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Old 11-17-11, 02:49 PM   #781
vlad29
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Quote:
Originally Posted by Silent Steel View Post
Good question

Not needed ;

Unterseeboot II SFX
Sober's Smaller Water Drops v4 >> included in Dynamic Environment
sobers 3D deck spray mod - also included in DE
.................................................. ......................................
Real_Sink_0_0_16_2there is an update already- v.1.0 - for FX v.0.19

Good list, SilentSteel!
Pl. check some notes in 'yellow'
What about 'Harbour Add' + mtns? Try them and You'll get quite another 'football '
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Old 11-18-11, 01:07 AM   #782
Khelven
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with the new OHII 1.5 i need to figure out where Im going wrong i guess on my soup. My game now CTDs everytime i try to start a new game. So i thought I could ask for some help here, im hoping its just a conflict that can be resolved...i cant wait to play lol.

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]

A Fistful of Emblems v1.51
A Fistful of Emblems v1.51 (Weathered)
Accurate German Flags
NDB,NDH OM#1 - No Dialog Indicator
No Logo Intro Menu_Animation v. 01.00 by AvM
MightyFine Crew Mod 1.2.1 Stock faces
MCCD_1.04
MCCD_1.04_MFCM_1.2.1_compatible
nVidia missing lights
Shadow Improvement Mod
FX_Update_0_0_19_ByTheDarkWraith
NewUIs_TDC_6_8_0_ByTheDarkWraith_w_T5
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1
Harbour_Addition_Environment_Enhancement MOD v0.5 - Open_Horizons
OPEN HORIZONS II_full v1.5
mtns - more traffic, nations and ships 1_7h
mtns - OHII&HarbourAdditon_Fix_1_4d
mtns - OHII&HarbourAdditon_Fix - restore minefields (optional - activate at last)
OH II Minefield map
OHII - Cerberus ship patch
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Dynamic Environment SH5 Basemod (normal ) V2.1
Dynamic Environment SH5 Undersea (temperate and polar) V2.1
Dynamic Environment SH5 Sleet For Winter Campaigns V2.1
Dynamic Environment SH5 Atlantic Floor V2.1
Dynamic Environment SH5 Waves (realistic version) V2.1
Dynamic Environmental SH5 Realistic Colors V2.1
Dynamic Environmental SH5 Shallow Waters V2.1
sobers see thru wake fix
Window_Lights_Redone_V1
R.E.M_by_Xrundel_TheBeast_1.2
stoianm pitch&roll for SH5 V1 (normal)
stoianm EnvWeather V1 SH5
sobers green crew training V3 SH5
IRAI_0_0_30_ByTheDarkWraith
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting
Cerberus62 Historical Ship Equipment 1.3
sobers green spinning thing SH5
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.5)
Trevally Harbour & Kiel Canal Pilot v2.8
Trevally Automated Scripts v0.6
Trevally TDC Help v2
Trevally Tutorial - All v0.2(for OHIIv1.3)
Better Torpedo Graphics
Critical hits 1.1 Torpedos
Critical hits v 1.2
Church's Compass Dials Mod v2.2 - Option Two
Patrol Routine Scripts v. 01.02 by AvM
no torp bubbles - fx mod compatable- wamphyri
IO_MapCourseLine_normal pencil_mod
Carotio_IntercontinentalRadioPack
Krauters Automated Scripts (v5_0_0 compatible)
Enhanced Ship Recon Manual V2.10
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.1 Patch
SteelViking's Interior Mod V1.2.1_NVidia_Fix
Sub_Exhaust_1_0_5_byTheDarkWraith
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 additional crew sounds beta6
Stormys DBSM SH5 v1.3 optional NavMap babelling
Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
Stormys DBSM SH5 v1.3 optional scary creaks
SUB_hyd_fix_SH5
Advanced Shift Keys 2.3 DBSM
Equipment_Upgrades_Fix_1_2_byTheBeast_LAST
Real_Sink_1.0
stoianm upgrade available mod compatible a fistfull of emblems&Equipment_Upgrades_Fix_1_2_byTheBeast
NewUIs_TDC_6_8_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_6_8_0_AltAdvSpeedGraphics_by_naights
NewUIs_TDC_6_8_0_ERM_Reaper7_NightVision_Black_Ski n
Small_trees_SH5_V1
Stock fog SH5
Lite Campaign LC 1.2
NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0
KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith
SteelViking's Bunker Fixes V1.0
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Old 11-18-11, 01:39 AM   #783
Silent Steel
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Quote:
Originally Posted by vlad29 View Post
Good list, SilentSteel!
Pl. check some notes in 'yellow'
What about 'Harbour Add' + mtns? Try them and You'll get quite another 'football '

Dobroe utro,

Thanks for your comments.
I didn't know that about the 3D deck spray mod.
I'm currently trying to create a list with this info on as many mods as possible. I'll add this to the list.
Then to make any sense in having such a list I have to keep it updated.

The mtns I've got downloaded but so far just run it for a short try, right now I don't remember how it was.
I'll load it again.

As for the 'Harbour add' do you mean the 'mtns - more traffic, nations and ships 1_7i' or?

Both these mods are quite demanding, aren't they?

Regards

Last edited by Silent Steel; 11-18-11 at 01:57 AM.
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Old 11-18-11, 01:55 AM   #784
Angelis
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Quote:
Originally Posted by Khelven View Post
with the new OHII 1.5 i need to figure out where Im going wrong i guess on my soup.
[...[
mtns - more traffic, nations and ships 1_7h
mtns - OHII&HarbourAdditon_Fix_1_4d
You need the upgrades:

mtns - OHII&HarbourAdditon_Fix_1_5a

mtns - more traffic, nations and ships 1_7i

I'm pretty sure that helps.
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Old 11-18-11, 02:34 AM   #785
Khelven
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lol didnt even realize there were upgrades ty i'll try it out and report back
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Old 11-18-11, 03:08 AM   #786
Silent Steel
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Quote:
Originally Posted by Khelven View Post
... CTDs everytime i try to start a new game ...
Hi Khelven,
I've got some suggestions for you (the figures are related to each other) and one question;

# 1 - Moved the 1a & 1b to before The NewUIs TDC.
According to TDW the correct order is FX > IRAI > New UIs TDC

# 2 - I think the 2b is the really bad guyhere.
Probably it messes things up with 2a. If you want 2a I suggest you disable 2b


# 3 - 3a and 3b conflict - the 3b overwrites 3a so you have to make your choice which one you want.

**** - Just a question
__________________________________________________ ____________________________
A Fistful of Emblems v1.51
A Fistful of Emblems v1.51 (Weathered)
Accurate German Flags
NDB,NDH OM#1 - No Dialog Indicator
No Logo Intro Menu_Animation v. 01.00 by AvM
MightyFine Crew Mod 1.2.1 Stock faces
MCCD_1.04
MCCD_1.04_MFCM_1.2.1_compatible
nVidia missing lights
Shadow Improvement Mod
FX_Update_0_0_19_ByTheDarkWraith

1a. IRAI_0_0_30_ByTheDarkWraith
1b. IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting

* *** NewUIs_TDC_6_8_0_ByTheDarkWraith_w_T5 << Which is this version T5?
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1
2a. OPEN HORIZONS II_full v1.5

Harbour_Addition_Environment_Enhancement MOD v0.5 - Open_Horizons
mtns - more traffic, nations and ships 1_7h
mtns - OHII&HarbourAdditon_Fix_1_4d
mtns - OHII&HarbourAdditon_Fix - restore minefields (optional - activate at last)
OH II Minefield map
OHII - Cerberus ship patch
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Dynamic Environment SH5 Basemod (normal ) V2.1
Dynamic Environment SH5 Undersea (temperate and polar) V2.1
Dynamic Environment SH5 Sleet For Winter Campaigns V2.1
Dynamic Environment SH5 Atlantic Floor V2.1
Dynamic Environment SH5 Waves (realistic version) V2.1
Dynamic Environmental SH5 Realistic Colors V2.1
Dynamic Environmental SH5 Shallow Waters V2.1
sobers see thru wake fix
Window_Lights_Redone_V1
R.E.M_by_Xrundel_TheBeast_1.2
stoianm pitch&roll for SH5 V1 (normal)
stoianm EnvWeather V1 SH5
sobers green crew training V3 SH5
Cerberus62 Historical Ship Equipment 1.3
sobers green spinning thing SH5
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.5)
Trevally Harbour & Kiel Canal Pilot v2.8
Trevally Automated Scripts v0.6
Trevally TDC Help v2
Trevally Tutorial - All v0.2(for OHIIv1.3)
Better Torpedo Graphics
Critical hits 1.1 Torpedos
Critical hits v 1.2
3a. Church's Compass Dials Mod v2.2 - Option Two
Patrol Routine Scripts v. 01.02 by AvM
no torp bubbles - fx mod compatable- wamphyri
IO_MapCourseLine_normal pencil_mod
Carotio_IntercontinentalRadioPack
Krauters Automated Scripts (v5_0_0 compatible)
Enhanced Ship Recon Manual V2.10
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.1 Patch
SteelViking's Interior Mod V1.2.1_NVidia_Fix
Sub_Exhaust_1_0_5_byTheDarkWraith
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 additional crew sounds beta6
Stormys DBSM SH5 v1.3 optional NavMap babelling
Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
Stormys DBSM SH5 v1.3 optional scary creaks
SUB_hyd_fix_SH5
Advanced Shift Keys 2.3 DBSM
Equipment_Upgrades_Fix_1_2_byTheBeast_LAST
Real_Sink_1.0
stoianm upgrade available mod compatible a fistfull of emblems&Equipment_Upgrades_Fix_1_2_byTheBeast
NewUIs_TDC_6_8_0_alt_officer_wounded_by_Torpedo
3b. NewUIs_TDC_6_8_0_AltAdvSpeedGraphics_by_naights
NewUIs_TDC_6_8_0_ERM_Reaper7_NightVision_Black_Ski n
Small_trees_SH5_V1
Stock fog SH5
2b. Lite Campaign LC 1.2
NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0
KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith
SteelViking's Bunker Fixes V1.0


Regards

Last edited by Silent Steel; 11-18-11 at 03:20 AM.
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Old 11-19-11, 12:30 AM   #787
Khelven
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Hey Silent,
To answer your question its TDC ver. 6.9.0 test_v5, I just changed the name of the folder when i installed it because im lazy and didnt want to have to add all my mods back into place one by one
Thank you for the update info too =)
Best Wishes.
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Old 11-19-11, 06:32 AM   #788
mobucks
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The author is TDW not Torpedo Data Computer unless he changed his name.
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Old 11-19-11, 09:23 AM   #789
Marduk11
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[QUOTE=Silent Steel;1789676]Hi Khelven,
I've got some suggestions for you (the figures are related to each other) and one question;

# 3 - 3a and 3b conflict - the 3b overwrites 3a so you have to make your choice which one you want.

3a. Church's Compass Dials Mod v2.2 - Option Two

3b. NewUIs_TDC_6_8_0_AltAdvSpeedGraphics_by_naights


Ahhh I had this in my soup as well, thanks for the info
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Old 11-19-11, 02:08 PM   #790
sk065
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Well, it has been a long time coming, but I ave just learned that the always online DRM has been removed from SHV and have just purchased it.

I am a SH3 veteran and a realism buff and its good to be back on the forums!

Now I understand that the stock game is pretty poor so I am looking for someone's mod soup that may be in a zip file for me to download?

Any help would be appreciated.

Salute!
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Old 11-19-11, 02:45 PM   #791
vlad29
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Quote:
Originally Posted by Silent Steel View Post

As for the 'Harbour add' do you mean the 'mtns - more traffic, nations and ships 1_7i' or?

Both these mods are quite demanding, aren't they?
Hi SilentSteel!
Harbour_Addition_Environment_Enhancement MOD v0.5 - Open_Horizons
OPEN HORIZONS II_full v1.5
mtns - more traffic, nations and ships 1_7i
mtns - OHII&HarbourAdditon_Fix_1_5a
mtns - OHII&HarbourAdditon_Fix - restore minefields (optional - activate at last)


That is that magic combination that I've ment.
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Old 11-19-11, 03:53 PM   #792
Church SUBSIM
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Hey, it's been some time since I have played and I noticed a few mods have been updated. Can you look over this install list I have and tell me if there are any updates I missed and if there are any issues you can see?

Thanks in advance!

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]

TDW_Magnum_Opus_v0_0_1
TDW_Magnum_Opus_v0_0_1 (Patch 2)
TDW_FX_Update_0_0_19_ByTheDarkWraith
TDW_IRAI_0_0_30
TDW_IRAI_upgrade_to_v_0_0_31
TDW_IRAI_0_0_30_No_hydrophone_on_surface_No_Aircra ft_spotting
TDW_AirTorpedoes
TDW_DC_Water_Disturbances_v2_0_SH5
NewUIs_TDC_6_8_0_ByTheDarkWraith
NewUIs_TDC_6_8_0_AltAdvSpeedGraphics_by_naights
NewUIs_TDC_6_8_0_New_radio_messages_German
NewUIs_TDC_6_5_0_No_contact_shapes_or_colors_no_co ntact_line
[FIX] sobers realistic hydrophone operator SH5
[ENV] Dynamic Environment SH5 Basemod (realistic version) V2.1
[ENV] Dynamic Environment SH5 Waves (realistic version) V2.1
[ENV] Dynamic Environment SH5 Undersea (temperate and polar) V2.1
[ENV] Dynamic Environment SH5 Sleet For Winter Campaigns V2.1
[ENV] Dynamic Environment SH5 Atlantic Floor V2.1
[ENV] Dynamic Environment SH5 BrighterNights V2.1
[GRAPHIC] Window_Lights_Redone_V1
[GRAPHIC] Officers skin by Naights
[GRAPHIC] Naights Submaine Textures v1.2 (PUV)
[SCOPE] Archlight_6.8.0_MRP 16x9 ratio
[SCOPE] 1 degree bearing RibAr
Trevally Harbour & Kiel Canal Pilot v2.8
Trevally Tutorial - All v0.2(for OHIIv1.3)
[EMBLEMS] A Fistful of Emblems v1.0
[SOUND] sobers talking conning crew mod
[SOUND] Grossdeutscher Rundfunk
Church's Gramaphone v1.0
Church's On Station Search
Church's NavMap v1.0 - Illyustrator's Version
[SKIN] Black_Skin_albrecht
Church's Game Play Settings
[CAMPAIGN] OPEN HORIZONS II_full v1.5
[CAMPAGIN] OH II Minefield map
Church's Compass Dials Mod v2.2 - Option Two
Equip_Upgrades_Fix_1_4_AFFOE_151
NewUIs_TDC_6_8_0_Real_Navigation
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Old 11-19-11, 04:01 PM   #793
sirbum69
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Same question here. Been sometime and im just now getting back into it so i downloaded a bunch. Just wandering if i have them installed in the correct order.

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
Anti-Lag
FX_Update_0_0_19_ByTheDarkWraith
IRAI_0_0_30_ByTheDarkWraith
NewUIs_TDC_6_8_0_ByTheDarkWraith
NewUIs_TDC_6_8_0_jimimadrids_map_tools
TDW_No_contact_shapes_or_colors_dashed_contact_lin e_1_1_0
TDW_No_Hydrophone_On_Surface_No_Aircraft_Spotting_ 1_1_0
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english
Church's SHV 1.01 Keyboard Commands v1.1
OPEN HORIZONS II_full v1.5
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.5)
Trevally Harbour & Kiel Canal Pilot v2.8
Trevally Tutorial - All v0.2(for OHIIv1.3)
OH II Minefield map
Equipment_Upgrades_Fix_v1_4_byTheBeast
Manos Scopes-patch for 16x9
R.E.M_by_Xrundel_TheBeast_1.2
Dynamic Environment SH5 Basemod (normal ) V2.1
Dynamic Environment SH5 Atlantic Floor V2.1
Dynamic Environment SH5 BrighterNights V2.1
Dynamic Environment SH5 Shallow Waters V2.1 Patch
Dynamic Environment SH5 Sounds V2.1
Dynamic Environment SH5 Waves (realistic version) V2.1
Dynamic Environmental SH5 Shallow Waters V2.1
Dynamic Environmental SH5 Vivid Colors V2.1
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Old 11-20-11, 07:00 AM   #794
flostt
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Quote:
Originally Posted by Church SUBSIM View Post
Hey, it's been some time since I have played and I noticed a few mods have been updated. Can you look over this install list I have and tell me if there are any updates I missed and if there are any issues you can see?

Thanks in advance!
I think the Magnum Opus includes the FX and IRAI Mod already...or am i mistaken?
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Von den 40'000 deutschen U-Boot-Männern des Zweiten Weltkrieges kehrten 30'000 nicht zurück...
40’000 German sailors served on U-boats during World War II – 30’000 never returned home...
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Old 11-20-11, 11:09 AM   #795
sirbum69
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no i dont believe so.
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