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Old 04-13-09, 12:22 PM   #796
Captain Birdseye
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Thanks for that guys, I had been using them alot to make up numbers, but i've replaced all of them bar unit with proper line infantry. Using them for re-reinforcements now

When I click on an enemy city, you can obviously see the gold bars representing the number of units in the city, but what do the silver ones mean? i'm about to invade Vienna but am unsure on what this actually means...
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Old 04-13-09, 12:26 PM   #797
A Very Super Market
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That is the number of "Armed Citizenry" units that will pop up when you besiege the town. Naturally, there are more of them in a faction's capital, but they are pretty useless at fighting. You can steamroll them with provincial cavalry, easy.
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Old 04-13-09, 12:26 PM   #798
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I think they represent the citizenry that will join the battle if you assault the city i.e. in the form of 'armed mob' units. The gold bars are the regular garrison forces.

Edit: damn too slow.
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Old 04-13-09, 12:38 PM   #799
A Very Super Market
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Too busy playing chess with Skybird, eh?
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Old 04-13-09, 01:28 PM   #800
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Old 04-13-09, 04:29 PM   #801
Oberon
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A Victorian era mod...mmmmm
Red Shirts fighting it out with Boers and Zulus, Dreadnaughts and Rams cutting through the High Seas, their cannons flashing with fire.

Yummy

Still...I have to get a rig to play the bloody thing first!!

Anyone got the winning numbers for this weeks lottery?
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Old 04-13-09, 04:46 PM   #802
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The Victorian era was sadly overlooked in games (as was the Great War), I hope that the mod turns out well
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Old 04-14-09, 03:57 AM   #803
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they should have started with the 17th century (Pikes&Muskets)
then a expansion for the 18th century (current ETW)
and another expansion for the 19th century (Victorian)

if it would be done properly it could be a better game.

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Old 04-14-09, 05:58 AM   #804
papa_smurf
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I was thinking that for a possible expansion could cover the period form 1800 to 1890. This would then include major campaigns seperately, like in M:TW - Kingdoms. So for example you could have:
- Napoleonic War (including Spanish peninsula war)
- Crimean War
- Franco/Prussian war
- US Civil War

Sound like a good idea?
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Old 04-14-09, 04:52 PM   #805
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Ok, natives intercepted my army...ok

but this....





the battle started off without Deploy.
I had to get the hell out of there to higher ground, turn around and face them...but damn..beeing ambushed from both side just of the start really startled me

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Old 04-14-09, 11:29 PM   #806
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Nice one hunter! I died laughing when I saw this. I don't have the Admiral Akhbar advisor turned on.
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Old 04-15-09, 05:43 PM   #807
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REVOLUTION!

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Old 04-16-09, 12:01 AM   #808
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Quote:
Originally Posted by Raptor1 View Post
REVOLUTION!

Lang heiliges Lebhaftdeutschland!!!!
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Old 04-16-09, 03:51 AM   #809
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Quote:
Originally Posted by Raptor1 View Post
REVOLUTION!
Slaughter the Royal family!
Lie about the intend of the revolution, say its for the people!
Make sure you erase Capitalism!
Kill al counterrevolutionaries!
Make sure every little bit of suspicious activity (or make them up) by the people is enough to send to the camps as Enemy of the People or revolution!

wait.....

wrong revolution....

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Old 04-16-09, 06:19 AM   #810
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Hmm just tried to play the game for a few hours.

The gameplay feel of the battle is much different than in Medieval 2 thanks to ranged weapon.

The sea battles are tedious.

And some bugs...most notable the changing sound volume in game.
And a few others like floating dead body and floating flag setting which somehow always reverted back to always.

No crashes so far.

Performance is good on par with medieval 2 I believe.

Somehow I think I like medieval 2 better when I first got it and tried it.
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