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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 |
GWX Project Director
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Moderators please lock this thread. It has no useful purpose or outcome.
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#62 |
XO
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Indeed.People should stop making threads like this (which mode NYGM or GW) because in the end it is all about PERSONAL PREFERENCES.
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Came back after a long time ...ahoy mates! |
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#63 | |
Grey Wolf
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This topic has been discussed to death already in numerous other threads that can be looked up.Yet it keeps popping up over and over again.REALISM IS UP TO THE PLAYER AS TO WHAT THEY FEEL IS REALISTIC AND THEIR INTERPRETATION OF REALISM. This is why I cant stand the terms "realistic" and "realism" being used as they are way to open to interpretation and debate.To use the term "Historically Accurate" lowers the ability to argue..as you cannot argue cold hard facts if you can backup your claims with evidence.Sure there will still be some variations of the same data that will be up to interpretation but far less than simply saying I am making it realistic and having no evedence to backup your settings.Saying I am making it realistic opens up the debate because your settings will be your interpretation of what you feel is realistic and not someone else's idea of realism.Hence the debate and arguments over the mod start. Just to give an example of how my term would work.And I hope I make some sense with this and some can see where I am coming from in my idea. Take the RUB mod.Beery claimed it to be for die hard realism fans.His work was his interpretation of what he thought was realistic.The mod was great for a tougher game and was to a degree more "realistic" compared to the stock game.But as was debated numerous times in threads that started about some of the settings like the deck gun and other things.Many showed historical evidence that showed his settings to be historically incorrect.Yet he chose to not use them and continued with his own interpretation. So here is where the terms realistic and histrically accurate come in to play.RUB was a "realism" mod in a sense that it was made based on the makers interpretation of realism.It however was NOT a "historically accurate" mod as evidence that people posted proved many settings he used were not historically correct. As someone stated right after my post about the terms..both NYGM and GW teams are going for historical accuracy with their repective mods.Which is why I said that maybe they could use the term "A historically correct mod" instead of calling it a "realism mod".This way they are not as open for debates on realism. Last edited by CWorth; 07-14-06 at 06:26 AM. |
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#64 | ||
Stowaway
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You don't seem to welcome any Criticism at all. I give my reasons for not liking Single Ship Contacts and you respond by attacking me. Instead of defending your position you say I am "Trolling"...... |
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#65 |
Silent Hunter
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#66 |
Sea Lord
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Maybe we should respect Magua's opinion...
Should we distrust the man because his manners are not our manners, and that his skin is dark? :rotfl: |
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#67 | |
Silent Hunter
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#68 | ||
Navy Seal
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And I only know because I just spoke to Boris and asked him! :rotfl: |
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#69 | ||
Swabbie
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Sadly all the comparisons I've come across consist of really subjective comments about realism, when I'd be more interested in a detailed description of (for example) how each mod alters the damage model or shipping distributions, AI, etc, etc, etc... From there I could have a look and make a judgement for myself what seems to be the more realistic, immersive or most enjoyable. For now I've plumped for GW because I understand the changes it's made a little better, but I'd love to see a summary of what each mod does and how they differ. Have fun Finn |
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#70 |
Sonar Guy
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ive tired GW, i liked it however, once am used to the stock naviagtion chart IE colors, tails,etc. its hard for me to switch to something else once i get comfortable on how certain things looks and feel. IF they allow you to use the orginal unmodded naviagation/TDC screen then ill play it. UNtil then am playing Uboat ACE mod.Its such a same cause it looks soo kewl.
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#71 |
XO
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Finn has a point there.But from the start this thread was "doomed" to put it this way.That phrase..."sell me " was not such a good ideea.That would automatically lead to subjective comments on mods and flame-wars which don't help with anything and you don't get your question answered.If you check the website/sticky of each mod ,you will see tech info there.Also,if you don't really get what the mod is about from those threads/websites,you can download a readme or manual and "study up"
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Came back after a long time ...ahoy mates! |
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#72 | ||
Stowaway
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And what is your viewpoint? What is your opinion on single ship contacts appearing on the Navigation Map miles out of visual range? All I see are attacks on my opinion, but no one able to offer another view or facts. And not just "what might happen", "what happened once", or "what could happen". Back up your attacks on my opinions with facts. Do you have any? The original point of this topic was the "Sell Me" statement from the original poster. All I've done is play the role of a salesman. Last edited by Magua; 07-14-06 at 12:56 PM. |
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#73 |
Rear Admiral
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What is the airspeed velocity of an unlaiden swallow?
Oh ya... almost forgot, for those who don't quite understand how their actions are causing adverse reactions: http://en.wikipedia.org/wiki/Baiting_(Internet) |
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#74 | |||
Stowaway
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Not that it matters, but if you must know: White, American, 39yrs old, Veteran. Live, work, and play in Chicago, Illinois |
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#75 | |
Stowaway
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African or European?
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Their 'attacks' on you had nothing to do with single ship contacts, but rather your flat statement that NYGM is "...close to as possible what a real U-Boat Commander had to face..." and GW is "...fun and pretty...", implying that the latter is that and nothing else. Their 'attacks' were in response to what was nothing less than a flat-out insult. You may think they overreacted. I think you owe them an apology. But that's just my opinion and not based on any facts. |
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