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Old 06-10-06, 06:51 AM   #1
Dantenoc
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Quote:
Originally Posted by Rooks
Thanks for an awesome guide Dantenoc!!
Really helps n00bs out like me.

I was wondering if you would your approach change if the ship/convoy was escorted?
Are you able to also give an example of what to do after you fired on an escorted convoy, ie how to evade detection after firing.

Thanks again
Intercepting a convoy is even easier, since you'll generaly receive better radio messages about their whereabouts (you'll get their exact speed, for example).

However, I don't really put that much effort into intercepting convoys, since I prefer to hunt stray merchants... the main reason for this is to avoid escorts. It seems that most of the times (lets say 9 out of 10) one can evade the enemy escorts quite easily, and then the next time it suddenly turns fatal ... rarely is it worth the risk.

As to tips into how to evade and escape enemy escorts: Again, my advice is "Why evade when you can avoid?" attack the unprotected, you'll live longer
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Old 07-16-06, 06:26 PM   #2
Darksun
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I have created shortcut version of the plotting intercept part of this post. I use this frequently and it gets you an intercept quickly. I find the instructions in the post a little cumbersome to follow and wanted a quick reference.



(EDIT: Replaced broken photo from defunct web site! Edit2: remove wishy washy questions, since I have proved this works to myself.)
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Last edited by Darksun; 09-17-08 at 12:28 PM.
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Old 07-16-06, 09:20 PM   #3
P_Funk
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After reading all this I feel a bit frustrated. I just got all the mods I wanted installed and it runs fine. Last night I printed out Wazzo's guide and then this! GREAT! Now I have something MORE to learn! However it's a good kind of frustrated. All this info mixed with GW will make it a brand new game for me. Yippy Cayay!

EDIT. I just copied the Nav chart to a text file. Is there a similar one which explains what slow, medium and fast are?

EDIT. Okay reading through the guide more closely I'm a bit confused. In step 4 it tells me to "draw a circle, centered at the end of the ruler measurement you did in step 3..." However the picture shows it placing the centre of the circle on a line drawn by the compass but it doesn't look to be at the end of the line drawn by the ruler. So I'm confused how you determine exactly where to place the circle. Am I just missing something?
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Old 07-17-06, 07:06 PM   #4
Dantenoc
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Quote:
Originally Posted by P_Funk
EDIT. Okay reading through the guide more closely I'm a bit confused. In step 4 it tells me to "draw a circle, centered at the end of the ruler measurement you did in step 3..." However the picture shows it placing the centre of the circle on a line drawn by the compass but it doesn't look to be at the end of the line drawn by the ruler. So I'm confused how you determine exactly where to place the circle. Am I just missing something?
The circle's center IS located at the end of the measurement done with the ruler on step three. Perhaps you're thrown off by the fact that that line was drawn on top of the protractor line done on step two.... which is longer... and so the circle's center is drawn on a point which is NOT at the end of the protractor leg drawn on step two, but IS at the end of the ruler line drawn on step three.

Also, bear in mind that the navmap is zoomed in to different scales on the various pictures

Last edited by Dantenoc; 07-17-06 at 07:09 PM.
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Old 07-18-06, 03:36 PM   #5
bigmac644
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Darksun, I appreciate your condensed version! I'll have to try it. I was also just a bit confused from the initial (but WAY Excellent) tutorial by dantenoc.

Thanks guys, it's folks like you that greatly enhance the experience from the vanilla offerings of the software gaming companies.

Not to mention MEGA kudo's to you talented mod guys...

Is this a great site, or what??
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Old 07-18-06, 04:30 PM   #6
Darksun
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Quote:
Originally Posted by bigmac644
Darksun, I appreciate your condensed version! I'll have to try it. I was also just a bit confused from the initial (but WAY Excellent) tutorial by dantenoc.

Thanks guys, it's folks like you that greatly enhance the experience from the vanilla offerings of the software gaming companies.

Not to mention MEGA kudo's to you talented mod guys...

Is this a great site, or what??
Please let me know if I got it right. I keep missing intercepts, but I think it's because the convoys change headings every 100 kilometers or so.
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Old 07-19-06, 12:49 AM   #7
Dantenoc
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Quote:
Originally Posted by Darksun
I have created (a possibly flawed) shortcut version of the plotting intercept part of this post. Is this a correct summary of the procedure?
Yes, it is correct

For a post that only deals with the interception part you can look here:
http://www.subsim.com/radioroom/show...ght=claren%27s

or simply read about it on the wiki
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Old 09-09-06, 01:14 AM   #8
RedMenace
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Great job, man! Took me about half an hour, but I finally figured out how to make decent intercept courses! Great work, really.
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Old 11-03-06, 11:36 PM   #9
kylania
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Since there's been a few new captains here, enjoy The Hunt. Perhaps the single best thread I'd read when I was new to SH3.
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Last edited by kylania; 11-04-06 at 01:04 AM.
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Old 11-04-06, 12:07 AM   #10
P_Funk
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Indeed it took what we learned from Wazoo and took it to a new level.

Speaking of which:http://www.paulwasserman.net/SHIII/

Noobs may enjoy at will.
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Old 01-04-07, 05:08 PM   #11
danurve
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25+ Steps ... angles of grace

Interesting and downright an art form.
It would make more sense to me if when I was a lad my Math teacher wasn't hot and I paid more attention in class.
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Old 01-04-07, 09:14 PM   #12
Iron Budokan
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I used it to help me intercept a convoy last night. Really good work and helpful.
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Old 08-31-08, 10:45 AM   #13
niteflier
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Default The Hunt Pdf.file?

When I click on the pdf version "here", It takes me to the freenet site.... but it doesnt do anything;no response;no pdf download.

Has the Adobe file been deleted? Any info appreciated!! Ken
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Old 08-31-08, 11:23 AM   #14
nirwana
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@ Schpeedy

For close attacks around 700m at a 90 degree angle (i dont like 45 at this distance) to the course of the target i set AOB 35/45 (merchant/warship), speed to 6knts, bearing zero and fire as soon as the target's bow passes the zero bearing in the scope or tactical map. 8 out of 10 it hits right in the center.
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Old 08-31-08, 11:49 AM   #15
Pisces
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Quote:
Originally Posted by nirwana
@ Schpeedy

For close attacks around 700m at a 90 degree angle (i dont like 45 at this distance) to the course of the target i set AOB 35/45 (merchant/warship), speed to 6knts, bearing zero and fire as soon as the target's bow passes the zero bearing in the scope or tactical map. 8 out of 10 it hits right in the center.
Looked at the date of his message?
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