SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
04-13-10, 07:17 PM | #736 | |
Seasoned Skipper
Join Date: Dec 2008
Location: Arizona
Posts: 665
Downloads: 104
Uploads: 0
|
Quote:
I have literally spent 3+ hours trying to get their program to work and it ends up giving you older drivers than what you already have and you have to end up doing it all manual by yourself anyway. It's crap!
__________________
Thomas Jefferson - "When the people fear their government, there is tyranny; when the government fears the people, there is liberty." |
|
04-14-10, 05:17 PM | #737 | |
Swabbie
Join Date: May 2005
Posts: 5
Downloads: 13
Uploads: 0
|
Quote:
Cheers, |
|
04-14-10, 05:31 PM | #738 |
Seasoned Skipper
Join Date: Dec 2008
Location: Arizona
Posts: 665
Downloads: 104
Uploads: 0
|
I did a 'work around' with paying them. I did a promotional thing where I signed up for Netflix on a 2 week trial... I can/am going to cancel my Netflix any day (likely today). Netflix paid my $ for the RadarSync program... promotional/advertising thing. It added 1 day to getting my password/serial number to get the RadarSync working.. but it works now. Though poorly and not worth using.
__________________
Thomas Jefferson - "When the people fear their government, there is tyranny; when the government fears the people, there is liberty." |
04-15-10, 12:50 AM | #739 |
Mate
Join Date: Dec 2006
Posts: 60
Downloads: 30
Uploads: 0
|
Crash to Desktop
I've been getting a lot of crashes to the desktop without any warning. No slow downs to choppiness. (What seems to be) Solid gameplay one second and boom, on the desktop the next.
You can see I have a lot of mods going, but there's only a few overwriting another (and they're supposed to be compatible. Tries reinstalling and reloading the mods after patching to 1.1. Still happens. Sometimes after a few minutes, sometimes after an hour. System Specs Windows Vista SP2 Pentium D 3.2 Ghz 2 gigs RAM Geforce 8800 GT 512 MB
__________________
"If you don't know history, you don't know anything. You are a leaf that doesn't know it is part of a tree." --Edward Johnston |
04-15-10, 01:33 AM | #740 |
Silent Hunter
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
Uploads: 0
|
Those last two mods look odd, you're overwriting a newer mod with an older version of the same mod. Not sure if that's it though.
|
04-15-10, 05:03 AM | #741 |
Officer
Join Date: Sep 2002
Location: italy
Posts: 247
Downloads: 72
Uploads: 0
|
I dunno if someone already posted this...
I have graphic problem: sometimes when i'm on the bridge and i move mouse right and left it moves jerkily, and if i use binoculars or UZO all is fine. Sometimes i have this problem in the interior views . I dunno if it's a fps problem but i think to have a good configuration: Windows7 64bit Intel E8400 3GHz 2 Gb RAM (maybe i should try with 4) ATI 4850 1Gb Is that a known issue??
__________________
|
04-15-10, 09:33 AM | #742 | |
The Old Man
Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
|
Quote:
Best of luck!
__________________
Wilcke For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
|
04-15-10, 10:20 AM | #743 |
Officer
Join Date: Sep 2002
Location: italy
Posts: 247
Downloads: 72
Uploads: 0
|
Yes i installed 64bit verision for that reason but i was waiting for a best prize! I think i'll follow your suggestion for 8 Gb...
__________________
|
04-15-10, 11:32 AM | #744 | |
Rear Admiral
|
Quote:
With that mod soup action you got going there, you really have no business posting a "bug report" or issue. your software has been altered so much, there's no telling where any bugs you experience are coming from. And herein is a problem with MANY bug reports. The devs need bug reports from THEIR software, THEIR settings, THEIR changes, not the settings or changes made by umpteen modders. |
|
04-15-10, 01:22 PM | #745 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
Quote:
I'm running a few (umm,well OK, a shedload) of mods and- I'm 40 metres below and my WO is bellowing about sighting a task force! The sonar man reports no contacts. Hmm... Roll on patch day! |
|
04-16-10, 02:22 AM | #746 |
Sea Lord
Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
|
I saw similar pics, but never something like this. This DD got very mad on me, so mad that he actually cut his way through this sinking merchant. First he rammed the ship, then he slowly pushed through cutting down his stern. After that he dropped tons of charges on me for almost a hour, first time since I play SH5 and an escort actually is very determined to annihilate me.
I'm not sure if this a "natural" bug, or is because the AI improvement mod I use... Haramiss escort awareness mod. Seeing this through the scope was pretty scary. |
04-16-10, 04:43 AM | #747 |
Officer
Join Date: Sep 2002
Location: italy
Posts: 247
Downloads: 72
Uploads: 0
|
Well i had a similar experience...I was running exacly under a merchant and the DD shots tons of deep charges and some on the poor merchant bridge!! But i was so surprised that i didnt take a shot! I remember that in SH3 this never happened, DD usually stop engines and wait for merchants move away....
__________________
|
04-16-10, 10:32 AM | #748 |
Captain
Join Date: Mar 2005
Location: Seattle, Wa. USA
Posts: 530
Downloads: 8
Uploads: 0
|
Wow Magnum, now what I see in that shot is just as unrealistic as having the AI too weak. It's way too far past improving the AI.
Geez the act of plowing through and splitting that merchant should have damaged the DD's bow enough to put it out of commision. Would be a very stupid act for a DD captain to pull IRL.
__________________
"Chance favors the prepared mind" |
04-16-10, 10:56 AM | #749 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
1. Depth Keeping is atrocious. Order 15m... I end up at 40 before the boat stops sinking and slowly rises to 18m, never acheiving the ordered depth... regardless of speed.
2. Depth under keel (modded to activate) is way off. 40m of water under the keel... navigator tells me 117m! 3. U-Boat physics are still the same as SH3... heavy seas and my props are hangin in the wind 50% of the time. The boyancy model is too simplified. 4. Damage model to merchants is out of whack. 2 Torps, 15 DG shells and the tanker is burning like a firestorm.... doing 10knots, makes port. |
04-16-10, 11:43 AM | #750 | |
Sea Lord
Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
|
Quote:
Now this guy was very different and I don't know why. I was doing my maths to have a fire solution for the next line of ships when I saw this guy shown up in my scope turning hard in my direction. But there was the burning merchant so I said.. lol, bring it on stupid, u will blow up yourself. But the DD slowed down right before the merchant and then slowly started to cut him through, then at full speed he headed into my direction. That was the moment when I said.. WTF, this is not real.. so I paused the game just to take that screenshot. The guy had no scratch by doing this and as I said, was the first time when an escort ship was so full on hate against me. Had me to crash dive under 200m and use all kinda tricks to escape. So I don't know what was this incident, a bug or only a pissed off captain who considered that the merchant is lost anyway, so getting through him will end my cat and mouse tactic of running around the ships in the convoy. For sure, I got very impressed. Now this was a bug I liked it |
|
|
|