SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
04-14-19, 01:53 AM | #8041 | |
Grey Wolf
Join Date: Jul 2011
Location: Verona, Italy
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Quote:
You need download by steam "U-boat mission "and then you can install fotrsu https://store.steampowered.com/app/1...Boat_Missions/
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Parked under the balcony with my U-27 waiting Juliet finish makeup |
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04-14-19, 12:47 PM | #8042 |
Admiral
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ok thanks
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04-14-19, 02:33 PM | #8043 |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
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Make sure you are using version 1.5 then Use the Large Address Aware EXE included with the mod. Next use JSGME to install the mod, it is also included.
Follow Capt Scurvy's instructions to the letter and you will not have an issue. INSTRUCTIONS Specifically pay attention to the line that says ... "Delete your "Documents/SH4" folder before running the game with the new "Ultimate Edition v0.81 RC1 Public Beta" added"
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Self-education is, I firmly believe, the only kind of education there is. ~Isaac Asimov~ Mercfulfate 将補 日本帝國海軍 |
04-14-19, 06:53 PM | #8044 |
CTD - it's not just a job
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... and being the old-head Silent Hunter user that you are, don't forget to NOT install the game in "C:\Program Files (x86)", but in a different Steam Library folder from that...
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04-14-19, 07:02 PM | #8045 |
Electrician's Mate
Join Date: Dec 2016
Posts: 132
Downloads: 315
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It seems the sonar operator can hear sound and and map lines appear on the map, when map updates are turned on in the case of Porpoise class, S-class and Nautilus class submarines during December 9,1941 patrols. My understanding was that this was not the case. Is this a known issue?
Last edited by Michael Wood; 04-14-19 at 08:14 PM. |
04-15-19, 01:17 AM | #8046 | |
Navy Seal
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04-15-19, 01:27 AM | #8047 | |
Electrician's Mate
Join Date: Dec 2016
Posts: 132
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Hydrophone Issue
Quote:
I thought the documentation claimed that in the above mentioned boats, the hydrophone was mounted on the deck and could only be used when submerged. Other boats had chin mounted FM receivers and could pick up high frequency sounds, while surfaced and Porpoise and Nautilus class were modified during the war to so do. Last edited by Michael Wood; 04-15-19 at 01:43 AM. |
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04-15-19, 08:06 AM | #8048 | ||
Admiral
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Note: you will get a green light in a bearing that indicates the system is picking up a "Passive Hydrophone" sound but you may not hear the faint engine sounds. This indicates the ship is there but it's too far away to "hear" it's engines.....over the limits of the range of the Hydrophone. Listening longer and the target will either come closer and you'll begin to hear the faint sound of the engines (the target is coming closer), or the green light disappears.....meaning no target detection (the target was going away and you've lost the sound direction). Those map lines shown are from the Sonar Operator showing where his "Active Sonar" has detected a target. A capability that occurs no matter what the sub depth is in. "Active Sonar" is on the hull of the sub; "Passive Hydrophone" is on the deck on the three subs indicated, for the period of time stated.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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04-15-19, 04:41 PM | #8049 | |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
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It makes such little sense to me, a veteran of Naval warfare, to see active pinging to give constant bearing such as what the game models from the sonar tech. One ping for range finding on a merchant sure. Constant ping around an escort never. Honestly I would rather see IJN escorts blasting to the bottom any submarine that used active sonar around them. One of those things Ubisoft got horribly wrong in my opinion.
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Self-education is, I firmly believe, the only kind of education there is. ~Isaac Asimov~ Mercfulfate 将補 日本帝國海軍 |
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04-15-19, 06:54 PM | #8050 |
Machinist's Mate
Join Date: Jun 2016
Location: DFW Texas
Posts: 123
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Crash to desktop, using time compression, while in contact with one merchant. The last compression setting displayed was 32. I knew better, I really did.
https://www.twitch.tv/videos/411690425
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https://www.twitch.tv/immelmann_burn Acer Predator G6-720 Intel Core i7 7th Gen 7700K (4.20 GHz) 16 GB DDR4 NVIDIA GeForce GTX 1080 8 GB GDDR5X 256 GB NVMe SSD 2 TB SATA III SSD 2 TB SATA III HDD Creative Sound BlasterX AE-5 Pure Edition Windows 10 Home 64-Bit, FOTRS Ultimate v0.90_RC3, LAA |
04-15-19, 08:27 PM | #8051 |
CTD - it's not just a job
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Which boat are you in there Immelmann, where were you, and what was the date? Were there other contacts around, do you know? Does doing the vid feed carry any overhead with it? Was that a bit from the game, with the scope flying across the screen near the beginning? Was that 32x? Thanks.
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04-16-19, 12:46 AM | #8052 | ||
Admiral
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Quote:
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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04-16-19, 03:01 PM | #8053 | |
Machinist's Mate
Join Date: Jun 2016
Location: DFW Texas
Posts: 123
Downloads: 106
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Quote:
As far as contacts, the only contact I had at the beginning of the time compression was the Ada Maru Freighter on a WNW course. I was in TC trying to quickly get him closer to me so I could set up a good firing solution. I think maybe another ship, or more likely an airplane(s), tried to load in during time compression and that caused the crash? There is a Japanese airfield not far away to the WSW. I have a two PC streaming setup, so my gaming PC has zero overhead related to streaming. All my gaming computer does is send video out over HDMI at 1920 x 1080 60hz and audio out over a Digital Optical SPDIF Audio Cable. Yes the periscope shot at the start of the clip was from the game and NOT under time compression. That is what flank speed (9 knots) on batteries looks like. It probably gave the impression of greater speed (flying across the screen) because I was using the free camera from a distance with the view zoomed in by the mouse wheel.
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https://www.twitch.tv/immelmann_burn Acer Predator G6-720 Intel Core i7 7th Gen 7700K (4.20 GHz) 16 GB DDR4 NVIDIA GeForce GTX 1080 8 GB GDDR5X 256 GB NVMe SSD 2 TB SATA III SSD 2 TB SATA III HDD Creative Sound BlasterX AE-5 Pure Edition Windows 10 Home 64-Bit, FOTRS Ultimate v0.90_RC3, LAA |
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04-16-19, 04:58 PM | #8054 | |
DILLIGAF
Join Date: Feb 2007
Location: florida
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Quote:
__________________
Self-education is, I firmly believe, the only kind of education there is. ~Isaac Asimov~ Mercfulfate 将補 日本帝國海軍 |
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04-16-19, 05:00 PM | #8055 | |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
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Quote:
__________________
Self-education is, I firmly believe, the only kind of education there is. ~Isaac Asimov~ Mercfulfate 将補 日本帝國海軍 |
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