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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#796 |
Canadian Wolf
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For this one, WClear's, just 3.6.
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#797 |
Seaman
![]() Join Date: Aug 2009
Location: Holland
Posts: 37
Downloads: 155
Uploads: 0
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Reallydedpoet thanks for your answer.
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#798 |
The Old Man
![]() Join Date: Dec 2007
Location: Stink Drunk in Trinidad
Posts: 1,572
Downloads: 138
Uploads: 0
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Great job! Now no more CTDs.
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__________________
"Silence means death. Stand on your feet. Inner fear your worst enemy."- Sepultura. ![]() My Silent Hunter 5 mantra is this......"Torpedo missed, sir!" ![]() A P-400 is a P-40 with a Zero after it. ![]() A proud member of the Wikipedia Haters Club |
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#799 |
Canadian Wolf
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#800 |
Stowaway
Posts: n/a
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I have an issue in Kiel, the clouds appear black when looking at the sun.
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#801 |
The Old Man
![]() Join Date: Dec 2007
Location: Stink Drunk in Trinidad
Posts: 1,572
Downloads: 138
Uploads: 0
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OK scratch that I still got a CTD. I deleted the climatezone files.
__________________
"Silence means death. Stand on your feet. Inner fear your worst enemy."- Sepultura. ![]() My Silent Hunter 5 mantra is this......"Torpedo missed, sir!" ![]() A P-400 is a P-40 with a Zero after it. ![]() A proud member of the Wikipedia Haters Club |
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#802 |
Planesman
![]() Join Date: Apr 2007
Location: Canada
Posts: 185
Downloads: 223
Uploads: 0
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i just upgraded from version 3.0 to version 3.6...woot
your new wind sound is off the hook....now i feel cold standing on the bridge and when a storm rolls in its a whole new experience. simply outstanding ![]() |
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#803 |
The Old Man
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I just did a clean SH5 Install. Upgraded to 1.2 patch and loaded only this Environmental MOD. I get random CTD when crossing environmental climate zones.
The ClimateZones.tga is using a 32 bit color Pallete and should be using a Web Color Pallete so Image Color Matching (ICM) is not part of the color formula. ICM can vary depeding on Monitor Type/Mfg causing a variation in color that does not match the colors defined in the ClimateZones.cfg. The ClimateZones.cfg defines the colors in a Web Color Pallete format. Web Color Pallete has nothing to do with ICM and supports 256 colors. This is more then enough colors to define the climate zones. I watched closely and noted the position of every CTD. When I located these positions in the ClimateZones.tga I found that each CTD occured at a climate zone transition. NOTE: All CTD occured at 1024+ TC Display Adapter: NVidia GeForce 465 GTX 1.5 Gig System Memory: 4 Gig CPU: Intel Q9450 Quad Core OS: Vista Home Premium 32 Bit |
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#804 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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Produced according to real moon photo。Download on one First Floor
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#805 | |
Ace of the Deep
![]() Join Date: Feb 2007
Location: Adelaide, Australia
Posts: 1,047
Downloads: 340
Uploads: 1
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__________________
Fearless ![]() System Specs: AMD Ryzen 7 5800X 8 Core 16 Thread CPU, 3.8GHz Base Clock, 4.7GHz Boost, 105W TDP, 32MB L3 cache | MSI GeForce RTX3060Ti 8Gb Graphics | Corsair Vengeance RGB Pro 32Gb (2x16Gb) 3200 MHz CL16 DDR4 Ram | Samsung 970 Evo Plus NVMe SSD 1TB | Seagate Barracuda 2.5in 2TB HDD | AOC QHD 165 Hz FreeSync HDR curved 31.5in Monitor | ASUS ROG Strix LC 240 ARGB AIO Liquid CPU Cooler White Edition | ASUS ROG Strix Gold 750W Modular Power Supply | Corsair iCUE 5000X RGB Tempered Glass Mid Tower Case White. |
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#806 |
The Old Man
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I have been trying to make a ClimateZones.tga using the 256 Color Web Pallete but I keep getting a 1 or 2 pixel line of blending between each zone. The blended color is not defined and can cause a CTD.
Tried it in Paint.Net, Photo Shop Elements 5.0 and GIMP. Not sure what I am doing wrong. The color change from one zone to the next must be absolute with no blending. |
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#807 |
The Old Man
![]() Join Date: Dec 2007
Location: Stink Drunk in Trinidad
Posts: 1,572
Downloads: 138
Uploads: 0
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@W.Clear you should address this problem. It seems the only thing wrong with an otherwise great mod.
__________________
"Silence means death. Stand on your feet. Inner fear your worst enemy."- Sepultura. ![]() My Silent Hunter 5 mantra is this......"Torpedo missed, sir!" ![]() A P-400 is a P-40 with a Zero after it. ![]() A proud member of the Wikipedia Haters Club |
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#808 |
Seaman
![]() Join Date: Aug 2009
Location: Holland
Posts: 37
Downloads: 155
Uploads: 0
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Another damn nice looking mod got only 1 complaint above water it looks good no great ehhh I mean AMAZING, but when i go underwater with camera it looks like there is more light under water then above water.
Is there a way that I can make underwater look like Sh5EnvModGold mod? I dunno how to mod but maybe you know if there are some files that i need to delete and then add the mod with JSGME so I have the underwater look of Sh5EnvModGold but the above waterlook of [REL] Environmental MOD for Silent Hunter 5 (W_clear)
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Display Adapter: 2x Asus GTX 460 in SLI mode System Memory: OCZ 4 Gigabyte 800 Mhz 5-4-4-15 Gamer Memory Kit CPU: Intel Q9550 Quad Core (2,83GHz, 12MB L2 Cache, 1333 FSB) Motherboard: ASUS P5N-D NForce 750i SLI OS: Windows 7 Ultimate 64 Bit |
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#809 |
Samurai Navy
![]() Join Date: Nov 2007
Posts: 567
Downloads: 210
Uploads: 1
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Try Steel Viking's underwater mod: http://www.subsim.com/radioroom/showthread.php?t=173150
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#810 |
Seaman
![]() Join Date: Aug 2009
Location: Holland
Posts: 37
Downloads: 155
Uploads: 0
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I did, but stays the same only get green water and thats what i like too
__________________
Display Adapter: 2x Asus GTX 460 in SLI mode System Memory: OCZ 4 Gigabyte 800 Mhz 5-4-4-15 Gamer Memory Kit CPU: Intel Q9550 Quad Core (2,83GHz, 12MB L2 Cache, 1333 FSB) Motherboard: ASUS P5N-D NForce 750i SLI OS: Windows 7 Ultimate 64 Bit |
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