-06-12, 05:33 PM   #823
TheBeast
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Quote:
Originally Posted by Dogfish40 View Post
If I am running a nvidia card, do I just install the 1.2.2 patch or do I need both 1.2.1 and 1.2.2 installed. Also, I didn't catch weather to install before or after my env mods.
The NVidia Patch does not contain all the textures so you will need to install both.
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Old 10-27-12, 02:00 PM   #824
Dogfish40
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Quote:
Originally Posted by TheBeast View Post
The NVidia Patch does not contain all the textures so you will need to install both.
I'm still having a problem with this. My lights are not coming through. They are that green color tha'ts used in CAD type drawings. I used to get this to work, I don't know why it's not working now. I tried installing the patchs either way, 1.2.1 first or after 1.2.2, it has no effect on the lighting.
I'll keep trying, but why it doesn't work now, I can't explain yet.
D40
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Old 10-28-12, 10:01 AM   #825
ReallyDedPoet
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Quote:
Originally Posted by TheBeast View Post
SteelViking's Interior Mod V1.2.1 NVidia Fix by TheBeast
--------------------------------------------------------
This MOD is JSGME Ready!

PURPOSE:
Fix how lights are rendered with NVidia chipset video cards.
Fix the Deck Watch Compass Rose
Change Periscope body from yellow to silver.

CREDITS:
SteelViking
BIGREG

EFFECTED FILES:
data\Objects\Sensors\NSS_Uboat_Senzors.dds
data\Submarine\Common\Rooms
Room_CR.sim
Room_CT.sim
Room_DER.sim
Room_QR1.sim
Room_QR2.sim
Room_TRF.sim
data\Textures\TNormal\tex\ReflectCube.dds

If using this MOD please give propper Credits.
Enjoy!

TheBeast

DOWNLOAD LINK:
http://www.mediafire.com/?w86iapklybbsw

BTW, If I recall correctly, SteelViking worked closely with BIGREG when making this MOD so this MOD contains WoGaDi by BIGREG
With this I have noticed a change regarding the lighting, all except the Aft Torpedo Room. Also, at night are the bulbs supposed to change to a reddish glare?
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