SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-16-11, 08:04 PM   #7696
Anachronous
Medic
 
Join Date: Nov 2002
Location: Tasmania
Posts: 167
Downloads: 22
Uploads: 0
Default

Recently got back into SH5, updated all my mods and started a new Career.

This UI is absolutely fantastic, however, I do have a couple issues.

Range finding using the periscope (Aligning the image), always results in a distance of 20000. I'm also struggling with the Speed. Often the speed will give me silly numbers like 70 knots instead of 7 (stopped the boat, timed 1 minute, hit the icon and wait for calculation).

I have followed the tutorials for using these options, but I feel like I must be doing something wrong?

Aside from the issues I'm having, is there an easy/automatic mode for these calculations that is reliable. There are sometimes I am feeling lazy and don't feel like doing it all myself or have limited time and want to get through he battle ASAP so I can save the game safely. I've tried leaving the TDC in off mode, and relying on the little green triangle like one does in the base game, but it will always miss.
__________________
Use of undefined constants causes assumptions!
Anachronous is offline   Reply With Quote
Old 08-16-11, 09:18 PM   #7697
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

while travelling back to home via airports I worked on the Attack Disc again. I redid how the attack disc is used. You now use the mousewheel for everything on the attack disc. You press either shift, ctrl, alt, shift + ctrl, or nothing to control which disc is rotated by the mousewheel. This is a MUCH better approach to moving the discs. I also added a tooltip to the attack disc that explains how to rotate the discs.





I also revised the tooltips on the RAOBF and the draggable compass on the nav map:





With these changes/improvements it should make using these items much easier and intuitive

Will be available in next version.

Change log so far:
v6.7.2 - changed how the attack disc is used. Now all discs are rotated using the mousewheel. If the front side is visible and mousewheel is rotated and:
- no key pressed: rotates Compass rose
- shift pressed: rotates Target disc
- ctrl pressed: rotates bearing and lead angle
- alt pressed: rotates attack course pointer
- shift + ctrl pressed: rotates relative bearing
if backside is visible and mousewheel is rotated and:
- shift pressed: rotates Speed and distance
- ctrl pressed: rotates time
- alt pressed: rotates degrees
- added tooltips to the attack disc that informs the user how to rotate the discs
- revised tooltip on the nav map draggable compass

I'll also be revising the ship's journal viewer app. One of the changes will be the ability to show/hide the 'secret' entries in the journal. When you hide these secret entries then the journal will be just like you see in-game.

I should have the app complete for the GUI for editing the options file also in next version. I see this app as a must have due to the amount of errors I've seen posted about incorrectly editing the options file.
TheDarkWraith is offline   Reply With Quote
Old 08-16-11, 09:46 PM   #7698
mia389
中国水兵
 
Join Date: Aug 2009
Location: Dayton OH
Posts: 271
Downloads: 130
Uploads: 0
Default

Great updates TDW!

Can you add something to the ship journal app to make "like save as text" or something? I would like to be able to copy the text from my journal and put it in a notepad or something.
mia389 is offline   Reply With Quote
Old 08-16-11, 11:23 PM   #7699
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by mia389 View Post
Great updates TDW!

Can you add something to the ship journal app to make "like save as text" or something? I would like to be able to copy the text from my journal and put it in a notepad or something.
I will add that to my list of updates for the ship's journal viewer app Any other requests?
TheDarkWraith is offline   Reply With Quote
Old 08-17-11, 02:19 AM   #7700
mia389
中国水兵
 
Join Date: Aug 2009
Location: Dayton OH
Posts: 271
Downloads: 130
Uploads: 0
Default

Quote:
Originally Posted by TheDarkWraith View Post
I will add that to my list of updates for the ship's journal viewer app Any other requests?
Sweet. Then I can start my online journal . No other request from me. I am loving this sim
mia389 is offline   Reply With Quote
Old 08-17-11, 03:58 AM   #7701
Echolot
Seasoned Skipper
 
Join Date: Mar 2010
Location: Berlin, Germany
Posts: 718
Downloads: 567
Uploads: 0
Default

Hello TDW.

Great work on the UI as ever.



BTW I see a little typo in the second picture tooltip (mousesheel instead of mousewheel)

Best regards.

Echolt.
Echolot is offline   Reply With Quote
Old 08-17-11, 08:47 AM   #7702
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by Echolot View Post
BTW I see a little typo in the second picture tooltip (mousesheel instead of mousewheel)
Excellent eyes Darn laptop keyboards

It was also pointed out to me via PM that I need to add more to the tooltip on the attack disc: how to switch sides
TheDarkWraith is offline   Reply With Quote
Old 08-17-11, 11:49 AM   #7703
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by mia389 View Post
Great updates TDW!

Can you add something to the ship journal app to make "like save as text" or something? I would like to be able to copy the text from my journal and put it in a notepad or something.
I've added some new things to the ship's journal viewer app:
- a View entry in the menu. Under this view entry is Hidden entries. Clicking on Hidden entries will toggle it's checkstate. If checked then the hidden entries in the journal will be shown. Default state is not checked.
- Under File I added a Save as txt... entry. When clicked it will save the journal as a txt file (you get to specify name and path). It will save the journal as a txt file by the following:
- Uboat hull number followed by space followed by captain's name followed by 2 tabs then the date and time
- entries for that day (HH:MM entry text)
- when it's the next day then 4 new lines will be printed and the cycle starts all over again
- hidden entries will only be saved to txt file if Hidden entries is checked under View
TheDarkWraith is offline   Reply With Quote
Old 08-17-11, 11:54 AM   #7704
mia389
中国水兵
 
Join Date: Aug 2009
Location: Dayton OH
Posts: 271
Downloads: 130
Uploads: 0
Default

Quote:
Originally Posted by TheDarkWraith View Post
I've added some new things to the ship's journal viewer app:
- a View entry in the menu. Under this view entry is Hidden entries. Clicking on Hidden entries will toggle it's checkstate. If checked then the hidden entries in the journal will be shown. Default state is not checked.
- Under File I added a Save as txt... entry. When clicked it will save the journal as a txt file (you get to specify name and path). It will save the journal as a txt file by the following:
- Uboat hull number followed by space followed by captain's name followed by 2 tabs then the date and time
- entries for that day (HH:MM entry text)
- when it's the next day then 4 new lines will be printed and the cycle starts all over again
- hidden entries will only be saved to txt file if Hidden entries is checked under View
Perfect
mia389 is offline   Reply With Quote
Old 08-17-11, 12:04 PM   #7705
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by mia389 View Post
Perfect
You have PM....enjoy
TheDarkWraith is offline   Reply With Quote
Old 08-17-11, 12:08 PM   #7706
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Quote:
Originally Posted by Anachronous View Post
Recently got back into SH5, updated all my mods and started a new Career.

This UI is absolutely fantastic, however, I do have a couple issues.

Range finding using the periscope (Aligning the image), always results in a distance of 20000. I'm also struggling with the Speed. Often the speed will give me silly numbers like 70 knots instead of 7 (stopped the boat, timed 1 minute, hit the icon and wait for calculation).

I have followed the tutorials for using these options, but I feel like I must be doing something wrong?

Aside from the issues I'm having, is there an easy/automatic mode for these calculations that is reliable. There are sometimes I am feeling lazy and don't feel like doing it all myself or have limited time and want to get through he battle ASAP so I can save the game safely. I've tried leaving the TDC in off mode, and relying on the little green triangle like one does in the base game, but it will always miss.
You can try using TDC Help - found in the download section
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 08-17-11, 12:25 PM   #7707
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by Dmony View Post
Hello!

The compass rose (disc B) on Attack Disc don't update whenever I change course. It's turn 180 mark at the top of disc A always
I've been debating as to whether to add a switch that when enabled will toggle the compass rose to the uboat heading. Here's my dilemma: if I add this switch and the uboat heading is changing, the compass rose will change but do I need to make the other discs change the same amount the compass rose is changing or just the compass rose needs to change

Quote:
Originally Posted by Topo65 View Post
I'm looking into this now
TheDarkWraith is offline   Reply With Quote
Old 08-17-11, 06:36 PM   #7708
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by Topo65 View Post
Quote:
Originally Posted by mia389 View Post
I have always noticed that with the hud half showing. I would just hit cntrl Z again to show it fully. I didn't realize it had anything to do with the scripts
This was a good one to figure out Finally managed to figure out why it was doing this. Fix will be available in next version. Now when you disable the HUD via shift+Z it stays hidden
TheDarkWraith is offline   Reply With Quote
Old 08-17-11, 08:18 PM   #7709
Topo65
Samurai Navy
 
Join Date: Nov 2005
Location: Atlántico Sur
Posts: 557
Downloads: 382
Uploads: 0
Default

Thanks for your attention, TDW!
__________________
Cold Waters 1968 Campaign
LINK a lista de Youtube
My Blog: www.marenguerra.blogspot.com
Topo65 is offline   Reply With Quote
Old 08-17-11, 08:44 PM   #7710
ETsd4
中国水兵
 
Join Date: Dec 2010
Posts: 278
Downloads: 91
Uploads: 0
Default

Quote:
Originally Posted by TheDarkWraith View Post
I've been debating as to whether to add a switch that when enabled will toggle the compass rose to the uboat heading. Here's my dilemma: if I add this switch and the uboat heading is changing, the compass rose will change but do I need to make the other discs change the same amount the compass rose is changing or just the compass rose needs to change
I am usually working not much with the attack-disk yet but i would say: no, just compass rose should be change.


For the attack-disc-, draggable compass and ship-journal-improvements many thanks. These things are nice to have.
ETsd4 is offline   Reply With Quote
Reply

Tags
dbrn, favorite, new ui


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:58 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.