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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#766 |
Stowaway
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Thanks a lot for the help danurve and bigboywooly!
![]() I'm surprised how helpful the guys at SUBSIM are, truly great people! ![]() btw, all the numbers on the "Decay Time" contacts which bigboywooly mentioned above. Are they seconds? so "Important Radio Contacts" have 172800 seconds before they disappear? Thanks again for all the help and pateince! |
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#767 | |
Grey Wolf
![]() Join Date: Aug 2006
Location: Augusta, Maine USA
Posts: 905
Downloads: 170
Uploads: 0
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#768 | |
Grey Wolf
![]() Join Date: Aug 2006
Location: Augusta, Maine USA
Posts: 905
Downloads: 170
Uploads: 0
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#769 |
Captain
![]() Join Date: Aug 2007
Location: Modena,Italy
Posts: 486
Downloads: 36
Uploads: 0
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This is a wonderful mod...I can't wait for the next versionI have a problem...the command "Take screenshot" is missing, how I can add it?
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#770 | |
Sea Lord
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#771 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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#772 |
Sea Lord
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#773 |
Commodore
![]() Join Date: Mar 2007
Posts: 604
Downloads: 139
Uploads: 0
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I have two questions about WAC mod:
1. Are Allied destroyers such clairvoyants as in GWX? 2. Are German warships unsinkable for U-boot torpedoes? Thanks for rapid answers! |
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#774 |
The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
Uploads: 3
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Gorshkov; I have been playing all the supermods in a MultiSh3 setting and I can answer some of your questions, err one of them.
Sneeking up near Destroyer escorts in GWX 1.03 is more of a challenge then any other Mod IMO. But it's not impossible. There's a sticky on the main page with like a million posts about this. And some jazz in the mod's manual. I don't know if similar changes will be done in War Ace 3.0 No clue about your second question, so far I have yet to slab a German merchant. Tanked a few Neutrals though. |
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#775 | |
Commodore
![]() Join Date: Mar 2007
Posts: 604
Downloads: 139
Uploads: 0
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I was mostly concerned about Allied escort capabilities. So if there is more realistic ASW enviroment in WAC mod in opposition to screwed-up GWX uber-destroyers, I finally switch to WAC right now. As for "banned friendly fire" in GWX mod I discovered it is possible to sink German merchants but not warships, however I haven't tested all of them yet. |
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#776 |
Commodore
![]() Join Date: Mar 2007
Posts: 604
Downloads: 139
Uploads: 0
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1. What isn't included in WAC Lite version? I mean additional ships first of all.
2. Are there any limitations to use SH3 mission editor with WAC Lite mod? |
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#777 | |
Seasoned Skipper
![]() Join Date: Aug 2006
Location: Germany
Posts: 663
Downloads: 22
Uploads: 0
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Primary in Light-Version is less Harbour-Traffic. No limitations of using mission editor. Our Escorts are not so heavy as in GWX. You should give WAC a try and stay tuned for WAC 3.0 Kind regards |
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#778 | |
Sea Lord
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1. there ist no uber destroyer AI in WAC like in GWx! Just a bit more difficult but our goal is to have fun in gaming!! 2. all warships and merchants are sinkable like in Sh3 stock. 3. light version only has minor harbour traffic and minor graphical changes (texture resolution, 8km atmosphere, etc.) greetings Han |
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#779 |
Commodore
![]() Join Date: Mar 2007
Posts: 604
Downloads: 139
Uploads: 0
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Hi Solo!
I am sorry I have been asking here a lot of questions but I haven't found any printable tutorial included in your mod. So if it exists, simply give me a link. In the meantime I have only one question: What kind of sinking model did you introduce in your mod: stock SH3 critical points oriented model or NYGM based flooding one? PS. Would you mind giving me any better links to download WAC mod because those found on your website are always busy, broken or shutting down connection during download process. EDIT: Download problem solved! After some searchings I used Tuddley's FileFront repository which assures uniquely good transfer rate and no waiting time. Tht is why I recommend this resource to all skippers interested in WAC Light version only. Unfortunately your remaining download sites are nightmares at that point... Last edited by Gorshkov; 11-30-07 at 10:51 AM. |
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#780 |
The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
Uploads: 3
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The biggest problem War Ace has IMO is distribution.
The main site is pop-up city and to be honest that drives me nuts. File Front is good but they delete files after 30 days of inativity. However on Han's d/l page there are links to one other mirror for full and light version, the updates and the hot fix. Those links point to this page http://mysh3.info/sh3downloads.html Note: "WAC downloads can not be put together with downloaded parts from other mirrors. Note: This is the complete WAC Mod repackaged as two downloads instead of 3 or 4." These links/pages will be avaiable for a few more months.
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