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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
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Um the proof is out there, just look at the features that the free mods have, they are about the same IE- New ships, med campaign, more cities etc....[/quote]
Thats not proof. I will defo by it and will add any mods that will improve SH3 realism. Especially those wonderful ships from gerome_73.[/quote] Ahhh those wonderful FREE ships from Gerome_73 ![]() |
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#62 |
Ace of the Deep
![]() Join Date: May 2005
Location: Florida
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To be objective I do not like "all" the add on ships and was as frank with them as I am with you here.
One day I hope they will tell you how hard I was on them and how much I scrutinized them as well. The heavy cruiser, British and Italian are converted from the Hipper class and are just plain bad, IMO. (My constant nagging to axe these ships finally led them to say they will replace them or not use them, don’t know what actually will transpire, though) I also did not like the minesweeper but some ships, all new models were awaiting UBI approval which was beyond slow and so were not replaced. (That I know of) That said there are many nice models included and I put about 30-35 of the 40 plus in my GW (If one can call my very modded version GW at all) as I prefer the type VIIC North Atlantic convoy battles. But, the important thing about this add on is many that do not mod (some refuse to believe there is such a person) will get more than their money's worth from the Salamis and Black Sea campaigns and increase those that support future SH series sims. Wulfmann
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"The right to keep and bear arms should not be infringed upon, if only to prevent tyranny in government" Thomas Jefferson,; Constitutional debates |
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#63 | |
Navy Seal
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Last edited by JScones; 08-12-06 at 05:00 AM. |
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#64 | ||
Ace of the Deep
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Guess you are one that believes only those that post here play SH3. IMO, more will buy SW-Med over GW even if the next GWX is 10 times a good just because many people will install a CD and click start but will not mod. That large group is well served by SW and increases our community and our future product potential. This may come as a shock to you but UBI does this profit not our admiration. As for adding theaters to the determent of others, I don't know either way on that for SW-Med. In SH3 I always started in 39 from Kiel or Wilhelmshaven then always moved to St Nazaire (sometimes Brest) and then to Bergen later so the others I never used anyway. I usually now start from St Nazaire in 1943 as it is more difficult, therefore more challenging I only played SW in the Med and BS so I am only assuming GW is better in the Atlantic, don't actually know. I do know GW NA convoys were very weak and inaccurate and I completely redid them as well as the Flotilla, CFG, sensors, crew CFG and many other things. I am sure the next GWX will be better and offer more and hopefully require less tweaking (although that is fun to some of us). I appreciate most of what was done in GW but they certainly don't care what I think either, good or bad. Wulfmann
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"The right to keep and bear arms should not be infringed upon, if only to prevent tyranny in government" Thomas Jefferson,; Constitutional debates |
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#65 | |||
Navy Seal
![]() Join Date: Apr 2005
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![]() I really don't see why you thought this post of yours was necessary. I have already stated the same thing you have just stated. I am just suggesting that those that do frequent this forum MAKE AN INFORMED DECISION BY CONSIDERING ALL AVAILABLE PRODUCTS before rushing in to buy something that they might regret. That's all. If you don't like that approach, stiff! Personally, I don't really care who buys SW:Med or plays NYGM, GW or tiddlywinks. BTW, you don't need to be a modder to d/l files and run, coincidentally enough, exactly the same kind of installation routine that SW:Med will provide. ![]() Anyway, eagerly awaiting your "broken record" response... JScones Last edited by JScones; 08-12-06 at 01:53 PM. |
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#66 |
Ace of the Deep
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Yes you did state those in the well worded previous post which I agreed with.
You, however, reverted to the my dogs bigger than your dog with wait for GWX. You may, as I said be correct on this. But, my basic point was many that not only do not mod never come here at all and will buy SW and that still advances our game by increasing the base for UBI desiring to further their profit margin. Again, to our benefit. It is somewhat ironic that I was mostly thorough your post thinking how unnecessay it all was and then you said the same thing about mine.:rotfl: See, I still agree with you on most points! Wulfmann
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"The right to keep and bear arms should not be infringed upon, if only to prevent tyranny in government" Thomas Jefferson,; Constitutional debates |
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#67 |
Grey Wolf
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Location: Somewhere in the Atlantic
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The fact of the matter is this..both add new things, nothing to do with moding as SW you BUY and install, GW/ NYGM are FREE and you install, all come with an auto installer ( i think NYGM does ), However i cannot say what SW has that GW has not BUT GW will have newer things added since SW has already been shipped and in the stores and GW is still being worked on. Alot of independant sites have GW and NYGM and other mods and it's the modders that offer the community more selection that increases the base for UBI. Even SW is a "mod" Enhancing a game BEYOND it's current state is a "modification"
mod·i·fi·ca·tion (plural mod·i·fi·ca·tions) Definition: 1. change: a slight change or alteration made to improve something or make it more suitable. 2. act of modifying: the act or process of modifying something, or the condition of having been modified in need of modification. 3. something modified: something that has been modified The new version is a modification and is based on existing software. Last edited by Pants; 08-12-06 at 03:10 PM. |
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#68 |
Sonar Guy
![]() Join Date: Aug 2006
Location: Sailing the Seas of Lies
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I'm new to SH3 modding (still learning the ropes) and I can't quite follow you guys. Was Seawolves based on the work that the mods already did? Is this upcoming expansion based on it as well? I saw Seawolves here in Vienna, but I didn't buy it after I read the big discussion going on. I think the mods have done a great job with this game, and there are many details that improve the game considerably. I wouldn't say they turned Angela Merkel into Joy Behrman, but it's like getting a nice girl into a fitness center. After a few years she'll be considerably hotter.
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#69 |
Ace of the Deep
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Location: Florida
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There are two Seawolves. The first was questionable. This second one in the Med is all new stuff and comes complete to just click and play.
Those that do not mod, for whatever reason, will enjoy the new ships (over 40) campaigns (Salamis and Black Sea) etc. Those that enjoy modding will enjoy Greywolves, NYGM, whatever, as modding is part of the fun for us. If you enjoy adding mods and tweaking you will enjoy one of the free mod packs which are in a constant state of change and improvement. There is not a wrong way just whatever your way gives you the most fun. Wulfmann
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"The right to keep and bear arms should not be infringed upon, if only to prevent tyranny in government" Thomas Jefferson,; Constitutional debates |
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#70 | |
Commander
![]() Join Date: Mar 2006
Location: St.Petersburg, Russia
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#71 |
Sonar Guy
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Location: Sailing the Seas of Lies
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I'm more into customizing, and not so much into big mods. For example, I like to add new units to the game (big thanks to the few guys making ships), and several mods that correct bugs in the original (figuring out what another member did, I fiddled with Tweaker and solved the XXI's battery problem -one less to go-, or I installed part of the 16Km mod). I'm not a hardcore modder, but I'm definitely into customizing the game experience. This forum has been a treasure chest of information and mods. You guys are as rabid as the Operation Flashpoint community was
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#72 |
Ace of the Deep
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sh3rules,
I agree. For me it is the fun of tweaking and some of the new ships are the nicest in the game like the HMS Hood and Roma as well as many fine conversions. I also have all those SW-Med ships so have a great variety in the game. If the next GW adds a bunch of DDs DEs amd merchant ships than perhaps SW-Med will really be for those that do not wish to mod. But, they have that option if they choose. Wulfmann
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"The right to keep and bear arms should not be infringed upon, if only to prevent tyranny in government" Thomas Jefferson,; Constitutional debates |
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#73 | |
Grey Wolf
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Location: Mar del Plata, Argentina
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#74 |
Rear Admiral
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Location: Swindon, England
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45 new ships my @ss
A clone of the Liberty and victory calling them libertyII etc A clone of the armed trawler calling that Armtrawler The minesweeper which is a clone of the tug and a piss poor one at that ![]() Cloned aircraft with different skins\slighty different names And lets not even talk about the subs shall we ![]() Whats up with that deck gun ? built in the tower for comfort is it ? Oil tankers called Troop carriers ![]() Or they are small cargo ships ![]() And this is a Ubi sanctioned add on ? |
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#75 |
Medic
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How does the 3 brand new models look?
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