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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#766 |
The Old Man
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@ SteelViking
Maybe you can do the required change so the Lights (Bec) display for NVidia. Just happen to have this written down. EnvMappingCtrl - Type = 0-Cube - TexturePath = data\Textures\TNormal\tex\ReflectCube.dds - ReflectionMultiplier = 30 - FresnelFactor = 0 Do this for all lights in every room and lights change from that solid yellow thing to look more like a light. P.S. You can also fix CRC error's caused by HexEdit in the GR2 files just by using TDW's GR2 Exporter and load/save the GR2 file. Regards! TheBeast |
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#767 |
Chief
![]() Join Date: Oct 2010
Location: Highlands UK
Posts: 323
Downloads: 36
Uploads: 0
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Sorry, i dont get it, there is a link to V1.2 and a link below to V1.2.1 patch!
Were's the link to the 1.2.2 patch?? Thanks |
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#768 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Just forgot to redo the wording there. Thanks for pointing that out. First post says what it should now.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#769 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
Downloads: 544
Uploads: 0
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Just downloaded the new patch. SteelViking, thanks for it and for supporting this great mod
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#770 |
Watch
![]() Join Date: May 2011
Location: USA
Posts: 26
Downloads: 73
Uploads: 1
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Loving this mod. Thanks!
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#771 |
Chief
![]() Join Date: Oct 2010
Location: Highlands UK
Posts: 323
Downloads: 36
Uploads: 0
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Thanks, for the correction, i've loaded in it....
Not sure if it has anything to do with your mod, but i've just tried to start a new campaign after a break from SH5, with an updated mod list including yours, but after stepping on the boat in Keil, my watch crew are still in the hull, standing still with their arms out streched??? Any ideas Thanks |
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#772 |
Stowaway
Posts: n/a
Downloads:
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Steelviking do you how i can make the light less brighter and the floor and the walls black?
Sorry you told it here. " And, for those that prefer a darker look for the interior, I recommend Dark Interior V1 by Xenomerv. Link:http://www.subsim.com/radioroom/showthread.php?t=179344 " |
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#773 |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
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Hey, SteelViking just one question.
If i use both your fully Compatible Conus00's Graphic Mod+SV's, and your Interior Mod, what is the right order between them?. I mean which one do i have to enable first? |
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#774 |
Loader
![]() Join Date: Mar 2010
Location: Magdeburg, Germany
Posts: 81
Downloads: 288
Uploads: 0
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Can I enable your mod in JGSME with the following other mods enabled?
- Magnum Opus - NewUIs_TDC - Open Horizons II - German mod for Magnum Opus, NewUIs_TDC and Open Horizons II If I can: Is the loading order important, or can I just put it at the end? |
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#775 | |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
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- Magnum Opus - SV interior mod patch v1.2.2 - NewUIs_TDC - Open Horizons II - German mod for Magnum Opus, NewUIs_TDC and Open Horizons II |
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#776 | |
Loader
![]() Join Date: Mar 2010
Location: Magdeburg, Germany
Posts: 81
Downloads: 288
Uploads: 0
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#777 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
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![]() ![]() Here, the first change with TheDarkWraitht editor . The readjustment of the needle axis for the fuel gauge in the diesel room. Thanks TheDarkWraith without which his editor will not have been possible This mod is of course compatible with the interior SteelViking's Mod Link: http://dl.dropbox.com/u/8655607/Fuel...%20Interior.7z
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~~~~BigReg~BigRegOne~~~~ ![]() "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
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#778 | |
Helmsman
![]() Join Date: Mar 2010
Location: spain
Posts: 105
Downloads: 445
Uploads: 0
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__________________
![]() courage and wisdom
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#779 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
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Not understand
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~~~~BigReg~BigRegOne~~~~ ![]() "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
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#780 |
Helmsman
![]() Join Date: Mar 2010
Location: spain
Posts: 105
Downloads: 445
Uploads: 0
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you must activate the Mod Steel viking?
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![]() courage and wisdom
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