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Old 04-11-06, 01:45 PM   #61
martes86
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This mod is going to be honoured by being the newest addition to the mega-update I'm doing to the mod list.

Cheers
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Old 04-11-06, 02:00 PM   #62
JonZ
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The reason why Tonnage is having problems is , I think, have missing tgas.

Why the icon and background is not showing properly is because of two factors:

missing tga

or a bkgr.tga that has been blanked out.

My guess is some of the tgas in menu/gui/layout/*orders.tga are missing, and the taskbar missing background is perhaps because it use a blanked tga file by the original simfree mod.

I'm not implying anything... just guests to find your solutions.
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Old 04-11-06, 02:25 PM   #63
Txema
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Is it correct to install "GW_IO_New Dials_en_de" just over "Grey wolves" mod and "JIRM Grey Wolves IO" mod?

I am referring to the following installation sequence:

- SH3 + 1.4 patch
- Grey Wolves
- JIRM Grey Wolves IO
- GW_IO_New Dials_en_de

Is it correct?


Thanks for your help !!!


TXema
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Old 04-11-06, 03:02 PM   #64
JCWolf
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Quote:
Originally Posted by Txema
Is it correct to install "GW_IO_New Dials_en_de" just over "Grey wolves" mod and "JIRM Grey Wolves IO" mod?

I am referring to the following installation sequence:

- SH3 + 1.4 patch
- Grey Wolves
- JIRM Grey Wolves IO
- GW_IO_New Dials_en_de

Is it correct?


Thanks for your help !!!


TXema

No bro...

This is the order and mods that you've got to install:

- SH3 + 1.4 patch
- Grey Wolves
- Grey Wolves Intergrated Orders
- JIRM Grey Wolves IO
- GW_IO_New Dials_en_de


You can find GW Integrated orders at the first post!
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Old 04-11-06, 03:27 PM   #65
Txema
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Quote:
Originally Posted by jcwolf
Quote:
Originally Posted by Txema
Is it correct to install "GW_IO_New Dials_en_de" just over "Grey wolves" mod and "JIRM Grey Wolves IO" mod?

I am referring to the following installation sequence:

- SH3 + 1.4 patch
- Grey Wolves
- JIRM Grey Wolves IO
- GW_IO_New Dials_en_de

Is it correct?


Thanks for your help !!!


TXema

No bro...

This is the order and mods that you've got to install:

- SH3 + 1.4 patch
- Grey Wolves
- Grey Wolves Intergrated Orders
- JIRM Grey Wolves IO
- GW_IO_New Dials_en_de


You can find GW Integrated orders at the first post!
OK, thank you very much for the correction. However, let me ask a question out of curiosity:

Why do we have to install "Grey Wolves Intergrated Orders" also? I am asking it because "JIRM Grey Wolves IO" already includes the integrated orders mod...

Thanks again for your help !!!

Txema
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Old 04-11-06, 03:38 PM   #66
JCWolf
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Quote:
Originally Posted by Tonnage_Ace
Sorry bud, no results. I'm heading to bed for a few hours and I'll check back here to see if you've found a solution.
Find out the bug!
Another of mi litlle mistakes... :rotfl: :rotfl:

You can fix this by 3 ways, either downloading the all mod again, or just the menu_ini fixed (Less then 1 minute downl) on the first post

Or follow this bellow instructions.

====================================
This is what you gona do:
Open the Menu_ini

Find this block:



[G3F I406]
Name=Bkgr; Originaler I33 Eintrag
Type=1031;Stat bmp array
ItemID=0x3F02000C
ParentID=0x3F020000
Pos=1,0,42,474
Materials=1
Display=0;No stretch
Mat 0=data/menu/gui/layout/bkgr.tga
MatFlags=0x1
TexFmt=0x9
Drag=false
BmpState=1
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF


And replace by this one:



[G3F I406]
Name=Bkgr; Originaler I33 Eintrag
Type=1031;Stat bmp array
ItemID=0x3F02000C
ParentID=0x3F020000
Pos=1,0,42,474
Materials=1
Display=0;No stretch
Mat 0=data/menu/gui/layout/Bkgr5.tga; Original Bkgr.tga
MatFlags=0x1
TexFmt=0x9
Drag=false
BmpState=1
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF


Save it and it is fixed


===============================

This line was the problem!It was not completed

Mat 0=data/menu/gui/layout/Bkgr5.tga; Original Bkgr.tga


Sorry mate...
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Old 04-11-06, 03:45 PM   #67
JCWolf
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Quote:
Originally Posted by Txema
Quote:
Originally Posted by jcwolf
Quote:
Originally Posted by Txema
Is it correct to install "GW_IO_New Dials_en_de" just over "Grey wolves" mod and "JIRM Grey Wolves IO" mod?

I am referring to the following installation sequence:

- SH3 + 1.4 patch
- Grey Wolves
- JIRM Grey Wolves IO
- GW_IO_New Dials_en_de

Is it correct?


Thanks for your help !!!


TXema

No bro...

This is the order and mods that you've got to install:

- SH3 + 1.4 patch
- Grey Wolves
- Grey Wolves Intergrated Orders
- JIRM Grey Wolves IO
- GW_IO_New Dials_en_de


You can find GW Integrated orders at the first post!
OK, thank you very much for the correction. However, let me ask a question out of curiosity:

Why do we have to install "Grey Wolves Intergrated Orders" also? I am asking it because "JIRM Grey Wolves IO" already includes the integrated orders mod...

Thanks again for your help !!!

Txema


Yes but the JIRM mod doesn't contain the tgas files from the original integrated orders mod....
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Old 04-11-06, 04:11 PM   #68
JCWolf
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Quote:
Originally Posted by martes86
This mod is going to be honoured by being the newest addition to the mega-update I'm doing to the mod list.

Cheers


:/\k:




That is an honor in fact mate....Thanks!
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Old 04-11-06, 07:19 PM   #69
Tonnage_Ace
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omg, jcwolf...I don't have integrated orders bro. I thought also that I only needed JIRM. Should I still download and enable IO or should I just try your menu file fix?
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Old 04-11-06, 07:22 PM   #70
Tonnage_Ace
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Oh wait, I just saw that I don't need IO, there's still the stand alone version. Forget my post above, I'll just try the new download....be back with updates.

edit: should i still overwrite the leer.tga with your new one? the one with charper image and color? or is that included
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Old 04-11-06, 07:43 PM   #71
JCWolf
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Quote:
Originally Posted by Tonnage_Ace
Oh wait, I just saw that I don't need IO, there's still the stand alone version. Forget my post above, I'll just try the new download....be back with updates.

edit: should i still overwrite the leer.tga with your new one? the one with charper image and color? or is that included
No mate just pick the leer you prefer, and for the fix download the Menu ini fix on the first post, if you don't whant to edit that for yourself...

the fixed menu_ini is next to the new fixed version of the mod download...
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Old 04-11-06, 07:58 PM   #72
Tonnage_Ace
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A minor success, but a success all the same! The menu isn't faded anymore, but the bottom is, well, you can see...
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Old 04-11-06, 08:07 PM   #73
JCWolf
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Quote:
Originally Posted by Tonnage_Ace
A minor success, but a success all the same! The menu isn't faded anymore, but the bottom is, well, you can see...

Man i don't know what to do any more bro, the files you've got
now is the ones i've got running since tested this version,
i still think you should do the manual leer version pasting inside the SH III or if it doesn't wok just, follow the steps on this:


- Disable all Mods, and backup the JSGME MODS Folder to your desktop, just the MODS Folder with all your mods that you'll need to install later...

- Uninstall the generic mod enabler, and go to the SH III directory and delet all remaining JSGME Files, like the Mods folder that will
stay there after the uninstall...
The importante thing is that you don't live nothing from the JSGME after uninstall it...

- Reinstall the JSGME again, and run it to creat the MODS Folder, and move your backedup mods on the desktop Mods folder to
the recently created MODS on SH III Directory...

- Enable all Mods again by the previous order enabeling the JIRM
and mi mod after in the end...

-Test the game...
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Old 04-11-06, 08:10 PM   #74
Tonnage_Ace
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So your not getting any problems? I'll try the manual leer version of copying and pasting and see what happens.
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Old 04-11-06, 08:12 PM   #75
JCWolf
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Quote:
Originally Posted by Tonnage_Ace
So your not getting any problems? I'll try the manual leer version of copying and pasting and see what happens.

Did you download the new complete fixed mod or made the alterations yourself???

If it doesn't work download the new version fixed and delete that old that you've got , install it and lets see...
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