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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#781 | |
XO
![]() Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
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Pl. check some notes in 'yellow' ![]() What about 'Harbour Add' + mtns? Try them and You'll get quite another 'football ' ![]() |
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#782 |
Watch
![]() Join Date: Nov 2009
Location: San Antonio, TX
Posts: 30
Downloads: 77
Uploads: 0
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with the new OHII 1.5 i need to figure out where Im going wrong i guess on my soup. My game now CTDs everytime i try to start a new game. So i thought I could ask for some help here, im hoping its just a conflict that can be resolved...i cant wait to play lol.
Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] A Fistful of Emblems v1.51 A Fistful of Emblems v1.51 (Weathered) Accurate German Flags NDB,NDH OM#1 - No Dialog Indicator No Logo Intro Menu_Animation v. 01.00 by AvM MightyFine Crew Mod 1.2.1 Stock faces MCCD_1.04 MCCD_1.04_MFCM_1.2.1_compatible nVidia missing lights Shadow Improvement Mod FX_Update_0_0_19_ByTheDarkWraith NewUIs_TDC_6_8_0_ByTheDarkWraith_w_T5 SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1 Harbour_Addition_Environment_Enhancement MOD v0.5 - Open_Horizons OPEN HORIZONS II_full v1.5 mtns - more traffic, nations and ships 1_7h mtns - OHII&HarbourAdditon_Fix_1_4d mtns - OHII&HarbourAdditon_Fix - restore minefields (optional - activate at last) OH II Minefield map OHII - Cerberus ship patch TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 Dynamic Environment SH5 Basemod (normal ) V2.1 Dynamic Environment SH5 Undersea (temperate and polar) V2.1 Dynamic Environment SH5 Sleet For Winter Campaigns V2.1 Dynamic Environment SH5 Atlantic Floor V2.1 Dynamic Environment SH5 Waves (realistic version) V2.1 Dynamic Environmental SH5 Realistic Colors V2.1 Dynamic Environmental SH5 Shallow Waters V2.1 sobers see thru wake fix Window_Lights_Redone_V1 R.E.M_by_Xrundel_TheBeast_1.2 stoianm pitch&roll for SH5 V1 (normal) stoianm EnvWeather V1 SH5 sobers green crew training V3 SH5 IRAI_0_0_30_ByTheDarkWraith IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting Cerberus62 Historical Ship Equipment 1.3 sobers green spinning thing SH5 TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.5) Trevally Harbour & Kiel Canal Pilot v2.8 Trevally Automated Scripts v0.6 Trevally TDC Help v2 Trevally Tutorial - All v0.2(for OHIIv1.3) Better Torpedo Graphics Critical hits 1.1 Torpedos Critical hits v 1.2 Church's Compass Dials Mod v2.2 - Option Two Patrol Routine Scripts v. 01.02 by AvM no torp bubbles - fx mod compatable- wamphyri IO_MapCourseLine_normal pencil_mod Carotio_IntercontinentalRadioPack Krauters Automated Scripts (v5_0_0 compatible) Enhanced Ship Recon Manual V2.10 SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.1 Patch SteelViking's Interior Mod V1.2.1_NVidia_Fix Sub_Exhaust_1_0_5_byTheDarkWraith Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 additional crew sounds beta6 Stormys DBSM SH5 v1.3 optional NavMap babelling Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy Stormys DBSM SH5 v1.3 optional scary creaks SUB_hyd_fix_SH5 Advanced Shift Keys 2.3 DBSM Equipment_Upgrades_Fix_1_2_byTheBeast_LAST Real_Sink_1.0 stoianm upgrade available mod compatible a fistfull of emblems&Equipment_Upgrades_Fix_1_2_byTheBeast NewUIs_TDC_6_8_0_alt_officer_wounded_by_Torpedo NewUIs_TDC_6_8_0_AltAdvSpeedGraphics_by_naights NewUIs_TDC_6_8_0_ERM_Reaper7_NightVision_Black_Ski n Small_trees_SH5_V1 Stock fog SH5 Lite Campaign LC 1.2 NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0 KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith SteelViking's Bunker Fixes V1.0 |
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#783 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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Dobroe utro, Thanks for your comments. I didn't know that about the 3D deck spray mod. ![]() I'm currently trying to create a list with this info on as many mods as possible. I'll add this to the list. Then to make any sense in having such a list I have to keep it updated. ![]() The mtns I've got downloaded but so far just run it for a short try, right now I don't remember how it was. I'll load it again. As for the 'Harbour add' do you mean the 'mtns - more traffic, nations and ships 1_7i' or? Both these mods are quite demanding, aren't they? Regards Last edited by Silent Steel; 11-18-11 at 01:57 AM. |
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#784 | |
A-ganger
![]() Join Date: Dec 2009
Posts: 77
Downloads: 143
Uploads: 0
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mtns - OHII&HarbourAdditon_Fix_1_5a mtns - more traffic, nations and ships 1_7i I'm pretty sure that helps. ![]() |
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#785 |
Watch
![]() Join Date: Nov 2009
Location: San Antonio, TX
Posts: 30
Downloads: 77
Uploads: 0
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lol didnt even realize there were upgrades ty i'll try it out and report back
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#786 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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Hi Khelven,
I've got some suggestions for you (the figures are related to each other) and one question; # 1 - Moved the 1a & 1b to before The NewUIs TDC. According to TDW the correct order is FX > IRAI > New UIs TDC # 2 - I think the 2b is the really bad guyhere. ![]() Probably it messes things up with 2a. If you want 2a I suggest you disable 2b ![]() # 3 - 3a and 3b conflict - the 3b overwrites 3a so you have to make your choice which one you want. **** - Just a question __________________________________________________ ____________________________ A Fistful of Emblems v1.51 A Fistful of Emblems v1.51 (Weathered) Accurate German Flags NDB,NDH OM#1 - No Dialog Indicator No Logo Intro Menu_Animation v. 01.00 by AvM MightyFine Crew Mod 1.2.1 Stock faces MCCD_1.04 MCCD_1.04_MFCM_1.2.1_compatible nVidia missing lights Shadow Improvement Mod FX_Update_0_0_19_ByTheDarkWraith 1a. IRAI_0_0_30_ByTheDarkWraith 1b. IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting * *** NewUIs_TDC_6_8_0_ByTheDarkWraith_w_T5 << Which is this version T5? SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1 2a. OPEN HORIZONS II_full v1.5 Harbour_Addition_Environment_Enhancement MOD v0.5 - Open_Horizons mtns - more traffic, nations and ships 1_7h mtns - OHII&HarbourAdditon_Fix_1_4d mtns - OHII&HarbourAdditon_Fix - restore minefields (optional - activate at last) OH II Minefield map OHII - Cerberus ship patch TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 Dynamic Environment SH5 Basemod (normal ) V2.1 Dynamic Environment SH5 Undersea (temperate and polar) V2.1 Dynamic Environment SH5 Sleet For Winter Campaigns V2.1 Dynamic Environment SH5 Atlantic Floor V2.1 Dynamic Environment SH5 Waves (realistic version) V2.1 Dynamic Environmental SH5 Realistic Colors V2.1 Dynamic Environmental SH5 Shallow Waters V2.1 sobers see thru wake fix Window_Lights_Redone_V1 R.E.M_by_Xrundel_TheBeast_1.2 stoianm pitch&roll for SH5 V1 (normal) stoianm EnvWeather V1 SH5 sobers green crew training V3 SH5 Cerberus62 Historical Ship Equipment 1.3 sobers green spinning thing SH5 TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.5) Trevally Harbour & Kiel Canal Pilot v2.8 Trevally Automated Scripts v0.6 Trevally TDC Help v2 Trevally Tutorial - All v0.2(for OHIIv1.3) Better Torpedo Graphics Critical hits 1.1 Torpedos Critical hits v 1.2 3a. Church's Compass Dials Mod v2.2 - Option Two Patrol Routine Scripts v. 01.02 by AvM no torp bubbles - fx mod compatable- wamphyri IO_MapCourseLine_normal pencil_mod Carotio_IntercontinentalRadioPack Krauters Automated Scripts (v5_0_0 compatible) Enhanced Ship Recon Manual V2.10 SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.1 Patch SteelViking's Interior Mod V1.2.1_NVidia_Fix Sub_Exhaust_1_0_5_byTheDarkWraith Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 additional crew sounds beta6 Stormys DBSM SH5 v1.3 optional NavMap babelling Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy Stormys DBSM SH5 v1.3 optional scary creaks SUB_hyd_fix_SH5 Advanced Shift Keys 2.3 DBSM Equipment_Upgrades_Fix_1_2_byTheBeast_LAST Real_Sink_1.0 stoianm upgrade available mod compatible a fistfull of emblems&Equipment_Upgrades_Fix_1_2_byTheBeast NewUIs_TDC_6_8_0_alt_officer_wounded_by_Torpedo 3b. NewUIs_TDC_6_8_0_AltAdvSpeedGraphics_by_naights NewUIs_TDC_6_8_0_ERM_Reaper7_NightVision_Black_Ski n Small_trees_SH5_V1 Stock fog SH5 2b. Lite Campaign LC 1.2 NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0 KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith SteelViking's Bunker Fixes V1.0 Regards Last edited by Silent Steel; 11-18-11 at 03:20 AM. |
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#787 |
Watch
![]() Join Date: Nov 2009
Location: San Antonio, TX
Posts: 30
Downloads: 77
Uploads: 0
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Hey Silent,
To answer your question its TDC ver. 6.9.0 test_v5, I just changed the name of the folder when i installed it because im lazy and didnt want to have to add all my mods back into place one by one ![]() Thank you for the update info too =) Best Wishes. |
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#788 |
Seasoned Skipper
![]() Join Date: Jan 2010
Posts: 713
Downloads: 209
Uploads: 0
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#789 |
Swabbie
![]() Join Date: Aug 2011
Location: B.C Canada
Posts: 12
Downloads: 181
Uploads: 0
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[QUOTE=Silent Steel;1789676]Hi Khelven,
I've got some suggestions for you (the figures are related to each other) and one question; # 3 - 3a and 3b conflict - the 3b overwrites 3a so you have to make your choice which one you want. 3a. Church's Compass Dials Mod v2.2 - Option Two 3b. NewUIs_TDC_6_8_0_AltAdvSpeedGraphics_by_naights Ahhh I had this in my soup as well, thanks for the info ![]() |
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#790 |
Bosun
![]() Join Date: Dec 2005
Posts: 62
Downloads: 30
Uploads: 0
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Well, it has been a long time coming, but I ave just learned that the always online DRM has been removed from SHV and have just purchased it.
I am a SH3 veteran and a realism buff and its good to be back on the forums! Now I understand that the stock game is pretty poor so I am looking for someone's mod soup that may be in a zip file for me to download? Any help would be appreciated. Salute! |
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#791 | |
XO
![]() Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
Uploads: 0
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![]() Quote:
Harbour_Addition_Environment_Enhancement MOD v0.5 - Open_Horizons OPEN HORIZONS II_full v1.5 mtns - more traffic, nations and ships 1_7i mtns - OHII&HarbourAdditon_Fix_1_5a mtns - OHII&HarbourAdditon_Fix - restore minefields (optional - activate at last) That is that magic combination that I've ment ![]() |
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#792 |
Weps
![]() Join Date: Feb 2004
Posts: 353
Downloads: 121
Uploads: 4
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Hey, it's been some time since I have played and I noticed a few mods have been updated. Can you look over this install list I have and tell me if there are any updates I missed and if there are any issues you can see?
Thanks in advance! Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] TDW_Magnum_Opus_v0_0_1 TDW_Magnum_Opus_v0_0_1 (Patch 2) TDW_FX_Update_0_0_19_ByTheDarkWraith TDW_IRAI_0_0_30 TDW_IRAI_upgrade_to_v_0_0_31 TDW_IRAI_0_0_30_No_hydrophone_on_surface_No_Aircra ft_spotting TDW_AirTorpedoes TDW_DC_Water_Disturbances_v2_0_SH5 NewUIs_TDC_6_8_0_ByTheDarkWraith NewUIs_TDC_6_8_0_AltAdvSpeedGraphics_by_naights NewUIs_TDC_6_8_0_New_radio_messages_German NewUIs_TDC_6_5_0_No_contact_shapes_or_colors_no_co ntact_line [FIX] sobers realistic hydrophone operator SH5 [ENV] Dynamic Environment SH5 Basemod (realistic version) V2.1 [ENV] Dynamic Environment SH5 Waves (realistic version) V2.1 [ENV] Dynamic Environment SH5 Undersea (temperate and polar) V2.1 [ENV] Dynamic Environment SH5 Sleet For Winter Campaigns V2.1 [ENV] Dynamic Environment SH5 Atlantic Floor V2.1 [ENV] Dynamic Environment SH5 BrighterNights V2.1 [GRAPHIC] Window_Lights_Redone_V1 [GRAPHIC] Officers skin by Naights [GRAPHIC] Naights Submaine Textures v1.2 (PUV) [SCOPE] Archlight_6.8.0_MRP 16x9 ratio [SCOPE] 1 degree bearing RibAr Trevally Harbour & Kiel Canal Pilot v2.8 Trevally Tutorial - All v0.2(for OHIIv1.3) [EMBLEMS] A Fistful of Emblems v1.0 [SOUND] sobers talking conning crew mod [SOUND] Grossdeutscher Rundfunk Church's Gramaphone v1.0 Church's On Station Search Church's NavMap v1.0 - Illyustrator's Version [SKIN] Black_Skin_albrecht Church's Game Play Settings [CAMPAIGN] OPEN HORIZONS II_full v1.5 [CAMPAGIN] OH II Minefield map Church's Compass Dials Mod v2.2 - Option Two Equip_Upgrades_Fix_1_4_AFFOE_151 NewUIs_TDC_6_8_0_Real_Navigation |
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#793 |
Navy Dude
![]() Join Date: Feb 2010
Posts: 178
Downloads: 127
Uploads: 0
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Same question here. Been sometime and im just now getting back into it so i downloaded a bunch. Just wandering if i have them installed in the correct order.
Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] Anti-Lag FX_Update_0_0_19_ByTheDarkWraith IRAI_0_0_30_ByTheDarkWraith NewUIs_TDC_6_8_0_ByTheDarkWraith NewUIs_TDC_6_8_0_jimimadrids_map_tools TDW_No_contact_shapes_or_colors_dashed_contact_lin e_1_1_0 TDW_No_Hydrophone_On_Surface_No_Aircraft_Spotting_ 1_1_0 TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english Church's SHV 1.01 Keyboard Commands v1.1 OPEN HORIZONS II_full v1.5 TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.5) Trevally Harbour & Kiel Canal Pilot v2.8 Trevally Tutorial - All v0.2(for OHIIv1.3) OH II Minefield map Equipment_Upgrades_Fix_v1_4_byTheBeast Manos Scopes-patch for 16x9 R.E.M_by_Xrundel_TheBeast_1.2 Dynamic Environment SH5 Basemod (normal ) V2.1 Dynamic Environment SH5 Atlantic Floor V2.1 Dynamic Environment SH5 BrighterNights V2.1 Dynamic Environment SH5 Shallow Waters V2.1 Patch Dynamic Environment SH5 Sounds V2.1 Dynamic Environment SH5 Waves (realistic version) V2.1 Dynamic Environmental SH5 Shallow Waters V2.1 Dynamic Environmental SH5 Vivid Colors V2.1 |
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#794 |
Sonar Guy
![]() Join Date: Sep 2010
Location: Switzerland
Posts: 388
Downloads: 86
Uploads: 0
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I think the Magnum Opus includes the FX and IRAI Mod already...or am i mistaken?
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Von den 40'000 deutschen U-Boot-Männern des Zweiten Weltkrieges kehrten 30'000 nicht zurück... 40’000 German sailors served on U-boats during World War II – 30’000 never returned home... |
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#795 |
Navy Dude
![]() Join Date: Feb 2010
Posts: 178
Downloads: 127
Uploads: 0
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no i dont believe so.
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