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Old 09-28-07, 04:59 PM   #766
Stuntman
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Thanks a lot for the help danurve and bigboywooly!

I'm surprised how helpful the guys at SUBSIM are, truly great people!

btw, all the numbers on the "Decay Time" contacts which bigboywooly mentioned above. Are they seconds? so "Important Radio Contacts" have 172800 seconds before they disappear?

Thanks again for all the help and pateince!
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Old 10-15-07, 02:25 AM   #767
Tuddley3
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Quote:
Originally Posted by Stuntman
Thanks for the answer Jehereg

@danurve: Yeah, that should be a recommendation for those who have not yet changed it in commands cfg file.:p

But I have fortunately removed the numpad enter from the fcfg so the buttons is just an useless piece of plastic right now...
Here is a good solution to this problem : SetKeys With this program, you can turn that Key Map off.
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Old 10-15-07, 02:34 AM   #768
Tuddley3
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Quote:
Originally Posted by Stuntman
Thanks a lot for the help danurve and bigboywooly!

I'm surprised how helpful the guys at SUBSIM are, truly great people!
I second that notion, especially the WAC users. We are like one small happy family
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Old 10-15-07, 10:46 AM   #769
linerkiller
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This is a wonderful mod...I can't wait for the next versionI have a problem...the command "Take screenshot" is missing, how I can add it?
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Old 10-19-07, 09:08 AM   #770
HanSolo78
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Quote:
Originally Posted by linerkiller
This is a wonderful mod...I can't wait for the next versionI have a problem...the command "Take screenshot" is missing, how I can add it?
Just use your print key!
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Old 10-19-07, 11:28 AM   #771
bigboywooly
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Quote:
Originally Posted by Stuntman
Thanks a lot for the help danurve and bigboywooly!

I'm surprised how helpful the guys at SUBSIM are, truly great people!

btw, all the numbers on the "Decay Time" contacts which bigboywooly mentioned above. Are they seconds? so "Important Radio Contacts" have 172800 seconds before they disappear?

Thanks again for all the help and pateince!
Yes sorry they are seconds
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Old 11-02-07, 08:21 PM   #772
HanSolo78
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small new preview:



2048x1448

double click to get big size!
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Old 11-28-07, 08:57 AM   #773
Gorshkov
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I have two questions about WAC mod:

1. Are Allied destroyers such clairvoyants as in GWX?
2. Are German warships unsinkable for U-boot torpedoes?

Thanks for rapid answers!
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Old 11-28-07, 09:27 AM   #774
danurve
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Gorshkov; I have been playing all the supermods in a MultiSh3 setting and I can answer some of your questions, err one of them.

Sneeking up near Destroyer escorts in GWX 1.03 is more of a challenge then any other Mod IMO. But it's not impossible. There's a sticky on the main page with like a million posts about this. And some jazz in the mod's manual. I don't know if similar changes will be done in War Ace 3.0

No clue about your second question, so far I have yet to slab a German merchant. Tanked a few Neutrals though.
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Old 11-28-07, 09:51 AM   #775
Gorshkov
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Quote:
Originally Posted by danurve
Gorshkov; I have been playing all the supermods in a MultiSh3 setting and I can answer some of your questions, err one of them.

Sneeking up near Destroyer escorts in GWX 1.03 is more of a challenge then any other Mod IMO. But it's not impossible. There's a sticky on the main page with like a million posts about this. And some jazz in the mod's manual. I don't know if similar changes will be done in War Ace 3.0

No clue about your second question, so far I have yet to slab a German merchant. Tanked a few Neutrals though.
Thanks, buddy!
I was mostly concerned about Allied escort capabilities. So if there is more realistic ASW enviroment in WAC mod in opposition to screwed-up GWX uber-destroyers, I finally switch to WAC right now.
As for "banned friendly fire" in GWX mod I discovered it is possible to sink German merchants but not warships, however I haven't tested all of them yet.
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Old 11-28-07, 12:33 PM   #776
Gorshkov
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1. What isn't included in WAC Lite version? I mean additional ships first of all.
2. Are there any limitations to use SH3 mission editor with WAC Lite mod?
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Old 11-28-07, 01:22 PM   #777
A6Intruder
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Quote:
Originally Posted by Gorshkov
1. What isn't included in WAC Lite version? I mean additional ships first of all.
2. Are there any limitations to use SH3 mission editor with WAC Lite mod?

Primary in Light-Version is less Harbour-Traffic. No limitations of using mission editor. Our Escorts are not so heavy as in GWX. You should give WAC a try and stay tuned for WAC 3.0
Kind regards
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Old 11-29-07, 09:36 AM   #778
HanSolo78
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Quote:
Originally Posted by Gorshkov
I have two questions about WAC mod:

1. Are Allied destroyers such clairvoyants as in GWX?
2. Are German warships unsinkable for U-boot torpedoes?

Thanks for rapid answers!
Hi there!

1. there ist no uber destroyer AI in WAC like in GWx! Just a bit more difficult but our goal is to have fun in gaming!!

2. all warships and merchants are sinkable like in Sh3 stock.

3. light version only has minor harbour traffic and minor graphical changes (texture resolution, 8km atmosphere, etc.)

greetings

Han
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Old 11-29-07, 02:35 PM   #779
Gorshkov
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Hi Solo!

I am sorry I have been asking here a lot of questions but I haven't found any printable tutorial included in your mod. So if it exists, simply give me a link.
In the meantime I have only one question: What kind of sinking model did you introduce in your mod: stock SH3 critical points oriented model or NYGM based flooding one?

PS. Would you mind giving me any better links to download WAC mod because those found on your website are always busy, broken or shutting down connection during download process.

EDIT: Download problem solved! After some searchings I used Tuddley's FileFront repository which assures uniquely good transfer rate and no waiting time. Tht is why I recommend this resource to all skippers interested in WAC Light version only. Unfortunately your remaining download sites are nightmares at that point...

Last edited by Gorshkov; 11-30-07 at 10:51 AM.
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Old 11-30-07, 11:48 AM   #780
danurve
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The biggest problem War Ace has IMO is distribution.
The main site is pop-up city and to be honest that drives me nuts. File Front is good but they delete files after 30 days of inativity. However on Han's d/l page there are links to one other mirror for full and light version, the updates and the hot fix. Those links point to this page http://mysh3.info/sh3downloads.html

Note: "WAC downloads can not be put together with downloaded parts from other mirrors.
Note: This is the complete WAC Mod repackaged as two downloads instead of 3 or 4."

These links/pages will be avaiable for a few more months.
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