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03-29-09, 05:59 PM | #766 | |
The Old Man
Join Date: May 2007
Location: München / Germany
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On each image, one has a different impression of the size! I've made 10% less .. How do you think about it . |
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03-29-09, 06:11 PM | #767 |
Admiral
Join Date: Jun 2005
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I've been around all kinds of gate valves and the bigger the pipe and valve the bigger the handle gets. More torque to shut the valve.
Last one Looks good to me. |
03-29-09, 06:43 PM | #768 |
Admiral
Join Date: Feb 2006
Location: PQ AN 25
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Whoa, looks most excellent.
But maybe you shouldn't dress the machine mates so warm. Will be ho enouggh with the diesel running! How about a T-shirt!! :rotfl:
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03-29-09, 06:46 PM | #769 |
Admiral
Join Date: Mar 2007
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Now is OK
[/quote]
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What we do in life echoes in Eternity Last edited by tonschk; 04-05-09 at 06:44 PM. |
03-29-09, 06:49 PM | #770 |
Rear Admiral
Join Date: Jul 2008
Location: SPACE!!!!
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wow. looks veary nice tomi.
Ya might want to think about haveing the rooms seperate. Like click on the back door in the control room to go to the engine room, and the same for going back to the control room, and torpedo room.
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03-30-09, 01:17 AM | #771 |
Commander
Join Date: Mar 2006
Location: St.Petersburg, Russia
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How about more casual outfit for the mecnics? Right now they are loking like being in hurry to take part in landing party. And some headgear i.e. garrison caps would be nice addition too.
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03-30-09, 07:36 AM | #772 |
Officer
Join Date: Apr 2005
Location: patrolling CN-69
Posts: 244
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This is all amazing stuff...i'm really impressed only for the number of tubes and whatsoever that u can't clearly see
Also the mechanics gave me an idea but maybe it's not the time right now...
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03-30-09, 07:50 AM | #773 |
Lucky Jack
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Small looks a bit better Tomi.
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03-30-09, 11:07 PM | #774 |
Ocean Warrior
Join Date: Jul 2007
Location: Kalamazoo, MI
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you know how In SH3 the chief of the boat would give you damage and everything.... how sweet would it be to have one of those guys be one of the people you go too to get damage and repair data!
and same with torpedo management in the torpedo room!!
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03-30-09, 11:17 PM | #775 |
Stowaway
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The crewman needs more ploys in the shoulder area
to remove the distorted and twisted effect. And his hair is to long. |
03-31-09, 12:05 PM | #776 |
Mr. Bad Wolf
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What other clothing matters, then you may wanna take a look here:
http://www.silenthuntermods.com/foru...php?topic=71.0 But also in the original stock game, there is one white t-shirt texture, which could be very useful or suitable for the crew in "the sauna" (engine room).
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03-31-09, 01:07 PM | #777 | |
Lucky Jack
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03-31-09, 03:04 PM | #778 |
Officer
Join Date: Apr 2005
Location: patrolling CN-69
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To me the crew in an engine room should wear the most "easy" dresses available, if not a without even a Tshirt...
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03-31-09, 03:26 PM | #779 |
Lucky Jack
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03-31-09, 05:01 PM | #780 |
Officer
Join Date: Apr 2005
Location: patrolling CN-69
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That's what i was thinking about... If there was a way to let them appear that way only in the engine room...
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